News Article

Japanese Sales Charts: PlayStation Vita Awakens

Posted by Sammy Barker

Everything's golden

Earlier in the year, Sony flagged June as a potentially big month for the PlayStation Vita. Following last week’s minor resurgence, it looks like the platform holder was right on the money, as the release of Persona 4: The Golden has propelled the handheld into a promising position for the first time in months.

The Atlus developed PlayStation 2 port sold an impressive 137k units – enough to push it straight to the top of the software sales charts. But the title had an even greater impact on Vita hardware sales, causing the system’s tally to almost triple and post a very respectable 34k units for the week. Now if it could just linger around that number for a while, we think everyone would be a lot happier.

Meanwhile, PlayStation 3 sales dropped to 14k units despite Lollipop Chainsaw debuting in third. Last week’s winner Tokyo Jungle held onto its position in the top five, though, selling a solid 35k units.

Feel free to peruse the charts below, and post some positive replies in the comments for a change. It’s been a while since we’ve had something to smile about.


1. 3DS: 61,793 (64,875)
2. PSV: 34,459 (13,383)
3. PS3: 14,673 (15,593)
4. PSP: 9,740 (10,038)
5. Wii: 5,963 (6,029)
6. PS2: 1,237 (1,091)
7. X360: 1,084 (1,001)
8. DSi LL: 689 (615)
9. DSi: 380 (383)


1. [PSV] Persona 4 The Golden (Atlus, 06.14.2012): 137,076
2. [3DS] Dragon Quest Monsters Terry's Wonderland 3D (Square Enix, 05.31.2012): 66,434 (662,946)
3. [PS3] Lollipop Chainsaw (Kadokawa, 06.14.2012): 53,347
4. [PS3] Tokyo Jungle (Sony, 06.07.2012): 35,989 (146,298)
5. [PSP] Akiba's Trip Plus (Acquire, 06.14.2012): 29,505
6. [PS3] Dragon's Dogma (Capcom, 05.24.2012): 18,039 (437,248)
7. [3DS] Mario Tennis Open (Nintendo, 05.24.2012): 17,856 (185,011)
8. [WII] Mario Party 9 (Nintendo, 04.26.2012): 16,143 (433,787)
9. [360] Lollipop Chainsaw (Kadokawa, 06.14.2012): 14,422
10. [3DS] Super Mario 3D Land (Nintendo, 05.24.2012): 9,244 (1,623,749)
11. [PSV] Gundam Seed Battle Destiny (Namco Bandai, 06.07.2012): 8,826 (49,122)
12. [3DS] Mario Kart 7 (Nintendo, 12.01.2011): 6,664 (1,741,745)
13. [3DS] Fire Emblem Awakening (Nintendo, 04.19.2012): 5,758 (413,787)
14. [3DS] Monster Hunter 3G (Capcom, 12.10.2011): 5,569 (1,477,374)
15. [360] Root Portable Before Crime After Days (Views, 06.14.2012): 5,450
16. [WII] Wii Sports Resort (Nintendo, 11.10.2010): 3,981 (961,427)
17. [3DS] Mario & Sonic at London Olympics (Nintendo, 03.01.2012): 3,580 (183,824)
18. [3DS] Gon Baku Baku Baku Baku Baku Baku Baku Baku Baku Baku Baku Baku Adventure (Nintendo, 03.01.2012): 3,208
19. [PS3] Fist of the North Star F Pachislot (Sega, 05.31.2012): 3,163 (21,801)
20. [WII] Wii Party (Nintendo, 07.08.2010): 3,071 (2,365,018)

Game Screenshots

User Comments (9)



get2sammyb said:

Hooray. Who would have thought that Vita sales would explode when games actually released for it?



Kayoss said:

Imagine what Monster hunter would do for ps vita hardware sales chart? C'mon sony make this happen!



MorriganIsHot said:

How comes this didn't happen with gravity daze? Japan must not like new IPs or something. And how is mario kart 7 the worst game in the series is still selling?



ShogunRok said:

Hopefully we get P4G over here in the west too. It would be... golden... on my Vita. Sorry.



Gamer83 said:

Much, much better. If Sony can get Vita selling these numbers consistently it'll be in great shape. Don't need to beat the 3DS just make sure the Vita is a viable option for developers.



Stuffgamer1 said:

@MorriganFan: "The worst game in the series?" I have no idea where you got THAT idea...I like it more than Mario Kart Wii or Super Circuit. Anyway, whether or not it's good, it's going to sell because it's Mario and people buy that stuff.

I agree with get2sammyb, new IP's are ALWAYS a harder sell. I was happy to give it a shot since I already have a Vita (well, I bought it anyway...haven't played it yet), but I originally bought the Vita for an established IP title: Uncharted Golden Abyss. That's just how these things tend to work, as it's REALLY hard to build genuine excitement over a new IP, ESPECIALLY when you have to buy new hardware to play it.

Anyway, I should have thought it was pretty obvious that a well-liked JRPG was precisely what the Vita was sorely lacking. Evidently, Persona has broader market appeal than Disgaea.




P4G was always going to be a boost for the Vita sales in Japan. Meanwhile I'm still in a heady pile of happiness with the WipEout HD Fury expansion for 2048.

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