News Article

Strike Suit Zero: Director's Cut Boosts onto PS4 Later this Month

Posted by Robert Ramsey

In space, no one hears you explode

As fans of anything remotely explosive and set in the darkness of space, Strike Suit Zero: Director's Cut has us quite excited with its announcement trailer. The mech-centric shooter is heading to the PlayStation 4 later this month, and features a reworked single player campaign as well as a slew of balance tweaks. The download will set you back £14.99/€18.99.

Originally a PC title, the release was met with very differing opinions from the media, so we're hoping that the problems outlined in those more negative reviews have been fixed up for the game's arrival on Sony's black box. Nevertheless, the video that we've embedded looks promising, and it's certainly the closest thing you'll get to Gundam here in the West until Dynasty Warriors: Gundam Reborn lands on our shores. Are you suiting up as we type this? Sink our ships in the comments section below.

Game Screenshots

User Comments (14)



Jaz007 said:

Why couldn't we get this for March's PS4 Plus game of the month.



Bad-MuthaAdebisi said:

£15 is about right I suppose, certainly not mind blowing but I can see myself playing this at some point.



KAPADO said:

@SuperSilverback that was my first thought looking at that picture.Sadly I never purchased it for some reason. I think the ps2 had just released




I have this on Steam, cost me 7 quid.

It's in no way breaking new ground. Plays very much like any arcade style space shooter you've ever played. Thin story, very standard mission types ranging from 'kill everyone' to 'defend the capital ship' to 'take out the capital ships' etc.


That in mind, it is stunning looking, and silky smooth. And it's been a while since I had a space shooter on a console. I'll probably buy it again.

It did have sone lukewarm reviews, but there's nothing wrong with it.



Volmun said:

I think il have to get this - reminds me a bit of Armerd Core and Z.O.E



AVahne said:

Very fun game, especially with the mech transformation mechanic. Have yet to play any other space sim with a transformation as a central mechanic (other than Star Fox 2...). That final mission was a pain though...



RawShark said:

It did split reviewers right down this middle - people either loved it or hated it. Eurogamer were included in the latter - I think they gave it a 3. It was an interesting review, not for the score, but because some of the people involved in making the game jumped right onto the comments section to complain about it. If it's still up you should track it down, as it's quite a fascinating insight into the relationsh between game makers, publishers, and the media.




@RawShark yeah, it was a bit of a 'you hate our game because it's hard' feel.

Reminded me of the way a lot of reviewers approached Lair.

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