One of the biggest additions to inFAMOUS 2 was its LittleBigPlanet inspired user generated content feature. This allowed you to create custom missions, stories, and platforming challenges within the sandbox setting of New Marais, which you could then share with friends and strangers within the game. While many of these custom creations lacked the refinement of Sucker Punch’s own concoctions, there were some decent objectives if you took the time to look.

Sadly, despite appearing in digital download inFAMOUS: Festival of Blood, the do-it-yourself toolset won’t be making a return in PlayStation 4 sequel inFAMOUS: Second Son. We recently sat down with brand development director Ken Schramm to find out why. “We're making a new game with a new hero and story, so we had to concentrate on that and getting the story right,” he said. “We had to make a conscious decision that user generated content wasn't going to be in this game.”

While you won’t be engaging in any ‘Play Create Share’ action during the course of protagonist Delsin Rowe’s adventure, then, the developer has confirmed that more content is in the pipeline – even if it’s not quite ready to discuss specifics at this moment in time. “There will be some extra content,” Schramm explained, responding to reports by a Polish website published earlier in the month. “We didn't define what. All we said is that there's going to be extra content coming down the line.”

What sort of extra content would you like to see added to the studio’s impending escapade? Are you disappointed that you won’t be able to create any custom missions in the game? Cough up a comment in the space below.