Assassin's Creed III Using New Engine Technology
Posted by Sammy Barker
Ubisoft's "most ambitious" project to date
If you haven’t already seen Ubisoft’s debut Assassin’s Creed III trailer, go watch it now – we’ll wait. All done? Good, then we’ll continue.
Outside of the trailer, Ubisoft’s also revealed a handful of details about the game. According to the French publisher, it is the “most ambitious” title in the company’s history, with development spread across seven of Ubisoft’s studios. As expected, Ubisoft Montreal will head the production, but other teams will be brought in to provide support.
The game’s been in development for three years, since the release of 2009's Assassin’s Creed II. The developer’s been working on the title behind closed doors while others produced Assassin’s Creed: Brotherhood and Assassin’s Creed: Revelations.
Assassin’s Creed III sports a brand new engine known as Ubisoft-AnvilNext, which promises to facilitate improved visuals, character models and AI. In the case of Assassin’s Creed III, it will allow Ubisoft to create enormous battlefields filled with fighters.
The game features a Native American named Ratohnaké:ton (not a typo) in the lead role. Ubisoft’s still keeping specifics about the plot under wraps, but it has revealed that the protagonist will also answer to the name Connor. Good – that’s so much easier to pronounce. (And spell.)
Expect lots more Assassin’s Creed III news to emerge over the coming weeks. For now though, we advise you drink up the trailer one last time. Good, isn’t it?