News Article

Unity Development Tools Fusing PlayStation Platforms Later This Year

Posted by Sammy Barker

Engine developer joins forces with platform holder

Expect plenty of iOS ports in the future, as Unity has announced a “strategic partnership” with Sony that will see its tools tailored to the PlayStation 4, PS3, Vita, PlayStation Mobile, and “future cloud services”. Titles developed with the new ‘Unity for PlayStation’ platform will be able to take advantage of system-specific features, and will be easy to integrate with the PlayStation Network.

However, the biggest draw for developers will be the simple cross-platform compatibility. “Unity does the heavy lifting when porting games to other platforms,” CEO David Helgason revealed on the PlayStation Blog. “Code is automatically converted, and just polish and optimisation for that specific platform needs to be added.”

Existing titles such as Escape Plan and Pid have already taken advantage of Unity on various PlayStation platforms, but the full toolset is set to launch later this year. This is just another example of Sony lowering the barrier of entry for developers, with PlayStation Mobile in particular poised to profit greatly from the tools.

[via blog.us.playstation.com]

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User Comments (2)

get2sammybAdmin

#1

get2sammyb said:

Pretty big news this, I think. Could mean good things for both PlayStation Mobile and Vita — but it's hard to know until we know exactly how much the tools will cost, etc. Given Sony's recent indie-friendly attitude, I imagine they're going to really incentivise porting as much content to the PS platforms as possible.

BornOfEvil

#2

BornOfEvil said:

This site will be the death of me. I mean, it's like one non-stop hype train around here.

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