Entitled Joe Danger: The Movie, the game portrays the biker protagonist as a Hollywood stuntman, his career on the up after the success of his previous game.

"It's kind of a sequel to Joe Danger, but it's also something entirely new," Hello Games boss Sean Murray revealed in an interview with Eurogamer.

"I guess I would say that the entire gameplay experience of Joe Danger on PSN would be just one short scene in this new game.

"We've kind of gone a bit crazy in terms of ideas and scope, or at least I really hope we have. If you liked Joe Danger, then I think it's going to rock your world. Even if you didn't like it though, this is different enough that we might just win you over. That's the idea, but like I say, no one has seen it yet!"

The game's concept is born out of the movies that Hello Games grew up with. "Picture every film you've ever loved as a kid, from Labyrinth to Karate Kid to Robocop, all cut together into some crazy montage, and that's basically the script for our game," said Murray.

"The way I think about it, we're making a game for every person who's ever come out of the cinema, made a gun with their fingers and done some pretend fly kicks."

Murray's not talking about release dates or platforms yet, but it sounds like Joe Danger's coming to multiple platforms this time around.

"We're not able to talk about platforms yet, but I reckon we will reach a much larger audience than PSN this time. That's the plan," he said.

"Fingers crossed we'll also have other platforms/versions on show at GamesCom, some that will be a bit of a surprise."

Is a PlayStation Vita version of the game in the works perhaps?

After being taken aback by the game's concept, we're seriously excited about Joe Danger: The Movie now that it's had time to sit with us. The possibilities really are endless, and we adore games packed with a variety of different gameplay styles. After all, we're still big proponents of mini-game compilations.

Expect more on Joe Danger: The Movie next week, when the game gets its full public debut at GamesCom. Exciting times.