3D is an interesting technology, especially given how well its been recently implemented in the cinema and all the support its getting in the industry, he said. Were extremely fortunate to have the PS3 be a platform that can provide us with the power and option to implement 3D in future projects.
What we may do with this technology depends on how it fits into the story we want to do, so we havent made any decisions at this time. Generally speaking, it is an exciting technology to see come to fruition in the home, as it opens a variety of ways developers can innovate with their narrative and with their games.
[With Move] its pretty much the same thing as with 3D technology were extremely fortunate to have a platform in the PS3 that can provide an option to use these new tools to allow developers and storytellers to interact with their audiences in new and compelling ways. Utilizing the Move is certainly an option we would consider again, if it fits in with our narrative and design goals.
Overall, were really glad to see the industry push towards new ways to engage and broaden their audiences. We feel the Move is an extremely robust, accurate method of interacting with gamers it will be awesome to see how many of the top development teams on the PS3 use and innovate with the Move when it is released later this year.
Move controls in Uncharted 3 would be lovely. Of course they'd have to be optional to stop the swarms of naysayers from crying into their soup. But pointer controls are a much more satisfying method for shooters (in our opinion), and Uncharted could definitely benefit from them. As for 3D... having seen Killzone 3 running in the extra dimension, we can only imagine what Uncharted would look like.
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