PlayStation Mobile

As part of its ongoing indie initiative, Sony has announced that budding developers will no longer have to pay a license fee in order to publish PlayStation Mobile games. Previously, studios had to stump up $99 in order to get their titles on the service, but the company has now scrapped that fee in the hope of getting more outfits to sign up.

It essentially means that the cost of releasing games on the platform is practically zero, but unless the firm starts actively promoting that content, then the audience for it will remain similarly small. With device compatibility supremely limited and promotion almost nonexistent, developer support is probably the least of PlayStation Mobile’s problems at the present.

[source blog.eu.playstation.com, via blog.us.playstation.com]