Rather than going for platform-parity (and essentially gimping everyone), they are trying to squeeze every inch of performance out of each of the three platforms their upcoming shooter Crysis 2 is to be released on. And that means the company has admitted that they are getting "slightly more performance" out of the Playstation 3 version of the game.

"We haven't found it more difficult to develop for PS3," Crytek's business development boss Carl Jones told <span>PSM3 magazine.

"We're lucky in the fact that we've come to the generation slightly later than other people - the ones who were trying to build the first technology and games were surprised at how different the PS3 was. We took our time and worked out the right way to approach it.

"At the moment, we're getting slightly more performance from PS3 compared to 360. I'm very confident that products using CryEngine 3 are going to come out as the best looking, or at least in the top three, on every platform." </span>

<span>Thank you Crytek. Thank you for being a multiplatform developer who actually cares about the cross-platform releases you make. Thank you for optimising based on each system's strengths. Here's hoping you set an example to the industry.