News Article

Slide to Aiden in Beyond: Two Souls' Smartphone Companion App

Posted by Orla Madden

Beyond the controller

Sony made Beyond Touch available on iOS and Android devices in September, a companion app allowing owners of Quantic Dream's Beyond: Two Souls to control all of the game's action using their smartphones. This application was previously announced during GamesCom 2013 in August.

As you can see in the image to your right, protagonist Jodie Holmes is moved by swiping your finger across the screen; holding the camera button and dragging your digit allows you to view your surroundings and various prompts will appear on the screen to help you to execute different actions. It's possible to play the whole game on your mobile or tablet devices if you want to avoid the supposed complexity of the DualShock 3 controller.

Have you used this feature in Beyond: Two Souls? If so, let us know your thoughts on how the gameplay experience compares to that of the more traditional one in the comments section below.


Game Screenshots

User Comments (5)



RawShark said:

I don't really get why anyone would prefer this over a controller. Maybe if you wanted to play two player and only had one controller?



MadchesterManc said:

@RawShark Yeah one player using a Ds3 & the other using the touch app is probably the main reason for its inclusion I suppose. Pluse those casuals who baulk at the sight of the controller can use something their probably more accustomed to playing a game on

I gave it a go for my Beyond: Two Souls review. To quote myself (lol)
Seen as I was doing this review for you guys, I also gave a section of the game a play through using the Beyond touch app instead of a DS3. To be honest I quite liked it. Although you lose some of the freedom of Aiden, almost everything else just works perfectly on your phone/tablet touchscreen with most actions being replaced by intuitive swipes and taps. Id recommend a try if your feeling adventurous!
I found it to work really well to be honest. Just be warey of ping spikes as that can throw off the controls.



get2sammyb said:

@RawShark I think it's because "casual" gamers may not be comfortable with a controller, but have played Angry Birds. In a weird way, titles like Beyond and Heavy Rain have big "casual" appeal, because there's no "difficult" gameplay - you're just influencing a story and interacting. It's quite a smart inclusion in my opinion.



charlesnarles said:

Considering how sucky the new iOS is on my iPhone 4, I feel like this wouldn't work well for me. It's just too laggy. Maybe newer phones wouldn't have trouble. I like the idea, tho. It's good to see real world examples of the things we've been told about



artemisthemp said:

Pretty old news the app have been out since at less September 25, 2013.
I don't understand why Sony decided to tweet about it yesterday like it was news

Leave A Comment

Hold on there, you need to login to post a comment...