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Gorgeous Indie Platformer Teslagrad Will Be Electrifying the PS3 and Vita

Posted by Kell Andersen

Tesla? I barely know her

Indie platformers are dime a dozen these days, but very few are as visually striking as Rain Games' stunning title Teslagrad. Taking massive cues from classic Disney, the game's painterly and picturesque panoramas have a very distinct look to them. What's more, the Norwegian developer has painstakingly attempted to recreate a traditional animation style.

Among other interesting choices, the studio has opted to animate the characters at 12 frames-per-second. That's right, just 12. Apparently early animation techniques worked under this limitation, meaning that replicating it for the game is what lends it that legitimate lo-fi look. Neat. The gameplay itself sees you jumping about and solving puzzles in an abandoned tower using a set of intriguing electric and magnetic powers.

Set to launch on the PlayStation 3 and Vita, there's unfortunately no word on a release date yet, but consider our curiosities thoroughly piqued. Do you like the cut of this platformer's jib, or is its retro aesthetic not doing anything for you? Make some sparks fly in the comments section below.

[via blog.eu.playstation.com]

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User Comments (7)

MadchesterManc

#1

MadchesterManc said:

That looks amazing. Looking forward to seeing some gameplay as their animation technique sounds interesting

get2sammybAdmin

#2

get2sammyb said:

It does look gorgeous. I'm not sure I can stomach another puzzle platformer at the moment, though. Like you say in the article: dime a dozen.

RawShark

#3

RawShark said:

Plenty to like about this one. I can't get enough of the puzzle platform genre when they're well done, so I'm looking forward to this. And they say the Vita doesn't have any games.

Jazzer94

#4

Jazzer94 said:

@get2sammyb This one looks like it could be special though, I think I'll get it on Wii U to show my support for indies bringing games to the console.
Trailer.

Ginkgo

#5

Ginkgo said:

Just can't get excited for 2D platformers. It would be close to my least favourite genre. They have to be exceptional to rise above the pack.

odd69

#7

odd69 said:

Im with sammy, enough puzzle platformers, throw in some action.

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