Flower

There are few experiences as relaxing and moving as thatgamecompany's Flower. It tells an enchanting tale of the over-industrialisation of modern society while also providing one of the most compelling arguments for SIXAXIS controls. With that in mind, we're happy to report that the respite-sim will be joining first-person shooter de-make Halo 2600 as one of the very first games to be added to the Smithsonian American Art Museum's permanent collection.

Elizabeth Broun, a director at the gallery, was happy to acknowledge the broad cultural relevance of our beloved pastime. "The best video games are a great expression of art and culture in our democracy," she said. "I am excited that this new medium is now a permanent part of our collections alongside other forms of video, electronic, and code-based art."

We think that this is pretty neat, and can't imagine a more suitable game to act as an example of the medium's true potential. Okay, maybe we can think of one other game. In any case, we'd love to hear your thoughts. Are you excited to see video games gaining more mainstream acceptance? What are some other titles that you think deserve to be shown in a museum? Discuss the deeper meaning in the comments section below.

[source polygon.com]