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Killzone 3 Developer Video Sheds More Light on Move Controls

Posted by James Newton

Zoom lock, grenade throwing and more

Killzone 3 looks set to be a blockbuster whether playing it with Move or not, but this video showing the game's Move controls makes us think it might be a tough decision to make.

Guerilla Games's Steven Ter Heide, who recently admitted the studio hasn't decided if Move and DualShock 3 gamers will meet online, explains in the video below that the game's auto aim feature comes in different flavours.

Activated by pressing L2, this will zoom and snap your sight onto an enemy, not unlike the aim down sight modes of many other first-person shooters. In the game's easy difficulty it will lock onto an enemy for you, but there is also a half-lock mode that only locks the camera onto the area, allowing you to aim freely, or you can turn the feature off completely for full freedom of aiming.

Rather than throwing grenades with an overhand motion, they're handled by cooking them with L1 and aiming as you would a normal weapon before releasing L1 to throw the grenade. The new melee attacks require a stabbing motion with the Move, with one attack shown forcing your character's thumbs into a Helghast's eye sockets, and you can reload by simply twisting your wrist left or right.

The video below, we should warn you, gets quite violent at times.


Game Screenshots

User Comments (5)



AlexWideScreen said:

Not too impressed by this. The rotation seems really slow, and I think the dead zone in the game seems to be way too big. Hopefully both of these are adjustable. Have played some FPS on the Wii, and this seems much slower than those. But I can't imagine that the Move wouldn't be able to deliver the same fluidity in the aiming as the Wii, so this is hopefully just a matter of optimization or customization.



JamieO said:

I am really hyped for Killzone 3, I enjoyed the second game lots and it sounds as though Guerrilla Games have gone out of their way to make the Move control's sensitivity configurable and include a number of difficulty options (auto aim etc).

I was a fan of Killzone 2's difficulty curve, the enemy AI was pretty challenging, so I hope I am not too tempted to wuss out and stick this one on auto aim easy, just to go sightseeing with all of its sweet looking, snow covered background graphics!

The melees worked well in Killzone 2 too, so it is good to see that you can still charge in for some fast & effective close-up combat here.



mjc0961 said:

Bah, turn off auto-aim right at the start. I don't remember that in Killzone 2 and I don't need it making a wussy out of me before I hop into some KZ3 online.
Oh good, he says it's only for the easy difficulty, so I'll never see it anyway.

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