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Topic: User Impressions/Reviews Thread

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Foxy-Goddess-Scotchy

Th3solution wrote:

I’ve always wondered how a foreign accent translates into the Japanese language voice acting. For example, when done in Japanese, is there a distinction between how a character is voiced who is British vs one who is American? How does a French accent sound in Japanese? Or, for example, the character Stanley has a heavy American Southern drawl in the game like he’s from Texas or Georgia which fits his character personality and how do they convey that nuance in Japanese? Anyways.... I digress.

Labrys from Persona 4 Arena supposedly has a Kansai Dialect in the japanese version @Th3solution and it's a key plot point that she has a notable accent ... So in the english dub she gains a brooklyn accent.

Only notable instance I can think of


As for the rest of your review... Very nice!

I've only played one strategy game myeelf. Disgaea 4 which is bursting with content and completely on the wacky japan express train. Was delightful though and the comedic tone was all the way through it.

I have given Valkyria Chronicles remastered and this entry a look or two and contemplated getting it. Trying the demo for it certainly made it more tempting.

Good to hear it's a rather solid title overall... especially the part on it keeping itself relatively well grounded in the story (with some light hearted stuff as well)

Edited on by Foxy-Goddess-Scotchy

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

Th3solution

@Foxy-Goddess-Scotchy Thanks! And it’s interesting to hear the example of P4 Arena. I suppose Japan has regional accents, some of which are the stereotyped as prim and proper (British equivalent), simple and rural (Southern US), or blue collar hard working (Mid Western), etc ... so I guess it translates well.

But yes, I would recommend giving one of them a try. Probably the original Valkyria Chronicles Remastered first, although the story of VC4 does not depend upon having played VC. But you can pick up VC Remastered for pretty cheap and despite VC4 being a better overall game, it’s not that huge of a jump. Honestly I don’t remember much about the story of the first game other than the setting and the cute romantic side story. I recall it being pretty decent though.

The early bird gets the worm, but the second mouse gets the cheese.

Foxy-Goddess-Scotchy

Yeah I know it wasn't quite what you asked @Th3solution but it's the best I could do with what I know.

Seeing as the UK has a vast number of regional dialects for such a tiny spit of land and japan being a collection of islands... I've no doubt they have plenty of regional accents too that they use for such a thing.

I'm sure I've heard of an anime that anthropomorphises various countries so I assume that might be worth taking a look at in the native japanese for something more of what your original question was asking (Though assuming you're not fluent in japanese it'd be a bit hard to tell) of course if Valkyria Chronicles IV has the japanese dub as well as an option you could always try that to see?


I'll add them both to the list! It'll probably be a while before I act on them though as there's a bunch of games I'd like to play first... Unless I get a REALLY good deal on them

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

Ralizah

@Th3solution Glad you enjoyed VC4. Still one of my favorite games this gen. Its improvements from VC1 are subtle, but had a big impact on my enjoyment of the game.

You're right that the game hardly looks different from the PS3 original, which is a testament, I think, to how well the watercolor-esque art style holds up.

Unsure how foreign accents are localized in Japan, if at all, but I do know that people with kansai dialects in anime/games are often localized with strong Southern drawls (that is, Americans with southern accents; often texan accents, in particular). They're not really the same thing at all, but it's the easiest way to localize a situation where a character from another part of the country speaks in a noticeably different way.

Now you get to play the post-game, where you're basically a necromancer who can revive the people who died during the course of the game; even Minerva's slain girlfriend Cristel, which is highly disturbing, when you think about how much that traumatized Minerva. Of course, the game doesn't address the fact that you're basically having your living soldiers live and fight alongside resurrected zombies. Except for Raz, which the game won't allow you to revive, lol.

Not only are there other main story squad stories you're missing, there are also post-game squad stories, more story cutscenes, a harder version of the final boss fight, a raised level cap, an unlockable True Ending, etc.

And then you get the DLC!

I'm slightly annoyed that people who bought the game at launch don't get cheaper access to the DLC now that the complete edition is out, though. At least, not on Switch. I think Steam purchasers got upgraded to the complete edition for free.

Playing depressing games alone in my cold, dark room <3

PSN: Ralizah

RogerRoger

Despite being about games I'll likely never play, just wanted to say that I thoroughly enjoyed reading the two long-form reviews by @crimsontadpoles and @Th3solution on the previous page. Great write-ups about a pair of sevens (or thereabouts), so thanks for sharing!

PSN ID: GDS_2421
Making It So Since 1987

Th3solution

@Ralizah Ah yeah, it was a good time. I think it’s a great mishmash of game genres and I just love the combat.
The part I struggled with was the mission where you have to take on the Vulcan and Crymaria at the same time. And the AI was so much more aggressive and nearly impossible to take down, even from the high vantage point. I think it was Ch. 14.

Yeah, I am tempted to do the post game and extra squad stories. And now that you mention, I’d like to see Minerva reunited with Cristel and play through their story
In a way I’m already craving more of the game, but in a way, I feel the need to move to the next game. Fortunately this game is not twitch muscle memory dependent and can be picked back up after a break and easily back in the groove. I just loaded my clear save and looked over the post game menu and the Cenotaph but I didn’t really get into or understand how to approach it. Talking about it makes me want to try it eventually. We’ll see.
The game certainly did not skimp on content. There is a load to do here.
How many hours did you devote to the game, including doing all the post game?

The early bird gets the worm, but the second mouse gets the cheese.

Ralizah

@Th3solution VC4 still has a number of issues. The physics in the real time movement sections are wonky, to say the least (I always get a kick out of trying to run my tank into characters). The boss battles... well... they suck. Sort of like with Fire Emblem games and side-scrolling brawlers, the well-tuned gameplay kind of breaks down into unfairness or tedium when you're faced by one or two really overpowered units. Some chapters still do this annoying thing where something happens partway through that COMPLETELY changes the calculus of the battle, and can often lead to you losing through no fault of your own, just because you didn't prepare for the scenario changing completely. The story... isn't bad, but it's tropey. Same goes for a lot of the characters. The game's treatment of sexual harassment is... not great. Worst of all, though, is that you can still basically scout rush huge chunks of the game, for the most part.

Despite all that, I still love the game to bits. There's really nothing else quite like it.

There's easily 100+ hours of gameplay in VC4. Probably more if you want to max out characters levels. Not including the DLC, of course.

I think, on my next playthrough, I'll do a 100% run with Japanese audio + all DLC.

Edited on by Ralizah

Playing depressing games alone in my cold, dark room <3

PSN: Ralizah

Th3solution

@Ralizah Yeah, like we’ve said on these forums before — some games are greater than a sum of their parts. Most of us have favorites that can be dissected and critiqued harshly on a granular level, but when you take the experience as a whole, they just resonate as fantastic experiences.

An example for me is MGS5. I can’t argue that the game has its faults. But I just loved it besides all that.

I feel like VC4 is a great game, but I personally wouldn’t put it over Detroit Become Human or Red Dead Redemption 2 for GOTY 2018. But for you it clicked and transcended above all its little weaknesses to be your favorite. And that’s okay. I can’t argue with that.

The early bird gets the worm, but the second mouse gets the cheese.

Ralizah

@Th3solution Detroit was extremely decent. Glad I played it. Not sure when I'll get to RDR2, though. I'm swamped in games right now, and after March my 2020 is pretty much booked.

Any idea what you're playing next?

Playing depressing games alone in my cold, dark room <3

PSN: Ralizah

Th3solution

@Ralizah My last two games to complete have been Concrete Genie and VC4, both extremely unique and peerless games; then I started The Last Guardian, another very artistic game with a novel and distinctive style. After a couple hours of it I decided I want to take a break from the unorthodox and spend time in something familiar. I do enjoy games that trailblaze or are creative and different, but I kind of just feel like something conventional now, so I started Assassin’s Creed Origins, a game and a series I’ve been meaning to get into for a while. It doesn’t hurt that I was reviewing my 2019 gaming goals and one of them was to try out one of the new AC games. After playing the first 6 games in the AC series, it definitely grew a little stale and I haven’t spent time in an AC game in several years. Origins has been a ‘reinvention’ of the series supposedly so I needed to give it another chance.

Well, my first impressions after a few hours are mixed. My preconceived ideas of the experience are pretty accurate; the game is very familiar to what is popular now in the post-Witcher 3, Skyrim, Fallout, Dragon Age era of Western RPGs — that is, a large open world action stealth title with copious map markers, side quests, exploration, and character progression. A time sink to waste dozens of hours running around in and advancing a story at a snail’s pace whilst killing progressively harder baddies with progressively better equipment and skills.

In fact, in the opening hours I feel like I’m just playing a re-skinned version of The Witcher 3. I’m not sure how I’ll do with this. The reason I stalled on W3 was because it overwhelmed me with its sheer volume and for some reason I just couldn’t get into any momentum. AC Origins does have the benefit of having come out a few years later, so it has an extra coat of polish and quality of life improvements that might make things more palatable.

I’m extremely early, but I really like the falcon or eagle or whatever that bird is. I forget its name ... Senu or Samu or some-such. Anyways, that’s a great way to quickly explore and prep an area to visit or infiltrate. It’s a borrowed version of the buddies from MGS5, akin to what D-dog and Quiet can do for you in that game, although so far a little less useful since it doesn’t attack (at least not yet).

The game is graphically and technically solid so far. Even the map is beautiful. I think it helps the immersion that the game looks so good, so we’ll see.

As opposed to The Witcher 3, I have a history with the gaming universe of Assassin’s Creed so I feel I might be able to stick with this since I ‘get’ this world better, narratively. Still, one of my early complaints about the game is how it drops you into the world so quickly without any exposition. The training is pretty streamlined and the foundation for who the characters and enemies are is lacking. So far the big antagonist I’m supposed to be trying to kill is just some priest guy who this random NPC friend of the protagonist basically says, “He’s a really bad guy, trust me. He needs to die.” and that’s about the extent of it. I don’t feel any animosity toward the bad guys, its just a little paint-by-numbers so far. I understand the desire to get players into the meat of gameplay quickly, but I really don’t feel attached to Bayek at all and the first town seems a little like a demo that exists in a vacuum. I’m sure it will crystallize at some point and I’ll care about what’s going on in the world, but I just hope it happens in the next 2-3 hours or I’m going to have trouble continuing. I guess I’m a guy that just needs a solid enticing story to compliment the gameplay.
Being a history buff, I feel like this might help me stick with the game too, although ancient Egypt is not one of my strong suits.

It’s a long response to your question, but I’d been meaning to drop an early impression post about ACO anyways 😅. If anyone has any encouragement or advice about ACO, then I’m all ears.

Edited on by Th3solution

The early bird gets the worm, but the second mouse gets the cheese.

Rudy_Manchego

Thought I would try my hand at a quick review on my lunch break:

For this, I'll pick Afterparty which I played on XB1 (but is available cross platform).

Afterparty is the follow up game from Night School Studio's, the creators of Oxenfree, a mauch lauded and very enjoyable narrative game from 2016. I was excited by Afterparty because of Oxenfree, which told a very interesting horror/sci fi thriller within a branching narrative that offered wildly different stories depending on the choices you made.

Afterparty loosely follows this template, in that the game is another narrative story with limited user interaction. The plot focuses on Milo and Lola, two lifelong best friends with social issues who find themselves dead and sent to Hell. There they find that Hell is largely made up of bars and heavy drinking and set about trying to challenge Satan to a drinking competition in a loophole that would allow them to return to their lives on earth.

I won't say more because this is a heavy narrative game. From a gameplay stance, the game is very basic. You control the characters and mainly navigate them around very linear worlds where you only real interactive is dialog choices and occasionally drinking. There is a drinking mechanic which means that depending on the type of drink, you can get different dialog options if you chug the drink during conversations and interactions.

If you don't like narrative games with minimal gameplay, obviously the game won't be for you. If you do like narrative games, I wish I could say that this was up there with the best but I'm afraid I had a few issues with the game.

Firstly, there are some points to the game that are just stellar. The voice cast is diverse and fantastic throughout. There are some interesting characters and some story mechanics that are very funny - including the concept of a personal demon that is created just for your personal torment that provides both laughs and drama. The dialog is very good and does an excellent job of conveying the characters. The soundtrack by Oxenfree alum scntfc is great, pulling on demonic elements with a beaty rythmn that has some great background tracks. The art design is also really nice and Hell has an interesting look.

On the bad side, at time of playing, there were some serious performance problems. Regular stuttering, items and NPC's popping in and out and some delays with speech or so on. For a not graphically sophisticated title, this is disappointing and I am not normally someone who minds a few slowdowns but it was very very noticeable for me.

Worst though, I am not sure how the branching narrative worked. I wasn't sure that my choices had really mattered in the same way they seemed to - I have only done one playthrough so not sure but from what I could, these make minor changes to the story and not massive divergent branches depending on what I did. From a story point of view, it felt a little predictable in places once you go the rhythm.

Overall, I liked the game but, for a title I was very much looking forward to, it was not as good as I had hoped. At approx 4-5 hours long, you aren't looking at a huge time investment. I enjoyed it for the characters, voice acting, music and world - all of which are very very good. However, technical issues marred it and I think the branching narrative was possibly too limited to make it a classic of the genre. 7/10.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

RogerRoger

@Rudy_Manchego Interesting; quite a few games have picked up on the notion of choice-based gameplay, only for it to wind up being a superficial addition that doesn't really impact outcomes. I see you had other issues but, with such a short run-time, do you think you'll ever play it again and make alternate choices, just to test how much you can grab the wheel, so to speak?

PSN ID: GDS_2421
Making It So Since 1987

Rudy_Manchego

@RogerRoger Hmm good question (and thanks for reading). I may well give it another go through as I know that there is at least one variation from a brief google but it is just a little too long for me to give it that quick play through. I am more likely to play Oxenfree again because I have spoken to a few friends who finished that game and all of us had different paths.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

Th3solution

@Rudy_Manchego Interesting review by the way. Great take on a lesser known entity.

I’ve been meaning to replay Oxenfree and try for the platinum. Just never have done it. I want to try the “be a jerk to everyone” approach.

The early bird gets the worm, but the second mouse gets the cheese.

Rudy_Manchego

@Th3solution I was talking about that with a colleague yesterday - I just struggle to do be a jerk in these games. Something about wanting to be a good person maybe!

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

RogerRoger

@Rudy_Manchego Yeah, I'm often the same; I struggle to pick opposite choices and, more often than not, a quick Google can satisfy my curiosity. It's kinda why I'm watching the Eurogamer playthrough of Life is Strange at the moment; I was in the mood for it, but not enough to commit fully returning to the game myself, especially when I knew I'd just pick all the choices I did before.

And agreed; five hours is just the wrong side of "long evening in front of the telly" (if I'm honest, I struggle to play anything more than two before I need to take a break nowadays).

PSN ID: GDS_2421
Making It So Since 1987

Foxy-Goddess-Scotchy

Oh nice review @Rudy_Manchego

I'll admit I quite liked the art style/direction of this even if it's not particularly my cup of tea. Shame the drinking mechanic sounds good in practice but doesn't seem to add up to much overall regarding the narrative

Seeing as it's such a narrative heavy game I could do quite happily watch someone play this to enjoy the story... Only problem is finding someone who I like lol

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

Rudy_Manchego

@RogerRoger Same here - I've already googled a bit of Afterparty after reading your message. I think if it comes to Switch and is on sale I may give it another go.

For Life Is Strange, I'd still play that the same as those were the answers I identified with and for me, that is part of the fun of the game. The answers should resonate with how you want to play.

@Foxy-Goddess-Scotchy I would recommend it if you like narrative games and realistically, a couple of evenings would see it through but equally I could see this being popular with let's players. Oh and thanks for the kind words!

As for my next review... well I am not sure. I may do AC: Odyssey or God Of War: Ascension on PS3 because I have nearly run through that... because there is one thing any forum needs and that is an amateur review of a 7 year old game on a previous gen system.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

JohnnyShoulder

@Rudy_Manchego Thanks for the review of Afterparty, I loved Oxenfree so will give that a go at some point. Usually I would wait until it comes down in price, but I felt a bit guilty after how much I enjoyed Oxenfree so I pony'd up for extra content. So I don't mind pay a bit extra than I normally would to support the devs.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

RogerRoger

@Rudy_Manchego Oh sure, absolutely agreed about in-game choice. I just feel that, with things like Life is Strange, things that border on being an interactive movie more than being a traditional game, it's a little more fun to see alternate paths unfold (and perhaps to see the reactions of others to said choices, and hear their reasoning why) rather than just reading about them.

I've played through the entire Mass Effect trilogy twice, second time around basically making all the same moves, building the same relationships, etc. because it created "my" story and I'd connected so much with it, I couldn't bring myself to think about anything else.

PSN ID: GDS_2421
Making It So Since 1987

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