@mookysam One Piece Pirate Warriors 3 is a great Musuo game. My favourite out of them all. I would say thats the best followed bu Gundam warriors 3. I didnt enjoy DQ heroes at all though.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@KratosMD Thanks for the reply. Yeah, Hyrule Warriors main appeal was that it was a Zelda spin-off, I probably wouldn't have got it otherwise. So the celebration of the franchise is a big element I guess. Now I realise I enjoy the the style of gameplay though I probably will pick Fire Emblem Warriors up at some point if I can find it cheaply enough.
@themcnoisy I've had my eye on One Piece Pirate Warriors 3 for a while. Will probably get it at some point too for the PS4.
Even more horrifying (Or good, depending on what side of the corporate wall you fall on):
Super Mario Odyssey hit 9.07m units
Star Wars Battlefront 2 SHIPPED just under 7m, EA calls that a disappointment.
EA has been stung. That's a good thing. It wont deter them, they already mentioned MTAs coming back, but if one thing, it proves proper budgeting and just making a good game with a license, is better than butchering it.
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@Octane@Slasher I'm not saying it's a bad thing, except I lost a bet. It's just a lot more than I expected under the market circumstances. I was being very conservative, at most I would have said just shy of the Wii U, not trouncing it already.
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@Kidfried This is basically giving the option for 1080p at 30fps, a resolution based mode, or lower resolution for 60fps, a performance based mode.
Note how games are offering this on Switch. There are games that do this too on PlayStation and Xbox, but only if you have a Pro or X. These options should be on all models, not just the upgrades.
Namely if a game on PS4 runs at say 900p-30fps/60fps, give an option for higher resolution with lower performance, and vice versa, like they do on Pro and X, just without locking it behind an entirely separate SKU.
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@YummyHappyPills It's down to the developer to include those modes.
Nioh on PS4 has an action mode (720p/60fps) or a cinematic mode (1080p/30fps). The Pro has a variable movie mode as well.
Obviously on Switch they have to include those modes do to its hybrid nature. Not the case with home consoles unfortunately, as it's easier to sell a game on graphics than gameplay. So most don't bother, but they are there.
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Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
@Fight_Teza_Fight They don't have to include these modes due to being a hybrid.
This isn't them altering the fidelity based on docked/undocked, this is them giving you better graphics when docked for a lower FPS, or 900p graphics when docked for 60fps.
Similar to what FE Warriors does: When docked you can do 1080p30, or 720p60.
As I said, this isn't the same feature as docking/undocking, this is giving the players choices of the visuals/performance they want, with two options for both docked and undocked.
On a home console they probably should include this, by the way.
I don't get where you got that these options are Switch mandatory btw. Like...at all. This is clearly not the same process as docking/undocking, rather toggles akin to what Nioh does as you said.
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For me it lost its edge when lootboxes started taking over the gear drops. It didnt have lootboxes for ages after release on ps4 and was a better game as the aesthetic extras just flowed at the end of every few games. I should still have a gold nugget which is one of the most expensive items (worth 20 keys in the new economy I believe) but its all nonesense. It was actually the game which made me hate lootboxes and its probably my favourite game this generation which has actually gotten worse with every update since the lootboxes.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@YummyHappyPills Simply pointing out the fact that performance modes are not system exclusive features & are available on other 'base' model consoles .
Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
As it stands thougha majority are locked behind the "Pro patches", even something as simpleas lower resolution higher FPS.
One thing I do wonder though, and I see no issue with it to be fair, is if you can play online in 30fps mode. Yes it would be a disadvantag, though its self imposed.
Also nice to see such levels of performancefrom an engine that isnt even supported by the system nor the engine creator anymore
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
@YummyHappyPills But Rocket League is 60fps on any version of the game on PS4, so that's a strange point to raise. Like @Fight_Teza_Fight says, it's down to the dev.
And it's pretty easy why these features aren't added to most games (even only a few games on PS4 give you this option). PC games, with all their customization, get slack all the time for optimization. It costs a lot of money to optimize, let alone for different settings.
I'd rather they invest in great content than different optimizations. And yes, Psyonix is able to do this because they're still making money on these games, thanks to microtransactions.
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