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First Impressions: Dancing with Cat Ears in Hatsune Miku: Project Diva F

Posted by Katy Ellis

Big in Asia

Hatsune Miku: Project Diva F is a very unique rhythm-based game. Inspired by the dominant Japanese Vocaloid craze – a piece of software that allows users to create songs – Hatsune Miku is a virtual anime-style Japanese idol and digital singer, with a vocaloid sound sampled from the voice of Japanese voice actress Fujita Saki.

At a quick glance, Project Diva F looks like something that you'd expect from the music game genre, with timed visual indicators corresponding to certain buttons and a flashy video and animations playing in the background. However, the game differs not only with its inclusion of addictive Japanese electro-pop beats, but also with its very harsh difficulty curve. There are four settings: Easy, Normal, Hard, and Extreme, though the latter two options are only available once a song has been completed on the easier settings. To score points, you must hit the corresponding controller buttons (matched with the correct thumb-stick direction) in time to the song, which is much harder than it sounds. To complete the track, you have to combo as many 'Cool!' points as possible, especially during the 'Chance Time' sections, which can award you with a high score as long as you don't break your combo.

During our first look at Project Diva F, we played three songs: 'Weekender Girl', 'Tengaku', and 'World's End Dance Hall', some of which featured other vocaloid stars such as Kagamine Rin and Megurine Luka. There are 38 songs in total to play through in the full game, including popular tracks 'Tell Your World' and 'Black★Rock Shooter'. Most of the songs are very catchy, upbeat tracks, which should instantly find you bobbing your head. The lyrics in Japanese romaji script appear at the bottom of screen, which is a neat addition, allowing hardcore vocaloid fans to learn the words and sing along in their squeakiest of voices.

Project Diva F provides the function of calibrating your button timing, so that if you're used to playing rhythm action games with a slight timing delay, you can edit the game to match. You can also change the sound of the buttons inputs, with options including a yapping dog. We tried the feature out, but immediately regretted our choice.

The animations and pseudo music videos in the background of the game screen are detailed, sharp, and overflowing with colour, which may seem distracting at first, however your eyes soon become accustomed to ignoring the background and staring intently at the moving icons which swoop across the screen. You can also edit and customize your virtual idol, with the option of over 90 costumes and 100 accessories, such as the obligatory cat ears and tails.

Hatsune Miku: Project Diva F certainly isn't going to appeal to everyone, but will likely offer an entertaining challenge for any J-pop or vocaloid fans. Overall, we enjoyed our time with the title, though we will hold back on passing judgement until we've button-mashed our way through a few more songs and entered the elusive 'Diva room'. While the titular green-haired popstar hasn’t coerced us into a full-on break dance just yet, she's definitely got our feet tapping.

Are you eager to put your button bashing to the test? There's a demo for Hatsune Miku: Project Diva F available from the PlayStation Store right now. Check it out, and let us know your thoughts in the comments section below.

User Comments (18)



MadchesterManc said:

Ive been enjoying it on PsP. Its become a guilty pleasure I suppose. I geeked out a little when I unlocked the Valkyria Chronicles costume lolLooking forward to its release on Ps3.



InsertNameHere said:

I played the demo, and found it to be very enjoyable. I just may have to go pick-up the full game.



neumaus said:

I wish they were releasing this for the VITA, but this is now on my "to get" list for the PS3



rastamadeus said:

Can not wait for the full release. I just know I'm going to get so addicted I'll end up importing the Vita version too.



MadchesterManc said:

@rastamadeus You dont wanna do that. I imported the PsP version and its been my most played game this week on my go, even played it more than Persona3 lol Once you know you can play Hatsune Miku anywhere, you will



Superconsole said:

It does seem like the kind of game which would suit the VITA very well, but I think we're lucky that we're getting an import at all! Maybe if this does well and they hear enough enthusiasm for the VITA port they may consider it



rastamadeus said:

@Superconsole No point releasing the Vita version out of Japan, sadly. All the money it would cost just to sell a couple of hundred copies (because of the Vita owners, not the Miku fans). Sega surely should put it on the 3DS and then watch the money roll in. But nobody at Sega seems to have a brain these days.

@MaschesterManc Most people would read your message and take heed but just makes me want it even more :')



Madmanonfire said:

I stumbled upon this in the shop a few days ago... I had more fun than I think I should've. It was a "I don't know what I expected" moment. I just wish I could've played on a harder difficulty than normal in the demo, unless you're supposed to beat the songs on easy as well...



rastamadeus said:

@Superconsole 3DS has TheAtRhythym though which more than makes up for missing Miku-chan. Highly, highly recommended TheAtRhythm to anyone with access to a 3DS. Brilliant doesnt do it justice - was the only game last year I'd have given a 9/10 to. Wish a deluxe Vita version would happen now my 3DS is broke



bauckster said:

A short tutorial would have been helpful in the demo. Just saying...the game pretty much throws you in with no explanation whatsoever. That said, it was fun!



AVahne said:

I'll probably import the Vita version eventually if they decide not to release said Vita version here as well.



artemisthemp said:

@rastamadeus Can't you not just import the Japanese 3DS version (Know about the Region lock)

I pre order this game in US (, since I prefer to have a box to look ad.



FullbringIchigo said:

well i played the demo and even though i had a look of WTF on my face, for some reason i just kept playing it

it's strangely compelling

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