He told Destructoid: Maybe we could do the epilogue that Im talking about. The full epilogue, just something fun to do. Theres skins and theres challenges, we could do those things.
The problem with this game is that its so tight, its zipped up so tight, and its designed to work one way. We couldnt just put in new AI characters or something like that without breaking the whole thing.
The epilogue Stig's talking about refers to a portion of the game at the end that the team simply didn't have time to complete.