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Skyrim DLC Model to be Different to Fallout 3

Posted by Sammy Barker

Less quantity, greater quality

Bethesda’s aiming to rein in the amount of DLC it produces for PlayStation 3 mega RPG, The Elder Scrolls V: Skyrim, with the hope of increasing each pack’s overall quality.

Speaking to Kotaku, studio gaffer Todd Howard warned that fans should not expect the same rapid-fire DLC approach employed by the team's previous release Fallout 3.

He told the website:

For Fallout 3 we did five DLCs. That was a very aggressive path for us.

Our plan now is to take more time, to have more meat on them [for Skyrim]. They'll feel closer to an expansion pack.

With Fallout 3, it was, 'Ten dollars is the sweet spot for us and we know we want to put out five of them. And we had overlapping teams. We were coming off Fallout 3 and right back in.

Howard continued that the process turned out to be “a real hardcore loop” and that the publisher believes it “can do better content” if it approaches the development in a different way.

If the thought of having to wait for new Skyrim content is getting you down, though, Howard promised that Bethesda is looking at ways to introduce smaller updates in the meantime:

Because that gap is going to be bigger, we want to put little things out for free in between. We've already done that for PC with the high-res pack. We're trying to figure out what those things are.

Now that the PlayStation 3 version of Skyrim is all patched up, we’re desperate for an excuse to dive back into the fantasy RPG. It’s not a lack of content that’s keeping us away, though. No, we’re just scared of the title devouring all of our time. Again.


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User Comments (10)



ShogunRok said:

'Because that gap is going to be bigger, we want to put little things out for free in between.'

I really like the sounds of this. Skyrim is such a huge game, even the smallest addition can change the way you play and what you experience. I'm just hoping that because my game is 'fixed' now (thanks to the latest patch, touch wood) that the DLC doesn't come along and break it - like it did with Fallout 3.



Noire said:

I'm perfectly okay with this. 270 hours in and not even close to seeing everything there is. I got time to wait, Bethesda, give us some awesome content~

A fully updated Morrowind or Cyrodil would be too cool for words, btw, especially for us n00bs who've only played Skyrim. ^__^



DarkKirby said:

Please fix the all of them problems in Skyrim before thinking about working on DLC Bethesda. Are are you just going to stop caring about the bugs and glitches (does not make money, or lower review scores apparently) and work on profiting off of DLC instead like in Oblivion?



Objection said:

im still greatly hesitating on ever playing Skyrim on the ps3. (which means, at all, as i dont play 360 much.)
I would be pissed as hell if anything happened to my save file in a game as large and long as this.



odd69 said:

I cant stop playing this actually, the patch makes it decent ,take it from me i've been playing it for the past 6 hours. Framerate still chugs from time to time though im not going to lie. The performance is a tad better now, alot of glitches were fixed. The ps3 version is shaping up.



Supremeist said:

I think they shouldn't only be thinking about DLC for the game right now, but to figure out how to stop the game freezes.



ztpayne7 said:

At 98 hours in, my game has run perfectly since the latest patch. If you haven't played it, I would seriously recommend it. I recently picked up mass effect 2, but I can't seem to finish it because I keep going back to Skyrim.

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