News Article

Tearaway Trailer Unfolds the Game's Community Features

Posted by Kell Andersen

You won't be able to tear yourself away from this one

It's no secret that the PlayStation Vita is struggling. A lack of exciting exclusives coupled with a seeming absence of consumer interest means that the sleek handheld is failing to shift units. However, Media Molecule's delightful adventure game Tearaway may be set to change all that.

If the game's gorgeous visuals and innovative controls weren't enough to get you excited, a recent video posted on the PlayStation Blog sees Media Molecule's moustachioed employees expound on the upcoming title's handcrafted style, as well as its robust community features.

It seems that the Guildford-based developer wants you to get creative, hoping to inspire you to construct real-life papercraft versions of the game's characters and environments. A community site named Tearaway.me has been created to help with this endeavour. It'll go live shortly before the game's launch, and will allow you to store and share in-game photos and paper craft plans. Do these community features look like a cut above the rest, or do they appear paper thin? Craft us a response in the comments section below.

[via blog.us.playstation.com]

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User Comments (8)

get2sammybAdmin

#1

get2sammyb said:

Man, I'm so excited for this. Such a brilliant idea. Looks like it could be one of the best games of the year.

Lionhart

#5

Lionhart said:

If video game developers were to stand behind the Sony PS Vita and develop high quality console level games like Guerrilla Games, Naughty Dog and Ubisoft have done with blockbuster titles such as Killzone Mercenary, Uncharted Golden Abyss and Assassin's Creed Liberation then the PS Vita would really and truly shift thousands if not millions of units.

The PS Vita is a PS3 level handheld console as has been evidenced by titles like Killzone Mercenary and Assassin's Creed Liberation but the lack of developers is the main reason the PS Vita is facing an uphill battle. Furthermore, Sony PlayStation itself has been focused on so called "Indie Games" instead of delivering triple AAA titles. Ratchet and Clank Into The Nexus should be releasing on the PS Vita but instead it's a PS3 exclusive. Sony should have new God of War, MediEvil and Heavenly Sword titles set to deploy on the PS Vita and yet that isn't happening.

So many developers are launching the far less capable Nintendo 3DS but no one is willing to stand and deliver on the behalf of the PS Vita and this is a serious shame. However, things are not so bleak on the Vita's horizon because we do have Borderlands 2, Dead Nation, God of War the HD Collection, Injustice Gods Among Us and Tearaway on the way which definitely will help the PS Vita out.

get2sammybAdmin

#6

get2sammyb said:

@Lionhart I agree that the Vita needs more "big" games to sell to more mainstream people, but I personally really enjoy the smaller stuff myself. Don't get me wrong, I love Killzone: Mercenary and the like - but I find myself booting up Crazy Market instead when I'm in bed. It's all about balance.

I agree, though - content is king. The balance isn't quite there between blockbusters and indie games.

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