Sony already has a stellar team working on its upcoming crossover brawler PlayStation All-Stars Battle Royale, but it’s just added another impressive name to its roster. Former Capcom man (and frustratingly cheap Super Street Fighter IV character) Seth Killian has announced his appointment as lead game designer at Sony Santa Monica, working in conjunction with SuperBot Entertainment on the upcoming internally developed fighting game.
Killian is obviously well regarded for his work in the fighting game community – he co-founded the EVO championships and contributed extensively to Capcom’s fighting titles during his six years at the publisher – so his recruitment bodes well for the quality of PlayStation All-Stars Battle Royale. In addition to his input on the fighter, he'll also work with external teams such as Giant Sparrow on The Unfinished Swan.
Writing on the PlayStation Blog, Killian said:
Fighting games are very close to my heart, and as someone that's spent much of my life with traditional fighters, All-Stars has been a great opportunity to take a step back and rethink fighting fundamentals from the ground up.
All-Stars is also a total love-letter to Sony fans. From the characters, to their special moves, to the incredible level 3 supers, and the stages themselves, I'm not sure there's ever been such a giant dose of fan-service in Sony history.
Killian’s first task will be to take PlayStation All-Stars Battle Royale to EVO this weekend. Obviously, we wish him all the best in his new role.