Sony’s late night PlayStation 4 bonanza may have been dominated by discussion about social interaction and cloud-based connectivity, but there were a handful of games on display during the two-hour press conference, too.
While we got the distinct impression that the platform holder was keeping its cards close to its chest – E3 is right around the corner, after all – it still managed to roll out five first-party games and a selection of third-party titles. So, without further ado, let’s take a look at the content you can expect to be enjoying when the next generation system launches later this year.
The unchallenged star of the last night’s press conference, Killzone: Shadow Fall was Sony’s play towards the mainstream market. Not only does the game look absolutely stunning – showing a serene city vista before devolving into an explosive fire-fight and high-speed chase – but it also hints at a departure for Guerrilla Games’ first-person franchise. The clunky, heavy artillery of old is gone, replaced by more fluid weaponry and a faster pace. Did we mention that it looks really, really pretty?
MotorStorm developer Evolution Studios has waited nine years to make DriveClub, but it wasn’t possible until the PS4. While we don’t necessarily buy into the Runcorn-based developer’s back story, the first-person team racing title does appear to have some compelling ideas. A mixture of Need for Speed: Shift and Autolog, the painstakingly detailed driving experience sees you competing in packs against other online clubs. ‘Ford Fanatics’, you’re going down this fall.
Sucker Punch’s ambiguous superhero spin-off inFamous: Second Son puts you in control Delsin Rowe, a tea cosy-wearing hoodlum with a penchant for smoke. No, the 24-year-old protagonist is not a contender in the cancer stick championships, he actually has the ability to direct, manipulate, and even transform into fog, making his escape from the Department of Unified Protection a particularly hazy affair. The title takes place in Seattle, and, like previous inFamous titles, features a massive open world. It’s running on a brand new in-house engine, which the studio stresses will take full advantage of the PS4’s power.
Marble Madness developer Mark Cerny’s first PlayStation 4 project Knack is a collaboration with Sony’s Japan Studio which puts you in control of a pint-sized protagonist capable of expanding to extraordinary sizes. The quirky art-style harks back to the luminary’s previous generation work on first-party franchises such as Jak & Daxter, while the gameplay promises a delirious mismatch of Katamari Damacy, Crash Bandicoot, and, er, God of War.
Proof that the PS4 is not just about big-budget blockbusters, Braid creator Jonathan Blow’s The Witness is pitched as an experience about “epiphany”. The open world platformer – which will be a timed exclusive on Sony’s next generation machine – promises to provide a peculiar island packed with puzzles to solve and eccentric contraptions. It also looks set to have some really, really stunning audio.
Blizzard Entertainment’s critically acclaimed dungeon crawler Diablo III is embarking on a voyage that involves PS4, making four-player local couch co-op a reality at last. The title has supposedly been redesigned with the console in mind, boasting an obsessively designed interface and optimised control scheme that makes it a perfect fit for Sony’s next generation machine. The title’s also apparently coming to PS3, but that’s not what this article is about, is it?
The timing of last week’s announcement almost perfectly pointed to some kind of PS4 reveal, and sure enough Bungie rocked up during Sony’s press conference last night to announce that Destiny is coming to the platform holder’s next generation machine. The ‘shared world’ shooter – which will cycle you in and out of other players’ games as you explore – will also embark on PS3, where it will feature exclusive content on the PlayStation-branded machines.
Less a game and more of a tech demo, Deep Down is being developed simultaneously alongside Capcom’s new Panta Rhei engine – an evolved form of the publisher’s existing MT Framework technology. The brief gameplay snippets shown during Sony’s press conference focused on a couple of armour-clad soldiers, as they wandered through a cavern and attempted to escape from a particularly ferocious dragon.
Ubisoft’s stunning Orwellian-obsessed open world interpretation of the future Watch Dogs is tapping into the PS4 later this year, promising an action romp that builds on the technology from Assassin’s Creed and augments it into a future setting filled with rogue smartphones and third-person gunplay. The title’s also launching on every other platform under the sun, but considering Sony’s strong ties with the French publisher, we wouldn’t be surprised if the platform holder secured some exclusive DLC.
Media Molecule is working on some kind of PlayStation Move-powered sculpting title that has the ability to recreate your dreams. Square Enix promises that a new Final Fantasy game is in development, and that it will be announced at E3 2013. Meanwhile, CD Projekt Red is bringing The Witcher 3: Wild Hunt to PS4 in 2014.
Are you looking forward to any PS4 titles in particular? As always, feel free to share your thoughts on the line-up in the comments section and poll below.
Which PS4 game are you most excited for? (55 votes)
Killzone: Shadow Fall
inFamous: Second Son
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