Critically acclaimed and worthy of a sequel

Earlier today, Double Fine Studios founder Tim Schafer told Digital Spy that he'd tried and failed, on multiple occasions, to find a publisher willing to support a sequel to Psychonauts. Released on PlayStation 2 back in 2005 to critical acclaim, the developer acknowledged that there was plenty of appetite for a follow-up from fans:

I mean I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far. So it is hard because fans often don't know how the business works, with the difference between a developer and a publisher, it's hard to explain that.

In a rather unique development, Minecraft mastermind Markus Persson has since taken to Twitter to publicly offer to support the project, simply saying "let's make Psychonauts 2 happen." That's prompted a number of tweets on the subject and Persson, at the time of writing, is deadly serious about his offer. It'll be interesting to see if Tim Schafer decides to reply publicly or not, but we'll keep our eyes peeled.

What do you think about this: would you like them to discuss this through Tweets, or keep it behind closed doors until confirmed?