(PS3 / PlayStation 3)

Game Profile

Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.

Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.

Game Review


Europe PAL Version

Posted by Jamie O'Neill

Towers above, casting a superior shadow over generic brawlers

Retro history teaches us that it must not be easy to create a fun and hugely replayable side-scrolling beat-'em-up. The genre is riddled with pitfalls, including repetitive gameplay, tedium and dull button-bashing controls. For every gem like Streets of...

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User Comments (10)



Rogue76 said:

Just wondering what people's opinion is on this game vs. sacred citadel. Which is better? Or are these games not really comparable to each other?



JamieO said:

@Rogue76 I am going to be playing Dungeons & Dragons: Chronicles of Mystara on PSN all weekend. I have already put a significant amount of time into it, but I have consciously only concentrated on Tower of Doom to begin with, because I feel that I did not play that game enough when I owned the Saturn D&D collection.

I have completed PSN Tower of Doom all the way through four separate times, including single-player, two-player local co-op and online multiplayer twice (four-player and a two-player restricted game). I can already recommend a purchase of this for Tower of Doom alone, and that is taking into account that Shadow over Mystara is regularly considered the better game. I know Shadow over Mystara well and it is worthy of the high praise.

You mention in the comments section of the Sacred Citadel review that you enjoy multiplayer and this is brilliant in Chronicles of Mystara, although I encountered some slowdown during four-player online co-op, but it was smooth as silk for two and three-players, so it may have been a laggy connection.

Sacred Citadel has modern visuals, but Chronicles of Mystara still includes two fantastic looking games, it is a treat if you enjoy detailed sprites, pixels and background design. Capcom's title has more lastability with two separate games, branching paths, gameplay challenges and four different choices of difficulty. These Capcom Dungeons & Dragons games are rightly revered and loved as retro classics.

I'm going to be thorough with this one and there will be more information about Chronicles of Mystara on Push Square next week.



Rogue76 said:

@JamieO Thank you so much for your response. This really helps a lot! I think that I'll be getting the DnD game this weekend; I've never played them and excited to try them out. And considering that both SC and DnD are the same price, it makes sense to get the DnD games.

Thanks again for the reply. It's because of reviewers like you that I continue to use this site for my gaming questions!



JamieO said:

Thank you @Rogue76, that is such a nice thing to say. I'm glad that I was able to help you, I hope you are enjoying it.

I have managed about 12 hours of gaming time on Dungeons & Dragons: Chronicles of Mystara this weekend, I finished Shadow over Mystara a few times yesterday, too. Shadow over Mystara is a slightly longer game than Tower of Doom, it takes about an hour and a half to beat, which is approximately twenty minutes longer.

I just find these titles to be so re-playable. I also played a very smooth four-player co-op game, where I controlled the Dwarf. I like the feel of the brawling characters in comparison to the magic users, as magic attacks can slow the pace of the game.

Sunday is such a good day to play more of Chronicles of Mystara!



Rogue76 said:

@JamieO Yes I'm enjoying the game a lot! Last night I played Shadow over Mystara, then jumped into Tower of Doom online.

I first did a search for a game and didn't find any games either in progress or starting in the lobby, so I created my own game. I got through about the first level and then others joined in. I was worried at first that maybe nobody was playing online, but was pleased that others joined in the middle of the game. We completed Towers of Doom. The co-op game was very smooth, as you mentioned. My only grip is that the other players skipped through all the dialog, and since was my first time going through the game, I would have liked to have read some of that dialog. But that's ok, I'll be playing through the game again and again.

I agree that the replay value of this game is very high. I also find that the trophies are achievable! In some games, I look at what you need to do to achieve certain trophies and wonder how am I going to do that? In this game, I feel all the trophies are obtainable and this encourages me to play the game over and over to get those trophies.

Thanks again for the review. If you are playing online, look me up, rogueleader76.



JamieO said:

Good stuff, mate. I'm up for online multiplayer too, I'm away this weekend, but we could organise it if you get a spare moment next week. I'm in the UK, but I remember sorting out a multiplayer Simpsons Arcade session with a US gamer from Push Square and a convenient way to link-up our different time zones was by organising it through Twitter.

I tweet as JamieOretro, just in case you're on Twitter.

My review of Dungeons & Dragons: Chronicles of Mystara is live on Push Square now, too. I mentioned your point about online gamers skipping dialogue, I found that to be a little bit frustrating as well, because the story moves along quickly enough without skimming through it.

Thanks for discussing this game with me as I was doing all my preparatory work for the review. Cheers!



Rogue76 said:

@JamieO Hey...I will be around this weekend if you are up for a game. Saturday or Sunday works for me.

I don't use Twitter. I think you're 7 hours ahead of me, so if this weekend works, let me know what time you might play, and I can see if that works for me too.

Glad for the discussion of the game. I find myself gravitating back to this game whenever I have free time .



JamieO said:

@Rogue76 Unfortunately, with the 7 hour time difference, I doubt I will get the chance for multiplayer Mystara this weekend. My weekend is busy with visits to family and friends, plus I am keen to dedicate any spare gaming time to playing a PS Vita game called Total Recoil for review.

I know that in the D&D review comments @odd69 showed an interest in meeting up with fans of this game online, so it may be an idea for one of us to set up a specific thread regarding connecting gamers for online co-op brawlers, perhaps in the PSN section of Push Square's forums.

Sorry about that, I am up for multiplayer, so I'm sure we’ll get chance to meet online for co-op soon. Have a good weekend, mate.



Rogue76 said:

@JamieO That's cool. I'll look at creating a thread on the Push Square forums.

Have a great weekend! Enjoy Total Recoil .

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