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Topic: Nintendo Switch --OT--

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Ralizah

@YummyHappyPills There's still directional attacks in Xenoblade 2, though. It's just designed so that you can't constantly circle the enemy.

I found aspects of Xenoblade X's combat to be weak, such as soul voices and damaging appendages. That sort of thing is fine if you can actively target appendages like in MH, but when it's just a side effect of your skills and weapon, it feels disconnected from the rest of the combat scenario.

Have you looked up any reviews of Ys VIII?

Ralizah

PSN: Ralizah

kyleforrester87

The combat in XBC2 was enjoyable for the full 110 hours I played, I loved how rhythmic it was and timing my arts in line with my auto attack animation was really satisfying. I didn't pay much attention to directional attacks and character placement, only really moving to avoid falling off ledges and picking up potions. Of course, you can use the moments when your Blade is performing a combo and you're not holding your weapon to run around quickly and scoop up potions and items, and if you're desperate you can put your weapon away mid-combat and run at normal speed.

As for Ys VIII i'm looking forward to this after how much XBC2 surprised me.

kyleforrester87

PSN: WigSplitter1987

Knuckles-Fajita

@Ralizah In XCX you can manually lock on and attack specofic appendages when in range. The game doesnt really explain that though.

I havent because obviously the translation will knock review scores and wont be accurate to the game I'll get when I buy Ys VII.

And yeah I seem to be alone in finding the XCX combat better than XC2. I kiked how it was more involved is all.

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49/50 followers - Sep 2

Ralizah

@YummyHappyPills Interesting. I'll have to try that out when I inevitably play it again (only got 30 hours in). The game unfortunately doesn't explain half of the things it should be explaining.

Only the really hardcore fans pitched a fit, I think. And even if reviews did complain about the translation, that wouldn't affect the gameplay, which should be pretty much identical when it comes over. Gameplay is important. Gameplay is why you don't care for XC2 as much as XCX (based on what you've said, at least).

Ralizah

PSN: Ralizah

Knuckles-Fajita

@Ralizah Yeah. The gameplay in XC2 is a complete 180, more so than I thought it would be, from XCX, and that's a complete departure from what I enjoyed.

Maybe that is the downside of starting with X and not the original.

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49/50 followers - Sep 2

Knuckles-Fajita

I have some reservations about this.

https://www.facebook.com/NintendoUK/photos/a.925166177577664....

Of course...it could be harmless. Entirely possible.

It could also be the start of a return to the Wii days of accessories and brand dilution that led to people wondering "WTH is a Wii U, what add-on is that?".

For Kids and Kids at Heart...this could be anything...

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49/50 followers - Sep 2

Rudy_Manchego

@YummyHappyPills My first thought was a peripheral and to be honest, that is the last thing Nintendo needs to be bringing to the Switch. Its USP is its simplicity.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

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Knuckles-Fajita

@Rudy_Manchego Here's the thing.

One peripheral, yeah sure okay. The 3DS had em. N64 had em. Gamecube had em.

This is specifically "A new way to play". That's horrifying.

Plus the talk that they want third parties to fill in genre gaps makes me think they expect core gamers to be catered for mostly by third parties while they chase....whatever this thing is.

You know, they couldn't even go a single 12 month period could they? Had to do something. Had to make a peripheral. Had to ignore the fact that the USP of the system is reaching people in that market, and the core gaming market.

Now if this thing, whatever the hell it is, isn't for me, its not for me. That's fine, so long as it doesn't eat up everything in a worst case scenario "Lets go back to the Wii days" way.

However, if it leads to loads of peripherals, akin to the Wii, if it leads to a huge focus away from what makes this system resonate with the masses and the quality games it has been receiving, then it becomes a problem for all of us.

Move as far away from the Wii style of thinking as humanly possible. You have made your innovation. It worked. STOP.

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49/50 followers - Sep 2

Octane

@YummyHappyPills The announcement is only six hours away, let's wait and see, shall we? It could be something none of us care about, fine. It could be something that's interesting either way, and Nintendo's way of calling it ''for kids'' was just poor wording. Or it's the Switch apocalypse, doom and gloom confirmed, but I doubt it's the latter

Octane

Knuckles-Fajita

@Octane Well as I said one or two things wont be a big deal.

Its when they got hot and heavy on this angle like they did with the Wii that my terror will be realised! XD

At the same time, it could be cool.

Their wording of "For kids at heart" makes me think its 4K or VR though

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49/50 followers - Sep 2

Octane

@YummyHappyPills Maybe! Saw some joke posts, like being able to watch the Cat Mario Show on your Switch, but this is Nintendo. I'm lowering my expectations beyond that what is possible.

I'm not entirely sure about VR on the Switch though. I think it would be neat if the Switch 2 (which we're never getting, because this is Nintendo), would be built with VR in mind. Just strap the device to your face and you're done! VR! I just don't think 720p (or sub-60fps) is going to be a good VR experience.

Octane

Knuckles-Fajita

@Octane It wont be a good experience but its possible.

Ultimately itll be some gimmicky add-on.

And hey, nice to see you subscribe to my philosophy of "If you set expectations so low, youll either be satisfied in knowing the failure was coming, or pleasantly surprised. Win-win".

And yeah we wont get Switch 2. That's not their thing. Itll have something shoehorned in to make it undesirable.

Of course they could also just do something else with the hybrid idea and add more into the controllers and innovate that way.

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49/50 followers - Sep 2

Ralizah

Switch 2 might not be called "Switch 2," but for all intents and purposes, it'll be Switch 2. I really don't think Nintendo will stray from the hybrid thing with their next machine.

Ralizah

PSN: Ralizah

Tasuki

So I don't know if it's a good thing or what but I went and got myself hooked on Assassin's Creed Origins and while I am enjoying it on PS4 I can't help but wish it was on the Switch. I don't know why but since starting Skyrim on Switch, I feel that these big open world games like ACO is better suited on the Switch at least for me. Especially in portable mobile when the main TV is in use.

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Knuckles-Fajita

@Tasuki Oh dear, you've been converted.

I don't see that game ever running on the system. DOOM is one thing, this is another entirely.

This is when the inherent limitations of mobile hardware (And battery technology sadly) limit what the system with an amazing idea can do.

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49/50 followers - Sep 2

Tasuki

@YummyHappyPills Nah I haven't been converted, it's just that I find playing these big open world games easier in portable mode then on the TV, mainly cause I don't feel guilty of hogging the tv.

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BAMozzy

@Tasuki I guess that really depends on individuals and what games they prefer to play on the go. Personally I think the big open world games are better suited to where you game most and for more 'prolonged' periods of time. Games that may have slow progress are better suited to longer play sessions compared to games that may have more quicker progress better suited to shorter sessions. I wouldn't want to spend several minutes having a discussion with an NPC, then relatively long travelling to an area then have to switch off because my bus journey is over. In that time I could have played a level or two and made more 'progress'. I don't like rushing big open world games either and can spend an hour or more getting from A to B because I do a bit of hunting or investigate some area in case they contain some loot.

I do think Assassins Creed Origins benefits a lot from playing on a big screen - seeing all those details they have put in, the size and draw distance of the world also has much more of an impact too. Standing at the top of a building and looking out over the city, seeing the Pyramids a way off in the distance etc looks much more impressive on a big screen. I know you can connect the Switch up but I would still prefer to play on other consoles - especially the Pro/X on a 4k HDR screen

Like I said, that's my preference and I don't exactly have to 'share' my TV or game on the Go so the fact that I can sit and game for 12hrs+ a day if I wanted and in 4k HDR, may well be more influential on my preference where as you may find gaming on Switch gives you much more time to sit and get most from these big open world games because you don't get the opportunity to get so deep in to games on the other console(s) due to limitations on TV access. I know if I had to keep stop/starting these because others wanted to watch TV, I too may prefer the Switch where I don't have to keep stopping for others.

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Knuckles-Fajita

@Tasuki @BAMozzy This has actually been my rationale for never playing Skyrim.

Can I sit down and commit an hour or two to it? Hell naw.

Edited on by Knuckles-Fajita

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Tasuki

@BAMozzy @YummyHappyPills Exactly that has been my problem with long games especially having a kid, which is why I had a hard time getting into games like Skyrim in the past. Yeah I have other tvs in my house, but who wants to go through the trouble of unhooking a system like a PS4 or Xbox 360 lugging to another room and hooking it up again? I don't. But with the Switch I can just grab the tablet and go to my room.

@BAMozzy while I do understand your point for being on a bus which I agree with and also the graphical power of a PS4 or Xbox One compared to Switch but when sharing a TV means having to give up playing or stopping to play the game, I rather take the hit to graphics then not being able to play it.

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themcnoisy

@Tasuki @YummyHappyPills @BAMozzy Taking Persona 4 Golden on the Vita aided massively in keeping my attention. I could play for 10 minutes before travelling to work (which is usually dead time) few battles on my lunch break, blast through the main story when my daughter had a nap (I never throw a console on as you never know when she will wake up) play the game whilst watching match of the day etc etc.

Its really hard to go back to a console once you have been given that much freedom in when to play.

Switch is very much that, liberating. The complete opposite of psvr, which I have found to be extremely difficult to make time for.

Of course playing on the main TV is preferred but the mobility does help.

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