News Article

You'll Need a Patch to Boost Call of Duty: Ghosts' PS4 Resolution

Posted by Sammy Barker

Clean it up

The carnival of stupid continues. Despite assurances that Call of Duty: Ghosts will run in native 1080p on the PlayStation 4, developer Infinity Ward has revealed that you’ll need to install a patch in order to enable the resolution bump throughout the single player campaign. According to an exclusive Eurogamer.net report, without the download, the game will output at 720p, much like the Xbox One version.

As that hilarious History Channel man might say, how is such a thing even possible? Well, it’s not entirely clear. Apparently, the unpatched version of the first-person shooter does run in 1080p in multiplayer, but the solo section suffers from a “configuration issue” – whatever that means. “This has been addressed with a day one software update,” a spokesperson said. “People will be able to download the day one update when the PS4 launches and play at native 1080p."

Regardless of whether you install the patch, the game looks significantly better on the Japanese giant’s latest machine compared to its current generation console – as our side-by-side article recently proved. Nevertheless, if you want the optimum experience, you’re going to need to pull down that launch day update. Personally, we can’t wait to go back to playing games rather than pixels. It’s all getting rather tiresome now, isn’t it?

[via eurogamer.net]

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User Comments (11)

get2sammybAdmin

#2

get2sammyb said:

@Confused_Dude How the heck does this even happen? How can you release a game running at the wrong resolution that you designed it to run at? I don't really blame Infinity Ward for this - it sounds like it was put through hell to make this game.

Epic

#3

Epic said:

This make me feel it was rushed into the market, Infinty Ward should just take their time instead of making this stupid mistakes.

get2sammybAdmin

#4

get2sammyb said:

@Epic I'm sure the team at Infinity Ward are nodding their heads in unison with you. Unfortunately, my guess is that they weren't given the time to do a proper job. Gotta have that annual Call'o'Doody.

Carl-G

#6

Carl-G said:

Hmm so if you don't have connection to the internet your left with a worse version then? I hope this isn't the future of how games will be sold to us :-/ Can't they complete the game then sell it like in the PS1 & PS2 days? I know they have to fix things for internet play but this is just stupid. Oh well.

Ginkgo

#7

Ginkgo said:

"The carnival of stupid continues" - truer words have rarely been spoken!

I mean seriously, how can a company accidentally release a game in a wrong resolution. It beggars belief.

redd214

#9

redd214 said:

Sooooooooo sick of the whole 720/1080p 30/60 fps crap. WHO FRICKIN CARES!!!! Is the game fun or not? Is it worth playing or not? Thats what we should be asking not how many frames per second its running while playing multiplayer etc. Snes games look like crap on an hdtv but you know what, they are damn fun, that's what really matters, at least to me anyways.

Edit: I used to work in an electronics store (hhgregg to be precise) I would venture to say 90+% of people who I sold tvs to couldn't make out a differnece between 720 amd 1080 even when they were side by side running the same movie. I guess I just dont get why this is such a big deal with this upcoming gen.

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