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Not Even Japanese Magazine Famitsu Likes PS4 Exclusive Knack

Posted by Sammy Barker

Yakuza Ishin restores enthusiasm in PS4

Japan may be receiving a free copy of Knack in order to compensate for the PlayStation 4’s meagre delay, but it can’t seem to buy a good review score at the minute. Fresh from being stomped by much of the Western media, Famitsu magazine has now dubbed it the rotten egg of the next generation console’s Eastern launch lineup, awarding it a score of 28/40.

It may not look terrible on paper, but it’s worth pointing out that it was the only title in the famous publication’s pre-release special to accrue less than 30 points. Yakuza: Ishin was the best performer with 39/40, while both Tomb Raider: Definitive Edition and Dynasty Warriors 8: Xtreme Legends netted 37/40 apiece.

Compared to the PlayStation 3’s day one deployment in Japan, the offering for Sony’s next-gen machine looks absolutely enormous. What’s more, the games appear to have scored better, with Gematsu pointing out that the ageing console’s best release day performer was Ridge Racer 7, which netted just 36/40. That delay was probably worthwhile after all, then.

Famitsu Review Scores

Assassin’s Creed IV: Black Flag (PS4) – 9/9/9/9 [36/40]
Call of Duty: Ghosts (PS4) – 9/9/9/9 [36/40]
Dynasty Warriors 8: Xtreme Legends (PS4) – 9/10/9/9 [37/40]
Killzone: Shadow Fall (PS4) – 8/8/8/8 [32/40]
Knack (PS4) – 6/7/8/7 [28/40]
NBA 2K14 (PS4) – 9/9/9/9 [36/40]
Nobunaga’s Ambition: Creation (PS4) – 10/9/9/8 [36/40]
Resogun (PS4) – 9/8/9/7 [33/40]
Strider (PS4) – 9/8/8/9 [34/40]
Tomb Raider (PS4) – 9/9/9/10 [37/40]
Yakuza: Ishin (PS4) – 9/10/10/10 [39/40]

[via famitsu.com, gematsu.com]

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User Comments (34)

Cowboysfan-22

#1

Cowboysfan-22 said:

And that's why I'd like to see Yakuza come West. It would be a welcomed addition to a games list that needs some diversity

Sutorcen

#2

Sutorcen said:

Knack is so underrated. It has a lot of depth, it just has an old school design, which isn't a bad thing.

get2sammybAdmin

#4

get2sammyb said:

Yeah, Yakuza needs to come out over here. It's crazy that Sony doesn't just localise these games themself. May be niche, but it's more content for the system.

rjejr

#9

rjejr said:

After playing the Castlevania 2 demo the other night on the PS3, Knack as a PS4 launch title looks even worse. No camera control on a cartoon? I think thats part of the problem, if it eere on PS3 maybe it would be a 30.

rastamadeus

#10

rastamadeus said:

@rjejr A thirty out of one hundred maybe. Sorry but it such a poor, poor game. Worse than Arsenal's defence last weekend in the opening twenty minutes against Liverpool. It was the one launch game I was actually looking forward to and every time I've played it at my future brother in laws it just reminds me of all the dreadful Mario 64 clones we had during the two years that came out with lazy developers trying to cash in. It's faults wouldn't have been excusable ten years ago let alone ten weeks.

Good to see Yakuza getting high marks. Really looking forward to when that arrives at mine soon (thank you Play Asia).

rjejr

#11

rjejr said:

@rastamadeus - I remember you looking forward to it, as was I, back when it was announced w/ the CG only trailer. And then the game play trailer was shown and it started going downhill. Turned out that bad huh? Oh well.

3Above

#12

3Above said:

Iv been playing Kanck and it is a disappointment. There's no way around it. It seems to me it was designed with 6 yr olds in mind. I dont dislike the game but its certainly not what I and the rest of the gaming community were hoping for.

Dodoo

#13

Dodoo said:

Damn that score makes me want Yakuza quite a lot!

Come on Sony bring it west please!

AeroZeppelin

#14

AeroZeppelin said:

I don't think Knack is an bad game i try not too judge games based on other people's opinion's especially games that get so many mixed Reviews i think Knack has potential to be a great franchise (with some improvements) it can become a franchise everybody loves or at least more people love anyway

Gemuarto

#15

Gemuarto said:

Knack is very good game, don't know why reviewers don't like it. I had a lot of fun playing Knack. So good and fun game, Meh.... I really want industry make more games like that.

.@rjejr Edge gave Castlevania 4 out of 10. Judging by demo, it's medicore game at max.

Volmun

#16

Volmun said:

@Gemuarto i didnt enjoy it... and i was realy excited for it (KnacK i mean) reasons why...
Fixed camra - Awful dull and repetativ combat - linir gameplay - little to no platforming whatso ever. I can go on and on ... i realy disliked how the whol game merged into 1 long coridor for the gameplay with only a cutsean seprating lvls.. -and to some who say its like old school games no it id not go play the Orignal Crash Spiro and Crock...

SigourneyBeaver

#17

SigourneyBeaver said:

@Sutorcen

This.
I'm enjoying it. They've got the basics more or less right e.g the handling of knack. I would prefer a higher double jump and for Knack not to slow down after the dodge on the right stick, but the combat feels great.

I get the feeling this is the first of many Knack games.

ShogunRokAdmin

#18

ShogunRok said:

Isn't it weird to see a Dynasty Warriors score higher than Assassin's Creed IV? Imagine the chaos if that happened in the West!

Gemuarto

#19

Gemuarto said:

@Volmun I liked fixed camera, and many great games are pretty linear. And combat is good, actually. And you need to jump a lot to escape enemy attacks, this just makes platforming less linear overall.

butcherknife

#20

butcherknife said:

I finished Knack on normal last week and I liked the game. The environments were really amazing, there were a couple good story elements, and I liked the boss fights. Everything else was good but too simple. The gameplay is good, but no depth...reminded me of God of War, but without any progression. And it is a fairly long game...so when there is no progression...long becomes a bit annoying. The game should have been shorter and at a budget price...and they could have made it shorter by just eliminating some of the fighting, as there are a lot of tunnel fighting that just seemed unnecessary...probably wouldn't have noticed if there was a progression system in place, since I would have been working toward something other than looking for treasure boxes, but like I said, there isn't. Ultimately, it is a good game with several mis-steps...but I looked past the mis-steps and had a good time playing and looking forward to what happened next.

eLarkos

#27

eLarkos said:

@DaftPlayStation agreed, although I dont think we are at risk of that not happening. Not only is Sony much better than MS and Nintendo at supporting a range of genres but I think the whole purpose of Knack was to say "This gen will be more than fps".

Volmun

#28

Volmun said:

@Gemuarto sory but i realy strongly disagree Fixed camra chepens alot of games to me and jumping to evaid atacks dosnt = more veriyed platformer as i sed in my previos post Play the PS1 games of Crash 1 2 3 Spyro 1 2 3 and Crok 1 and 2 more recent good platfprmers are Jak 1 2 3 Ratchit 1 2 3 and gladiator on PS2 then we have Ratchit on the PS3 ToD QfB AciT (not A4O or Q force..) and Nexxus are all grate platformers... KnacK is not... its just Dull with dull lvl desighns (and yes i have played it start to finnish) i was bord almost the intire time... the story was ok is the only redeming thing i can actualy say.. oh and i supose the co-op is ok..

Sanquine

#31

Sanquine said:

@eLarkos Well, comparison between a guy who created mario and zelda vs crash bandicoot. Interesting . I can not agree though since i not played Knack.

Gamer83

#34

Gamer83 said:

It really doesn't look like a lineup that is tailored to the Japanese audience so I'm interested to see how PS4 performs early on, especially in comparison to how Wii U did. Also interested to see when it will start getting more JRPGs, the sooner some of those get announced for PS4 in Japan, the better, because the bigger ones will more than likely get Western releases as well.

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