Given the choice between saving someone’s life or earning a new PlayStation Network trophy, we’re not sure what we’d choose – but we never thought we’d be faced with the dilemma. Plastic’s new PlayStation Move title Datura makes that conundrum a reality though, and we couldn’t be more intrigued by the prospect.

In a short video posted on the PlayStation Blog, producer Matt Morton shows off a small slice of the ambitious PlayStation Network game. In the demo he happens upon a statue which contains a pickaxe. Picking up the pickaxe transports him to an icy landscape, where he must choose between rescuing a desperate human from beneath the ice or a trophy.

According to the developer there’s no right choice – the game simply changes depending on your actions.

Linger in Shadows remains one of our favourite PlayStation Network experiments, so we’re keen to try this out.

[via blog.us.playstation.com]