The frustratingly dubbed ‘resolution-gate’ is showing no signs of coming to a conclusion. Following reports that revealed that Call of Duty: Ghosts would require a patch to up its resolution to 1080p on the PlayStation 4, Ubisoft has now confirmed that the same applies to Assassin’s Creed IV: Black Flag. Set sail in the open world excursion right now, and you’ll be playing in 900p – but an impending update will boost that figure to 1080p.
Community manager Gary Steinman noted on the Ubisoft Blog that the game originally shipped at the slightly lower resolution in order to ensure a more stable frame rate. However, after slaving away on the release during manufacturing, the developer managed to optimise the seafaring favourite further. “The team used the time between the ship date and the release to focus on a title update that could deliver native 1080p resolution on the PS4,” he explained.
Associate producer Sylvain Trottier pointed out that the next generation version already looks fantastic, but a newly implemented anti-aliasing system – also set to be added as part of the patch – really boosts the visuals over its current generation counterpart. “Along with the full 1080p native resolution, the visuals have been improved even further, simply because the engineers knew that with the additional time they could do even more,” he continued.
Trottier concluded: “Now, not only will you see every single miniscule pixel in glorious 1080p native resolution on the PS4 – exactly as the artists intended it – but you'll also see an even cleaner, clearer, and more brilliant moving image than anyone even imagined." There’s no date attached to the title update just yet, but the publisher states that it’s coming soon. It’s times like this when that later European release date doesn’t look so bad after all, huh?
[source blog.ubi.com, via eurogamer.net]
Comments 12
I don't know what people were expecting. It is a brand new console launch and developers were rushing trying to meet those deadlines. At least PS can do 1080p which is more than can be said for the competition unless we're talking about racers and fighting games. The whole resolution-gate thing is utter nonsense. One thing about the internet is that it shows peoples true character and a lot of grown adults are acting like babies. It takes time for a new product to hit it's shot groove especially consoles which is why I'm glad I decided to wait. Thank you to the people who did order theirs for the launch because you help establish an install base which is needed, but I've learned a long time ago sometimes it's just better to wait.
I never picked up the game, but it's cool nonetheless that stuff like this is possible. Maybe a similar patch will be coming to BF4? Well, either way, Resogun will ALWAYS be 1080p, even w/o a patch (#42 on the leaderboards for the first world )
@Itachi It's a shame they didn't have the patch ready for launch, but I generally agree. While it would be nice for products to be "finished" when they ship, developers now have time to work on their code after the title has been sent to manufacturing, which is why we're seeing this. I doubt we'll see it again once the launch window has passed, though.
Pirates just aint pirates at 900p
It's either the height of laziness by developers because they can fall back on patches and gamers just accept it, or there's something else at work here. Frankly, if I were working at Sony I'd stop bragging about this 1080p stuff. First off, the vast majority of people can't tell a difference, secondly, these developers can't ship games in 1080p before a patch tells me that maybe this system isn't as easy to develop for or as powerful as we've been led to believe. If it's such a beast and such a joy to work with, why is getting a game such as CoD or AC in 1080p right out of the box such an issue? And how can you tell me the game is 1080p native when it needs a patch to run in that resolution? '1080p native' is just a flashy marketing term, nothing more.
I was playing it last night and noticed some blurring when I synchronized and the camera was panning around a large area. Now I know it wasn't my tv messing up. Do they have an idea of when the patch will be ready?
@get2sammy Yeah pretty much from here on out we'll be seeing more polished games, and the games that were sent at launch are getting fine tuned as we speak. Same goes for the actual PS4 console; the 1st batch is always the worse. In a lot of ways the early adopters are sorta like the ginne pigs of the next gen. They're the ones who experience the worst of it. By the time the next batch rolls around, Sony and the devs will have most of the issues resolved so gamers like me won't have to deal with all those problems. Not saying theirs nothing wrong with buying a console at launch, but that's just the way it is.
@Itachi
There's always some issues at launch, but I'm sorry we're talking about CoD and AC, not exactly the most advanced games. Getting them in 1080p out of the box should not be an issue. Of course, it's not going to stop me from enjoying a good game (and by all accounts AC IV is a good game). I just find it pretty laughable how even Sony brags about this resolution stuff and yet we're seeing we need patches for pretty simplistic games to run in their 'native' resolution.
@Gamer83 it's the same as ps3 games saying 720 and 1080; they stretch themselves out to fit 720 images on 1080 tvs. They're just telling us the "max" res tv we can use to play it. AC4 kinda looks a lot like 3 at this point (same EXACT engine...) but 1080 will bring out a lot of textures and details that 3 could never compare to. Hopefully. Kinda real disappointed by the gameplay being a clone of 3. Death to cross-gen
@Gamer83 So far, all first party titles run at 1080p without a patch, so Sony still has bragging rights. I think what's holding CoD and AC back is the fact that they're cross-gen titles, which would make sense seeing as next-gen versions of cross-gen game usually suffer graphically.
Pffft. Launch week. Get a grip guys. Everything will be in 1080 from here on out.
I guess it could have something to do with being a cross gen game, perhaps the next gen versions are just the same as the current ones and the update just adds the extra data for the next gen ones
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