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Topic: What (Non-PS4) game are you playing??

Posts 81 to 100 of 387

KratosMD

@RogerRoger Bloody awesome. I've only played the first mission, but that's because it was so intense that I had to take a break, lol. It really felt like you were playing as Raiden, and the gameplay actually requires you to be skilful. The game encourages you to always parry your enemies, which makes it easier to finish them off but it's rather hard to time the parry just right so it's a great risk/reward mechanic.

And yeah, it really feels like the game is taking place right after MGS4 since the characters are talking about stuff like the war economy and the SOP. So it definitely feels like a continuation of the story.

I'm going to try and play more of it soon since it's a rather short game. But it's fun as hell, highly recommend it!

KratosMD

RogerRoger

@KratosMD Thanks for the recommendation, but I've played it about four times since launch (I even got the Deluxe Edition with an exclusive Play Arts Kai White Raiden figure... was so very hyped and not disappointed in the slightest). Was just curious to see what you thought of the gameplay shift and continuation of the Raiden character and wider Guns of the Patriots social commentary. There are moments later which made me get all misty-eyed, in between the screaming insanity of the combat.

Any game with a Metal Gear RAY in (my favourite Metal Gear) is an instant classic in my book, especially one where you fight one with a freakin' sword.

PSN ID: GDS_2421
Making It So Since 1987

KratosMD

@RogerRoger I mean, I obviously didn't expect it to be a stealth game like the rest of the MGS games. It's cool though that there are still stealth mechanics in the game, but just like with any other game made by Platinum Games, I just want to experience some solid hack 'n' slash gameplay and it's definitely there.

Speaking of which, I finished the second mission of the game and this might sound cheesy, but MGRR is like the coolest game I've ever played. The story and the characters are what you'd expect from a Metal Gear game; the humour is so cheesy but it's all intentional which makes it even better and the gameplay is intense and requires actual skill in order for you to even stand a chance at progressing. There's seriously no hand-holding in this game, other than the short tutorial at the start but that only showed the basic attack buttons and how to run. The rest you have to figure out for yourself and there are so many things that you need to figure out. And don't even get me started on the music. Just like the game, it's probably the coolest soundtrack out of any game I've played.

Honestly, I would typically not put a game like this on my top list of best games of all time, but I have to just because this is seriously the coolest game I've ever played. I'm not even sure that's the correct way to describe the game, that's just how I personally feel right now.

KratosMD

Tasuki

So I recently got hooked on Graveyard Keeper on the Xbox One. It's a fun little indy that is basically Stardew Valley but your a Graveyard Keeper instead of a farmer. Instead of planting crops you dig graves and make coffins and such. Theres a social aspect as well if you want to take part in it Very addictive game play like Stardew but it's one reason I like games like this.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

KratosMD

Decided on a whim to start playing SteamWorld Dig on Vita yesterday and I can't believe that I haven't played more of this game until now. I played it a couple of years ago but then I lost interest for some reason. Having played more of it now, this is a pretty addicting game. You have to constantly decide whether you want to keep digging or get back to the surface in order to cash in your minerals and it's a nice risk/reward system. The addicting part is cashing in your stuff and getting better equipment/more upgrades to help you explore longer and more efficiently.

I'm so captivated by this game now that I might even start buying the physical editions of some of the other games. SteamWorld Dig 2 on Switch sounds very compelling right about now.

KratosMD

RogerRoger

@KratosMD I know what you mean about Revengeance being "cool" and not quite having the right word to describe what that "cool" exactly is. There's a style, a combination of Metal Gear themes and Platinum Games dramatic flair, that's uniquely Revengeance and difficult to nail down, but everybody who's played the game should know what you're talking about. I usually HATE music of the genre in the game, but I adore the soundtrack and listen to it often. Weird, huh?

And blimey, how many games do you have underway at any given time?!

PSN ID: GDS_2421
Making It So Since 1987

KratosMD

@RogerRoger Yeah I can also see myself listening to the soundtrack after I'm done with the game. It's just so good and fits in well with the overall feel of the game.

It varies from time to time but right now I have five games that I regularly switch between: TPP, MGRR, Assassin's Creed Syndicate, Dead Space 3 and SteamWorld Dig. I've also been playing Guacamelee, Xenoblade Chronicles 3D and RE: The Darkside Chronicles here and there.

It keeps things fresh when you constantly switch between games, especially when you play a long game like TPP. I seriously need breaks from that game from time to time, even though it's fun as hell. I can get easily burned out.

KratosMD

RogerRoger

@KratosMD Hey, more power to you! That's a good mix of ongoing games. I couldn't ever do that myself(outside of randomly dropping in to the occasional MMO or multiplayer experience, having two games in progress is my limit, and they usually have to be on different consoles) but I respect those who can. Don't you ever get confused over which button does what, though? If I've been playing something for a couple weeks where X is "take cover" and then I start playing something where it's suddenly Circle, it takes me a good couple hours to adjust. You must be awesome at plate-spinning!

I have a custom Metal Gear soundtrack playlist which is nine-and-a-half hours long and features my personal favourite tracks (192 of 'em) from every single game (including the Ac!ds and Portable Ops) and it's quite an enjoyable shock every time the Revengeance music comes around. Funnily enough, in that respect, I agree with you about keeping things fresh!

PSN ID: GDS_2421
Making It So Since 1987

KratosMD

@RogerRoger Yeah I don't know what it is, I usually don't have any problems with adjusting to another game's controls, even games that I haven't played for years. I sit down with a game, play around with all the buttons and then I'm good to go for the rest of the game, lol. But it does help that a lot of these games that I mentioned have similar control schemes across their series. The Phantom Pain controls more or less like any of its previous games, same with Dead Space 3 and Assassin's Creed Syndicate. So that and the fact that I've played so many different games throughout the years definitely help a lot.

The only game that I've had trouble with lately is MGRR. I took a long break from it and I couldn't remember a lot of the controls. That's one game that I'm simply not used with, but I'm starting to learn it. One of the problems usually occurs whenever I parry and the game tells me to push the two top-right buttons to perform a finisher, but sometimes I think that I need to go into freeblade mode for some reason and I mess up the finisher. Maybe it's not the controls per se then, just that I'm mixing up the mechanics.

Yeah, I really need to make my own playlist as well. The MGS series has such a good soundtrack, but I'm going to wait until I've finished these last two Metal Gear games before I do that. Although I have to say that the deployment theme in TPP (which is actually the theme of Peace Walker) is really freaking good. I often pause when choosing my equipment just to hear the climax of the track.

KratosMD

RogerRoger

@KratosMD Yeah, I quite like how modern gaming has some universal control truths, especially across games with similar gameplay. Back in the PSone and PS2 days, you could play three FPSs with three wildly different control schemes, and it took me even longer to adjust. At least nowadays you can be pretty confident about movement and shooting basics. Helpful for running away when you can't remember the cover button!

I did the same with Blade Mode all the time! It's just because it's so incredibly cool when time slows and you can go nuts with your sword, I'd assume they'd use it for all the big finishers!

Peace Walker was a bit of a let-down for me personally (still good, just not amazingly amazing) but the soundtrack didn't disappoint. I played the HD Collection release on PS3 and remember checking to see whether the soundtrack was newly-added or whether it was the original PSP one, because I thought it was "too good" for a mere handheld game. Loved hearing that theme come back in The Phantom Pain, and have a surprisingly high number of tracks in my playlist.

PSN ID: GDS_2421
Making It So Since 1987

AdamantiumClaws

Super Mario 64 DS. Got it on my Wii U virtual console, and have texture smoothing turned on. Great to play this game on the big screen, even if it's a little pixelly.

Even the rocks do not recall.

mookysam

Started Severed on the Vita earlier. I got it in the recent sale and thought I should play it before I get Guacamelee 2. Rather silly to add yet another handheld game to the rotation, but I find that these indie experiences are actually quite good at breaking things up a bit for me so I don't get too frazzled on the more intense games I'm playing.

Anyhoo, not too far in, but it's really quite cool and I'm liking I more than I thought I would. I'm still getting to grips with the combat, particularly when there is more than one enemy surrounding you. The touch screen gestures work well, although I have found holding the Vita with only one hand a little uncomfortable. The light puzzle solving is nice. Cool presentation too.

mookysam

PSN: mookysam

Ralizah

@mookysam I didn't care too much for the other DrinkBox games I've played (Guacamelee; Mutant Blobs Attack), but Severed hit just the right notes for me. The touchscreen combat is incredibly engaging. The atmosphere is haunting. The dungeon-crawling is addictive. It's a perfect mixture of ideas, and it all comes together beautifully on the PSVita.

Ralizah

PSN: Ralizah

mookysam

@Ralizah The atmosphere is great. Really desolate, lonely and spooky! Also agreed it's a perfect fit for the Vita. Other than Tearaway I haven't actually played many games that feel like they have been made specifically for the hardware, like a glove fitting a hand perfectly if that makes sense.

mookysam

PSN: mookysam

Th3solution

@mookysam @Ralizah I agree that Severed was a nice little surprise on the Vita. I didn’t like Guacamelee either, but quite enjoyed Severed. I even platinum’d it ... which wasn’t too hard. The battles get a little rough toward the end with some time constraints mixed in, but with perseverance I was able to clear the map. It is a good Vita game.

The early bird gets the worm, but the second mouse gets the cheese.

KALofKRYPTON

Started playing Star Trek Adversaries on my last night (out on iOS, Android & PC). Fancied some sort of card battling game but didn't fancy getting bogged down in MTG (again) and Hearthstone really doesn't appeal.

I considered Elder Scrolls Legends, but similarly with MTG and Hearthstone - I really wasn't after anything particularly deep or ultimately costly.

Adversaries really does fit the bill quite well. The use of the license holds up rather well (if a little 'theme breaking') with lots of voice clips, adapted music and good enough ship models.

Obviously as with most games of it's ilk, the system is designed to get you buying packs of cards for real cash. Acquiring the in game currency (latinum) can be done in small increments by winning online battles or of course you can stump up.

I've not felt the need to spend money on the game after 2 or 3 hours playing some of the solo stuff and some multiplayer.
@RogerRoger @FullbringIchigo you guys may get some enjoyment out of it.

Edited on by KALofKRYPTON

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

RogerRoger

@KALofKRYPTON Thanks for the heads-up! I'm not big on card-based games but am always open to new experiences (especially if they're plastered in Trek) so may check it out, especially since you mentioned starship models and music!

PSN ID: GDS_2421
Making It So Since 1987

KratosMD

So I've been playing more Dead Space 3 lately and honestly, I'm getting rather irritated with the game due to two reasons:

1) The game is just throwing too many enemies at me right now. I'm halfway through the game and each room that I go through has probably around a dozen enemies that you need to clear out before you can proceed. Not to mention that literally every room has enemies. This is frustrating as hell, it just feels so freaking repetitive. It's like the first 7 hours or so felt totally like a scary Dead Space experience, but now it's starting to lose me. Which brings me to my second reason:

2) The game is so freaking long. I've played it for 12 hours now and I'm only halfway through the game (????) according to my save file. I also looked it up just to double check and the game has 19 chapters and I'm only on chapter 10 at this point! This is crazy, the first two Dead Space games took around 10 hours each to finish, what the hell is going on here. I mean, it's cool that the game has a lot of content but the game will become repetitive as a consequence, which is what I'm starting to experience right now based on my previous point.

Don't get me wrong, I like this game overall so far but if this is how the rest of it is going to be then that would be really bad.

KratosMD

Tasuki

@KratosMD Dead Space 3 is the bad Dead Space for one thing it wasn't even made by Glen Schofield who made the other two. By that time he found Sledgehammer games.

For some reason it just didn't feel right without him.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

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