DriveClub

Evolution Studios’ next-gen racer DriveClub is all about its cockpit viewpoint, leading many to believe that it had been delayed in order to incorporate support for Sony’s just-announced Project Morpheus peripheral. However, an ever affable Worldwide Studios president Shuhei Yoshida has confirmed that that’s not the case – because a prototype of the PlayStation 4 exclusive working with the headset made him feel sick.

"There's a rumour about the reason of the pushback of DriveClub was to make it [Project] Morpheus compatible, [but] that's totally untrue," he told GameSpot. The likeable executive explained that the Runcorn-based developer did create a virtual reality demo with the game, which worked well at low speeds – but fell apart once you put your foot on the gas. "It's kind of difficult and sickening," he continued, no doubt with a pale face.

As a result, the MotorStorm creator is not working on the platform holder’s new innovation at all, and is instead putting all of its “effort” into making the racing game great. It’s been a while since we last heard a peep out of the title, with the first-party outfit keeping quiet following the slew of share clips that it released earlier in the year. SCEA suit Scott Rohde recently pointed out that the title had gone “back to the drawing board”, but the wording of that statement has been disputed.

Are you disappointed that the racer won’t support Project Morpheus? Are you starting to worry about the next-gen game? Lap us in the comments section below.

[source gamespot.com]