Given the title’s origins on the Nintendo 3DS, it always seemed likely that Resident Evil: Revelations would infect the PlayStation Vita at some point in the future. But despite announcing the eerie adventure for a slew of home consoles earlier this week, publisher Capcom failed to even acknowledge Sony’s struggling handheld. Why is that?

“When we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen,” product manager Mike Lunn explained on the PlayStation Blog. “This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent.”

Sadly, Lunn’s other comments weren’t quite as convincing: “Developing games for [the 3DS and Vita] are extremely different beasts,” he added. “Even just the screens, as you mention, are completely different resolutions.” So are televisions.

Reading between the lines, it's clear that Resident Evil: Revelations isn't coming to the Vita because of the system's current commercial climate. At the end of the day, bringing the title to the PlayStation 3 (and other consoles) will net the publisher a much greater return on its investment. That's fine – we just wished that the company would be more upfront about it.

[via blog.us.playstation.com, blog.us.playstation.com]