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Soul Sacrifice's Scorching Soundtrack Is Suitably Epic

Posted by Sammy Barker

Kitchen sink

Soul Sacrifice is a pretty bonkers game. The title – designed to capitalise on the Monster Hunter craze – sees you forgoing body parts in exchange for more powerful weapons. With that premise in mind, the release always demanded a crazy soundtrack – and publisher Sony turned to one of the best composers in the business to make that possible, Yasunori Mitsuda.

Mitsuda is arguably best known for his work on Chrono Trigger and Chrono Cross, but more recently he collaborated on Xenoblade Chronicles and Kid Icarus: Uprising. Thankfully, the score for Soul Sacrifice sounds like it’s going to live up to the musician’s already exceptionally high standards.

The soundtrack mixes traditional orchestral motifs with soaring guitar riffs, resulting in a pretty novel sound. “This was the very first battle music I composed, and I focused on making sure it fit the fighting theme of Soul Sacrifice,” the composer told the PlayStation Blog.

“The battle style in this game is different from traditional RPGs and action games where the battles are not instantaneous, but rather extensive and you fight for a longer period of time. So, in order to match these dramatic sequences, I concentrated on adding many different elements to each piece in order to create an exciting musical composition.”


Game Screenshots

User Comments (12)



AceSpadeS said:

Hot dang. That was an excellent bit of music. Reminds me of some of my favorite symphonic metal soundtracks out there.



Superconsole said:

Oo, this does sound rather epic! Personally, I find exciting and motivational music essential in games!



Zombie_Barioth said:

That was quite amazing, though I'd expect nothing less from Yasunori Mitsuda. Makes me excited for the game and I don't even have a Vita yet.



get2sammyb said:

I'm really excited about this game too. I really hope it's going to make me finally "understand" the appeal of Monster Hunter, as I don't get it at the moment. The production values are through the roof, though. You can tell Sony's invested heavily in this game.



InsertNameHere said:

@get2sammyb I don't understand stand why Monster Hunter is so popular either. God Eater Burst was a way better game, hopefully Sony gives us a release date for God Eater 2 soon.



hamispink said:

I'm getting excited for this game, though I do still have some reservations after being at least somewhat disappointed by Ragnarok Odyssey.

I hope Soul Sacrifice can grab me like monster hunter did so I can have another 900+ hour character in a game (and presumably a platinum trophy to go with it!).



hamispink said:

@get2sammyb combined between freedom 2 and unite(which was an expansion) yup I'm over 900. I've played with a group of 6 friends on and off for years, and we still haven't done everything! I still plan to get back to it some time to try to get past the 1000 hour mark



Zombie_Barioth said:


Can't speak for everyone but I think the appeal is the same as Demon/Dark Souls or old school 8 & 16 bit games, addicting gameplay and that crushing difficulty that makes victory all the more satisfying. Its also very timing and pattern based like games from back in the day as well.

I'd be very surprised if this ends up being lack luster like most other takes on the MH formula given the work they seem to be putting into it. If a game like this doesn't grab peoples' attention I don't know what will.

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