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Topic: Gaming's pet peeves

Posts 61 to 80 of 233

Rudy_Manchego

@Ralizah Yeah I get that - I'll happily have a moan about something I don't like in the gaming industry and will have a debate with people that have different views in forums because, in my mind, its part of the hobby. However, at the end of it, I'll happily walk away and go play a game. I think No Man's Sky, at launch, was really false advertising and I posted a few forum messages here and there stating though but what I mainly did was not buy the game when it was in a state where I knew I wouldn't like it. I didn't care if people did buy it or enjoy it. totally their right. Conversly, when I felt it had something to offer at a price I liked, I did buy the game. Because it is a game and that's all.

Anyone who doxxes or swats or whatever it is online just flabbergasts me.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

Ralizah

@Rudy_Manchego Oh sure, I'll voice my opinions as well, but I have no interest in dwelling on something that upsets me or attacking other people who feel differently.

I also find it interesting how personally some people take this whole business when a dev doesn't immediately start pandering to their pet multinational corp.

A good example is the reaction some Nintendo fans have had to A Hat in Time being ported to the Switch. Or the reaction of some PS4 fans to Rise of the Tomb Raider's port to the PS4.

I mean, I have my preferred platform, and I'll wait to buy games until they come to it, for the most part, but I'm not going to sit around obsessing about it, and I'll be happy when they do eventually come. Holding some petty grudge against a company because they were initially unwilling to support your preferred platform is insane.

Edited on by Ralizah

Playing depressing games alone in my cold, dark room <3

PSN: Ralizah

JohnnyShoulder

@Ralizah @Rudy_Manchego I just don't get the mentality of some people who just go out of their way to attack someone. When you hear of developers or people who work in the industry receiving death threats for something like delaying a game (or reporting a game being delayed), it just baffles me.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

AdamantiumClaws

RogerRoger wrote:

Okay, we were also asked about story beats that annoy us, and so I'm gonna list mine below. I've covered them up in case folks haven't played particular games yet and wanna remain spoiler-free, so please keep that in mind if you're replying and / or discussing specific points.

This one relates to Uncharted 3: Drake's Deception and Mass Effect 3, and it's regarding the boss battles that never were. I've seen a few other games do this, but these are the primary examples I can think of. Katherine Marlowe and The Illusive Man are two of gaming's greatest villains, chilling and sinister and all that excellent stuff, and yet they go out with a whimper rather than a bang. The whole point of villains in gaming is that you get to control their eventual defeat. It's cathartic and so incredibly fun. Now, okay, in Marlow's case I appreciate how it might've been difficult to think of an effective way to fight a pensioner in a boss battle, but perhaps some kind of sword fight or something involving a skill Nate doesn't have might've been workable. Instead, she falls in a sand pit during a thirty-second cutscene. As for The Illusive Man, I know a boss fight was planned and cut for budget / scheduling reasons, and they did the best they could (surprisingly, I actually quite like the ending to Mass Effect 3 overall) but it's still a little unsatisfying. At least I got to stab Kai Leng in slow-motion.

This one primarily relates to Batman: Arkham City and it's about hallucination sequences in games. As a general rule, I hate them. I was genuinely surprised that I liked the incredibly-crafted Scarecrow fear toxin sequences in Batman: Arkham Asylum and the Joker's presence in Batman: Arkham Knight (perhaps the only examples I do like) but where Arkham City falls down is the whole League of Shadows trial nonsense. In an effort to outdo the popular Scarecrow sequences in the previous game, Batman must leap around a surrealist Salvador DalĂ­ painting and fight a giant sand sculpture; it was a stretch too far for a series trading on a more gritty, perhaps more realistic interpretation of the bat-franchise (awesome music, though). Luckily, I haven't played many games where drugs or other substances cause such trippy nonsense but, if I inadvertantly do, it usually knocks one or two points off my personal score. I like to keep a clear head, thanks, and that goes for when I'm in the digital world as well.

Finally, this one is a general point about games which profess to provide dialogue or action choices, but I'll cite a few specific examples, from Mass Effect Andromeda and Alpha Protocol in particular. Don't you hate it when you can see a very clear, obvious choice that the writers haven't included? Maybe it's because it'd break the game or story flow, or maybe they genuinely didn't see it, I don't know. All I know is that, more than once, I've been faced with a choice between two or three options and I've just screamed at my television, because none of them are what I'd personally do. With regards Alpha Protocol (a game with an incredible amount of choice, it must be said) there were moments where simple kindness and helpfulness led to, er... encounters of a personal nature, which I simply didn't want to engage in. I felt like some of the dialogue lacked context, or I'd press "Sure, I'd love to help!" and it came out as "Sure, I'd love to help... how about over dinner?" with little or no middle-ground to go back to.

The specific one that annoyed me in Mass Effect Andromeda was the evacuation and / or destruction of the Kett facility on Voeld. It's a nasty place full of experimentation and genocide, and you're given the choice to evacuate the innocent Angara being held there (but leave the facility intact) or immediately destroy the facility (killing all the Angara within it). Excuse me... what?! Why can't we evacuate the Angara, then destroy the facility? If not right away, then later, perhaps? It's forced drama, of course, because one of your crew is Angara and will most certainly have an opinion about your choice, but it's the most ridiculous binary choice I've ever encountered in a game. The choice mechanic caused bad writing. One element of the game forced the hand of another, and it annoyed me no end (because I was genuinely enjoying Andromeda up until that point).

COMPLETELY AGREE on Marlowe. We got robbed a fight there. There was even an arena and everything, WTF. And I wanted to see what was in that container/what it could do! Ugh, I hate Uncharted 3. Huge blunder for the franchise.

Even the rocks do not recall.

AdamantiumClaws

FullbringIchigo wrote:

@Rudy_Manchego to be fair that's not just in gaming, look at fanbases for various TV shows or films and the can be even worse, Star Wars comes to mind with the amount of hate being thrown around there, say you like the Prequels and the Original Trilogy fanboys jump on you, say you don't and the Prequel fanboys jump on you say you like the sequels and they both jump on you

it's a primal tribal behaviour you join a group and it becomes your tribe and you defend it from anything that's different or a potential threat, like most football supporters actually

Star Wars fandom can be downright toxic, I avoid it most of the time despite being a fan. Marvel fandom can also be quite toxic.

Even the rocks do not recall.

RogerRoger

Ralizah wrote:

I mean, I have my preferred platform, and I'll wait to buy games until they come to it, for the most part, but I'm not going to sit around obsessing about it, and I'll be happy when they do eventually come. Holding some petty grudge against a company because they were initially unwilling to support your preferred platform is insane.

Quoted for truth. With this, and the general discussion including @Rudy_Manchego and @Fullbringlchigo and @JohnnyShoulder about tribalism and extreme reactions to our chosen hobby, I completely agree. There's being passionate and caring about something, and then there's just plain wrong on a human level. It's a tragedy that examples of the latter have become the norm in online culture, particularly gaming.

@AdamantiumClaws Well, despite my issues with Marlowe's finale (or lack thereof) Uncharted 3 is still my favourite, so it's awesome that we have some common ground, at least!

PSN ID: GDS_2421
Making It So Since 1987

DerMeister

@Rudy_Manchego THIS. Oh my gawd I can't stand fanboyism. It actively ruins the hobby and I feel embarrassed whenever I see it on here. There are zero problems with having a preferred system or company if you care about that, but it can't be hard to not be obnoxious about it, no?

I especially hate it when, no matter how respectfully you word your opinions, you still get branded a troll or attacked or whatever just for having a different opinion. I got laughed at on PSN once because I said The Last of Us wasn't perfect. I've also seen plenty of Game Informer's where the letters section has someone complaining about the review score of whatever game. C'mon son.

This also goes into why I hate the console wars. Why do we have "teams"? We should want the hobby to succeed instead of wanting one company to "win". It's pointless to me.

Edited on by DerMeister

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

Ralizah

@JohnnyShoulder I have often wondered about what it must be like to be one of these thousands of people who regularly issue death threats to people in the industry. Like... why? What's that going to accomplish? How twisted must your priorities be to issue threats because something you're looking forward to was changed or delayed?

Playing depressing games alone in my cold, dark room <3

PSN: Ralizah

Rudy_Manchego

@Ralizah Yep - I also don't get the people who trash the platform they profess to love or care about. Such as Nintendo haven't released a first party game I want this quarter, how very dare they.

@JohnnyShoulder I guess it must be a power or esteem thing. I wouldn't actually do that to someone who had actually wronged me, let alone a dev or someone online who I didn't know who I might possibly disagree on something inconsequential.

@AdamantiumClaws Star Wars is crazy toxic. I really didn't like The Last Jedi but some did and I get that. I can debate it but I am not going to kickstart a remake or something dopey because its a movie and its just my opinion.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

mookysam

Fanboys drive me up the wall so I tend to ignore it as much as I can and stay away from websites that I know to be infested with those goons. If people want to waste time having ridiculous arguments instead of actually playing games then more fool them. We all moan from time to time; it's normal, and if we don't like or are unhappy with something it's natural to want to express that. What I don't understand is how far some actually take it.

@Ralizah Yeah, I totally understand the whole "you're not angry enough at X game" as though I should somehow be outraged on their level. If someone doesn't like a game, that's fine, but by the same token isn't it fine for me to like it? I dislike the hive mentality of it.

@Rudy_Manchego Nintendo did it to attack you personally. I would be angry if I were you. No, outraged. You should boycott them! That would show 'em.

Edited on by mookysam

Thank you NHS

PSN: mookysam

JohnnyShoulder

@Ralizah Yeah exactly. I just don't understand the thinking behind or what they are hoping to achieve.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

There is no longer a good time to release a game. There are only less s**t times to release a game

PSN: JohnnyShoulder

Th3solution

🤔 Hmmm, all this talk of tribes ... I just realized while playing Horizon Zero Dawn that it’s a metaphor of the console wars. The Nora tribe are the PlayStation fans, the Carja are Nintendo, the Oseram are the PC crowd, and the Banuk are the Xbox gamers.

The early bird gets the worm, but the second mouse gets the cheese.

Rudy_Manchego

@Th3solution Ha ha good point - I'd probably put the Banuk as Nintendo owners, a strange but proud tribe, small in number but ferocious in trolling.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

Rudy_Manchego

@DerMeister Yep - as said, who cares if someone disagrees with you. I think TLOU is a masterpiece, you don't. Guess what, I don't care, you gave it a try and you can't say fairer than that.

@mookysam I know - I personally blame Nintendo for not creating all the games I like. They know full well that I buy Nintendo for Metroid games and they did not, I repeat NOT, release Metroid Prime 4 on my birthday as requested.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

PSN: Rudy_Manchego | Twitter:

Kidfried

I see that kind of corporate tribalism everywhere nowadays. People worry about Adidas vs. Nike, whether Drake or Minaj has the top spot in the charts and et cetera or if DC movies or Marvel are selling better.

People get so worked up over charts and awards, that you'd be forgiven for thinking these people have stock in these corporations, but they don't.

It's strange to me when people feel more connected to a brand than actual persons.

It is something that's been on my mind recently, moreso even than during the big console wars of yesteryear. Also, I find it personally hard to escape from myself as well. When someone starts to talk dirt about the PlayStation brand, I really shouldn't care, because whatever, but I understand how these things work: I use the device every day, so it's hard not to identify myself with it, even if it is a lifeless object.

Kidfried

KALofKRYPTON

@Kidfried I must admit, I too feel quite 'connected' with Miss Minaj...

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

RogerRoger

Kidfried wrote:

It's strange to me when people feel more connected to a brand than actual persons.

Quoted for being the chilling, unfortunate truth.

I often think about such things a lot, and wonder where humanity would be if it got away from this stat-tracking, chart-watching competitive BS that so dominates all areas of modern life. It's understandable in things where competition is rather the point (cheer for your sports team, for example) but for art and leisure activities, why must there be a layer of pressure, stress and tribalism? Isn't the whole point of leisure to relax, and the whole point of art to be subjective? Or did I miss the "everybody must fight everything all the time" memo?

Then again, we live in the age of the YouTube drama video, where conflict bred for conflict's sake is popular enough to sustain itself. I wonder where all that nonsense will lead this planet.

PSN ID: GDS_2421
Making It So Since 1987

RogerRoger

I've got an altogether less-serious peeve; if you're an open-world game and you wanna put races across parts of your map, clear the gosh-darn streets of traffic, will you?!

Countless times in Mafia III, I was ahead in a street race only for some NPC idiot to drive through one of the large, view-obstructing flashy arrows thrown up purely for my benefit and blindside me. Even without the arrows giving me zero chance to react, however, I know some may argue that it makes simulated street racing more realistic, but I've encountered this in other open-world games before and it's annoying because it turns a test of skill into an exercise in repetitive lucky timing (because you bet the next time you try and take that corner, there won't be a car waiting at the lights, but rather approaching the lights, a few meters further back in exactly the place you're aiming for).

Rage. So much rage.

PSN ID: GDS_2421
Making It So Since 1987

Jaz007

I hate it when the music changes when you go into a menu. You’re getting into and then it just takes you with different music. Also hate when the music changes when cops start chasing you in a racing game.
I think it’s dumb that you have to cut parts off of a monster when you’re fighting it to get certain parts of it. The tail is sill there when I kill it, just easier in theory to cut off. It’s a pointless grind mechanic and collecting what you want from the tail without killing it because it’s tough to kill or because it’s helpful in fighting should be incentive enough, anything else is pointless filler and bad game design no matter how good the rest of the game is.

Jaz007

Kidfried

Dang any game without a decent save/load system to death. Latest offender: 2064.

I'm fine with manual saving, but please don't make stupid systems. 2064's saving system is beyond stupid, it's like it has been specifically designed so that at one point the player will mess up.

Come on, it's not the 90's anymore. Really inexcusable.

Kidfried

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