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Sony: Gaming Habits Are Evolving at an Alarming Pace

Posted by Sammy Barker

Going through changes

The launch of PlayStation Mobile this week underlines Sony’s drive to keep its gaming brand relevant, according to UK gaffer Fergal Gara. The likeable executive was talking candidly with Eurogamer.net about the growth of the industry and the changes that are taking place.

"Gaming habits are evolving at a hell of a pace, faster than ever before," he admitted. "Almost every device is a gaming device in some shape or form. People are choosing to game left, right and centre.

"We want the PlayStation brand to be where consumers are. So we're going to have to evolve our business models. We're going to have to reach out beyond the traditional narrow world of, ‘We do consoles underneath tellies full stop’. We're taking our brand out, whether it be through PlayStation Mobile or through cloud techniques or acquisitions. That's the goal.”

PlayStation Mobile released earlier this week with a whole raft of games – some of them costing less than £0.99. Gara continued that it’s important the platform branches out, otherwise it risks losing relevancy.

"Do we want to be relevant in the future to the world of gaming? Absolutely," he added. "Of course we do. Do we have a great strength in handheld and home consoles? Yes we do. But will that be enough on its own? Well no, not necessarily. So we'd like to be as relevant as we possibly can be."

Have you played any of the PlayStation Mobile launch titles yet? What are your favourites?

[via eurogamer.net]

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User Comments (4)

3Above

#1

3Above said:

Havent played it yet but i did buy Fuel Tiracas. I dont play games on my Xperia Play much anymore so ill be playing this on Vita. Should be fun!

Squiggle55

#4

Squiggle55 said:

I bought loot the land because I really like match 3 type puzzlers. The gameplay is solid and different but it's missing a few essential things like keeping track of your fastest time on each level. But luckily the developer told me they plan on adding things like that in a patch, along with an endless/survival mode that is much needed for replay value in a puzzle game, because I'm done with the game already.

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