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Dying Light Will Remind You Why You Were Afraid of the Dark

Posted by Sammy Barker

Kill the lights

Zombie games are at their best when you’re either completely overpowered or your back’s against the wall. Dying Light, the upcoming undead-‘em-up from Polish developer Techland, aims to explore both disparate scenarios, encouraging you to carve your way through hordes of monsters when the sun’s shining – and sprint to safety at night.

This brand new ten minute gameplay demonstration running on the PlayStation 4 shows off both instances, as a thick accented free-runner sprints across various rooftops as he attempts to power up several generators. The foliage effects are particularly impressive, but the seamless day-to-night transition is noteworthy, too.

Interestingly, while the daylight enables you to toy with your adversaries by setting traps, the twilight gameplay transforms the release into a gory Mirror’s Edge, where you must simply sprint to your next objective or pay the price. It’s quite a clever mix of gameplay styles that should keep the full release feeling fresh. Are you yearning to brave the dark? Turn the lights out in the comments section below.


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User Comments (4)



Bad-MuthaAdebisi said:

Awesome. I particularly enjoyed the flying kicks ryu style, the throwing zombies face first off roofs and the bit towards the end where the zombies head flew 40 feet into the distance after a satisfying chop.



JaxonH said:

One thing I really admire about this game is how well they did the first person view. You see both arms at realistic angles and even catch glimpses of the torso, legs and feet at times. Looks much more believable than traditional first person games.



charlesnarles said:

Wow, it's like Far Cry / Mirror's Edge / Silent Hill: Shattered Memories / Dead Rising, in a good way. Looks pretty fun

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