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Topic: Danganronpa

Posts 41 to 58 of 58

Th3solution

@KratosMD Yeah, such humor and drama, melded together. The trials do evolve too and become more challenging, throwing new mechanics at you each time.
You definitely start to get attached to certain characters too, while others start to get on your nerves, which is exactly what they are trying to accomplish. I really got attached to Sayaka quickly in the first chapter and then to find out she was setting me up just crushed me! But each chapter has its share of surprises, which is awesome
Glad you're enjoying it. It's probably under appreciated in general, outside of the core fanbase. I've still gotta play #2, which I hope to do soon. Many fans like it even better.

"I am having amnesia, dementia, and deja vu, all at the same time. I think I've forgotten this before . . ."

KratosMD

@Th3solution I think the idea regarding Sayaka was that the writers wanted you to immediately feel happiness in the beginning of the game to a character that really relied upon you and you swore to her that you would protect her, but all of that would instantly come crumbling down as you'd feel the game's first moment of despair. They pretty much baited the player into liking her. I mean, out of all the 14 people, who would the majority choose to invest themselves with in the beginning of the game? Obviously Sayaka and it worked. I thought that was a brilliant thing to do, as it would get you engrossed in the game right from the beginning.

KratosMD

Ralizah

@KratosMD And the early trials in the first game are incredibly basic compared to later trials and pretty much all of the trials in DR2! I also hear V3 has some amazing trials, so I'm excited about that.

@Th3solution DR2 is the best game in the series. Play it ASAP.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

By the way, I seriously love how well-written the script of this game is. Not only is it believable, there are
also educational tidbits that are said. The most noteworthy ones that I've come across are "Survival is not about being strong or smart, it's about adaptability", then game theory and the prisoner's dilemma and finally "Don't judge others by your own standards". While most people would not care much for these details, I actually appreciate the writers for including them. It makes the game more "lifelike" so to speak.

Probably a silly thing to bring up as I'm sure there have been lots of games that have done this, but I don't know, these tidbits just stuck with me as I've encountered them before in my life and being reminded by them in a video game makes me appreciate them more.

KratosMD

KratosMD

@Ralizah Oh really? Well I'm definitely going to pick up V3 as it launches since these games are just wonderful. And I really need more games to play on my Vita!

KratosMD

Th3solution

@KratosMD Yes I love it when games teach life lessons or have nuggets of wisdom, whether overtly or covertly weaved into them. Many games do have a "moral to the story" but often it is shallow or patronizing. To have content that makes a gamer think about life and come away with some pearls of truth or that makes the gamer second guess their initial thoughts and feelings ... that's what makes video gaming a true bona fide art form. I don't want games to preach to me, but if they give me ethical dilemmas, or choice and consequence scenarios that make me think, then I am more likely to remember it.
Yeah, sure, sometimes I want to just blow stuff up for the sake of doing it, but usually I want to come away with a memorable experience. And that's what I got out of Danganronpa.

"I am having amnesia, dementia, and deja vu, all at the same time. I think I've forgotten this before . . ."

KratosMD

@Th3solution I wholeheartedly agree. And it seems that I've encountered lot of these kinds of games on the Vita, coincidently. Persona 4 Golden and the Trails of Cold Steel games really teach you a lot about life, about general knowledge and more and I absolutely love them. The same can be said here with Danganronpa and that's why I'm absolutely loving it. I've said this before, but games that can really go beyond what a "regular" game is supposed to be by really tapping into your heart and your mind are what I consider the best games ever created. I constantly think back to when I played them and they will forever be rooted within me, as it's happening right now with Danganronpa. You truly got to cherish these games, because there's not a lot of them.

KratosMD

Th3solution

@KratosMD Yes! Persona 4 Golden is the jam! Taught me a lot about social structure, finding your inner self, and making the most of life and the time you have, as well as other things. So many life lessons.
You make me want to try Trails of Cold Steel. I don't know much about it, honestly. I keep seeing it pop up though.
And this thread is pumping me up to play Danganronpa 2!

Edited on by Th3solution

"I am having amnesia, dementia, and deja vu, all at the same time. I think I've forgotten this before . . ."

KratosMD

@Th3solution They're basically turn-based RPGs with some tactical elements and with very long stories to tell (basically the same structure as the Persona games). You go around the world doing missions, learning more about the game's universe and spending time with your friends just like in Persona. The main appeal of the Cold Steel games is basically the comprehensive world-building that they have going. It's so intricate and elaborate that you will get sucked in immediately and there's really not many games that are on this scale of world-building like the Cold Steel games. Also, they teach you things such as the importance of neutrality in a political world which I thought is a very interesting point. I'd highly recommend checking them out eventually as they are definitely games that one should not miss out on if you're into JRPGs.

Also, I finished chapter 3 of Danganronpa last night and I'm fairly deep into chapter 4 now. It feels so weird now with so many characters gone. The game really knows how to keep the player on their toes at all times, though. Even after losing so many friends, I just want to keep playing and see how the story is going to end.

I'm very intrigued at how the story will proceed in the second game as well, so I will probably have to play the second one immediately after just because these games are so addicting!

KratosMD

Ralizah

@KratosMD Are the Cold Steel games any better than Trails in the Sky? I played the first Trails game and... it wasn't bad (and definitely has detailed world building and character writing), but it was an incredibly unsatisfying experience. A huge tease from beginning to end with a massive amount of build-up that never really seemed to go anywhere. Very underwhelming. It has made me uncertain about even trying Cold Steel, because most of the people I know who love Cold Steel also love Trails, and while I don't necessarily regret my time with Trails, I'm not interested in playing something that slow again anytime soon.

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah I haven't played Sky, but what I can say is that while Cold Steel 1 is literally there to prepare you for the second game (as it's basically one half of the complete story). The school setting, the characters, the Persona-esque activities you have with them, the mysterious plot that is going on behind the scenes and the politics of the game are what kept me coming back to it. It's basically a game where you can lose yourself into for hours upon hours (just like Danganronpa).

Just to be clear, there is a build-up but I can assure you that it actually will lead somewhere (trying to avoid spoiling as much as possible). You WILL feel strong emotions at the end of the game and that will lead you to instantly want to play the second one which will open up a whole new world for you. I thought when I was done with the first game that it couldn't get any better than this, but the second one topped it almost immediately as it introduced you to the meat of this story arc.

And remember, the Cold Steel games are set in Erebonia, which is the country that is portrayed as the 'bad guys' in the other games (if I'm not mistaken) and as the huge military power of the continent. So expect to see a lot of interesting going on thanks to the setting.

Don't know what more to tell you. If I had played the Sky games maybe I would've been able to provide a better picture for you but in all honesty, those games aren't really that appealing to me, mostly because of their aesthetics. I prefer the 3D world of Cold Steel more than the top-down view of Sky, as it provides a better scope for the universe that it wants to display.

Maybe you can deduce from this information if the games are anything for you, but I don't know. It would certainly be highly unlikely that if you disliked Sky that you would like Cold Steel, but maybe the story of Cold Steel will intrigue you more.

KratosMD

Ralizah

KratosMD wrote:

@Ralizah I haven't played Sky, but what I can say is that while Cold Steel 1 is literally there to prepare you for the second game (as it's basically one half of the complete story).

Yeah, that sounds EXACTLY like Trails 1. Treating an entire 60 hour JRPG as nothing but build-up for another 60 hour JRPG is unacceptable to me. I guess I'll be giving Cold Steel a pass.

Thanks for the feedback!

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

So I just finished the first Danganronpa and it was a masterpiece. As I said before, I'm really a sucker for these types of games so naturally I loved everything about this game. The fluid story made the game feel coherent, instead of broken up into distinctive cases that feel separate from the overall story (like in Ace Attorney). The story in itself was absolutely engrossing until the very end and while I'm sad I got spoiled hard in the beginning, it really didn't diminish the liking I had of the game throughout my playthrough of it. The investigation parts were all simple and quick, just the way you'd want them to be (instead of spending hours upon hours looking for clues and feeling bored as hell). The murders were all unique and while they were easy to figure out in the beginning of the game, they did get more complex halfway through (and even throwing me off the trail multiple times by having the game deliberately misguide me towards believing other people had done it, which was a brilliant way to confuse the player if they thought they had it figured out all along). The ending was kind of open-ended but I didn't mind it that much, as I'm guessing the 'true' conclusion will be delivered at the end of this story arc (after playing D2 and watching D3). So all in all, an excellent game and I would go as far as to say that this has become my favourite visual novel series of all time because it simply does so many things better than Ace Attorney, but maybe it'd be too early for me to say it now.

Also, I'm not going to even bother with school mode. I thought it literally was a mode where you'd only have an unlimited amount of free time to spend with your mates but it had to include a bunch of BS elements just to 'spice' things up, so I'm not even going to bother with it. I'll just move on to the second game instead and enjoy more of the things I like about this series.

Edited on by KratosMD

KratosMD

Ralizah

@KratosMD I mean, the resource-management stuff in school mode isn't terribly bothersome, but if you don't care about filling out all of the report cards, then it's not really a necessity. Which means you can also ignore Island Mode and that Monomi arcade game (which is RNG hell anyway if you're going for the trophies) in Danganronpa 2.

Glad to hear you enjoyed it. Be sure to let us know what you think of the sequel, which is, far and away, my favorite game on the Vita!

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah Well one thing I can already say about the game is that I'm not digging the whole Friday the 13th (NES) style of navigation compared to the prequel's first-person navigation. It feels clunky and unintuitive as the map is in multiple dimensions but I have no freaking clue how to interpret it. I'll just have to learn as I go, but I'm really going to miss the first-person view.

What I do like is, as always, the great cast of characters and a lot of them remind me of the previous cast. Gotta love how they 'brought' back Byakuya as an obese version of him, lol. Now he's no longer the 'perfect' person anymore, hehe.

KratosMD

Ralizah

@KratosMD I like the streamlined navigation in DR2, although it does take some time to get used to. Was never a fan of Trigger Happy Havoc's featureless, early-90s PC game hallways, though.

And yeah, fat Togami is hilarious.

The formula is mostly the same as the first game, although you'll also notice some changes when you get to the trials.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah I'm just wondering, are there five hidden Monokumas on each island? I know that Hajime has five rows of stair shelves in his cottage, where you can place five (?) Monokumas on each row. Are there any easy ways to find these Monokumas? I've only found three so far (still on chapter 1) so I'm guessing that I'm missing two more Monokumas somewhere. Is there possibly one in each major area?

Edited on by KratosMD

KratosMD

Ralizah

@KratosMD Five in every chapter. Some of them can be difficult to locate.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

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