News Article

Castlevania: Symphony of the Night Director Koji Igarashi Exits Konami

Posted by Sammy Barker

Whipping up a new studio

Koji Igarashi, the legendary developer best known for his work on the Castlevania franchise, has parted ways with his long-term employer Konami. According to an IGN report, the luminary’s last day with the Japanese company was on 15th March. He now intends to start his own studio, with a Kickstarter campaign no doubt already in the preliminary stages of planning.

"I've decided to break out on my own to have the freedom to make the kind of games that I really want to make – the same kind that I think fans of my past games want as well," he told the website. “Leaving Konami was a big decision, and not one that I took lightly – but I hope that all of the gamers and fans that have supported me in the past will join me in being excited about what comes next.”

The developer – who goes by the nickname IGA – first joined Konami in 1990, where he worked as a writer and programmer for forgotten dating game Tokimeki Memorial. However, he is best known for acting as assistant director on famed PSone classic Castlevania: Symphony of the Night, which led to him taking control of the entire franchise.

Sadly, his output has slowed to a crawl in recent years, with panned PlayStation Network release Castlevania: Harmony of Despair being his last noteworthy project. He had nothing to do with the recent Castlevania: Lords of Shadow titles, and it’s clear that his role has diminished within the company over the past three or so years.

Of course, the timing of his departure ties nicely with a presentation that he’s set to deliver at GDC this week, which will discuss the appeal of the Metroidvania genre – a format that he helped to define. Are you expecting an announcement during the developer’s talk? Moonlight with us in the comments section below.


User Comments (9)



Reverandjames said:

He is clearly going down the Inafune route here, and will probably announce a game which is basically Castlevania SOTN in all but the name. I wish the best of luck to him, because I can't understand how he has not had input in many Castlevania games since the franchise's best one



JaredJ said:

a classic Metroidvania would be fine with me. No reinventing needed.



Tasuki said:

@Reverandjames: I agree with ya it sounds like he's taking the Inafune route. As much as I enjoyed the LoS series I still like my Metroidvania alot more. If he does something like Inafune did with Might No. 9 I will support him just like I did with Inafune.

Still whatever he chooses I wish him luck where ever he goes.



GraveLordXD said:

Anything old school castlevania or a metrovania style one
IMO what would be ideal is to remake Simons Quest fix all the issues considering it was the first original metrovania castlevania. It would be perfect and could give that game the the respect it deserves

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