“The business goals for us are not to release a game every year,” Bach revealed in a chat with Gamerzines.

“If we were to release another big Battlefield title next year, that would mean that we’d have less than a year to build it, and that would mean that we’d have to have another studio building it for us, which would mean it wouldn’t have that DICE seal of approval, which would mean they’d just have to release a copy of the game we just released.

“EA would never force us to release a game every year. I think that would dilute the vision of the franchise, and you will eventually kill the franchise by doing that.”

Bach said that while it was possible that the developer to rotate with another studio — like Treyarch and Infinity Ward — to develop Battlefield on alternate years, it's not something the company is actively interested in doing. The developer would rather work on expansion packs such as Battlefield: Bad Company 2's Vietnam DLC.

“What we noticed with Battlefield: Bad Company 2 was that if you spend enough time on making an expansion pack like Vietnam there’s enough content to make it feel new and fresh. It’s not only a map pack, it’s weapons and vehicles, and it makes the game feel fresh again,” he said.

“I think that’s a more healthy way of expanding on the game experience. It’s not a new game but a twist on your old game, and I think that’s a healthier way of looking at a franchise rather than just trying to cram every single last penny out of it."

We agree.

[Thanks Gamerzines]