News Article

The Crew Was Ported to PS4 by Just Two to Three People

Posted by Sammy Barker

Times are changing

At this point prior to the PlayStation 3’s release, we were starting to hear whispers about the console’s complex architecture. Third-party studios were really struggling to get to grips with the system, and that was evidenced by the slew of shoddy ports that plagued the platform for years after its arrival. Fortunately, the PlayStation 4 is proving to be a much more straightforward environment for external developers.

As part of an extensive article on – which, honestly, is far too in-depth for our feeble brains – Ubisoft Reflections has revealed that a team of just two to three people ported Ivory Tower’s next generation racer The Crew to the PS4 in six months. The Newcastle-based studio was tasked with converting the original PC game code to Sony’s system, and short of a few bumps along the road, got the engine up and running fairly effortlessly. No PS3-esque problems here.

In fact, the team is now looking at ways in which it can exploit some of the unique advantages of the PS4’s hardware. “The PS4's GPU is very programmable,” said programmer Simon O’Connor. “There's a lot of power in there that we're just not using yet. So, what we want to do are some PS4-specific things for our rendering, but within reason – it’s a cross-platform game, so we can't do too much that's PS4-specific.”

That the British developer’s even thinking about using some of the console’s more unique features is a testament to the simplicity of the PS4’s architecture. Seven years ago, studios were panicking over the awkward CELL structure. However, now it seems that the only concern is getting the most out of the hardware available. And that’s good for the programmers poring over code – and even better for us as gamers.


Game Screenshots

User Comments (4)



Paranoimia said:

"it’s a cross-platform game so we can't do too much that's PS4-specific."

Of course you can, especially if it's easy. Developers should be concerned about providing the best product on each platform, not gimping features on one because they can't do it on another.

Or is this a continuation of that Microsoft agreement which states they're not allowed to do anything on another platform that they can't do on Xbox?



ViciousDS said:

@Paranoimia well square enix's game are PS4 first, ported to xbox one at least thats how FFXV was I don't think its all companies.



DoublezZ01 said:

Gladd to here this, was definitly hoping to get this b4 drive crub, but technically i could get the free version, 2 racing games for the price of 1!!!!

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