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Topic: Danganronpa

Posts 101 to 120 of 120

belmont

@KratosMD

HUGE SPOILERS
I agree in the first case. It was interesting and the way the main character changed, remained me somewhat of MGS2. In the end of the day I thought cool that the MC was female but the junior Sherclock Holmes was good written and interesting as a character. I didn't like the second case. I saw from a mile away the identity of the killer so that did not help. I agree with you on the third case. The fourth one was boring at the start all this virtual stuff had wayyyy slow pace but in the end it was cool. Now the fifth one was good but I though obvious who character was sacrificed. Overall the final case was good, the connection to the first case was clever but up to this point the identity of the mastermind was way obvious if you remember the whole bathroom thing from the first case. As for the "breaking of the fourth wall" twist in the end I liked it but I wanted something more, felt that we have seen this ending a lot in videogames and movies. I did not get the same feeling from the previous games. Overall I liked both the ending and the game as a whole very much with the exception of the second case. It is a great game but (excluding the girls spinoff) I liked 1 and 2 a little more.

Edited on by belmont

belmont

KratosMD

@belmont Have we seen endings like this before in other games? I can't remember one on the top of my head, in all honesty. I thought the ending was special because of that, since you can't really do that in video games that take themselves seriously (a.k.a the majority of video games today). Danganronpa was basically one game that was able to do this successfully and it worked, at least for me. I've never been so amazed in a video game for such a long period of time, it was so cool.

Also, how were you able to figure out that the mastermind was Tsumugi before case 6 just because she went to the bathroom? You didn't find out about the secret entrance to the mastermind's room until the final case. So unless you already had knowledge of there being secret entrance throughout the entire game, I can't see how anyone would figure that out, especially since it was proven that her going to the bathroom was unrelated to the first crime. I mean, sure it was suspicious that she went there right when Rantaro was killed, but you had no basis for your assumption at that point. How did she get there? How did she commit the crime? Why wasn't she on the cameras? Etc. All these things were addressed in the last case when the possibility of her being the murderer was brought up, but before that you had no knowledge of this.

Edited on by KratosMD

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

belmont

@KratosMD
DANGANRONPA MAJOR SPOILERS

Sorry for not being clear. I meant that I guessed the Mastermind after the discovery of the secret path but this was before the start of the trial. I guess if I didn't remember that Tsumugi went to the bathroom during the case 1 murder I wouldn't guess it. Even though after the victim of the case 5 become clear by process of elemination Tsumugi seemed to me as the Mastermind. This is the only Danganronpa game that I guessed the Mastermind before the start of the final trial. Another problem I had with the ending is that rendered the previous games mostly emotionless, almost non canon. A real killer game designed by a crazy Mastermind is way more emotionfull than a big brother killer show even if the killing in the show is real. It is not that I didn't like the ending the endings of 1 and 2 were better. I liked that the ending of 1 was left to the players interpretation although they made a canon in 2 and in the Girls game. I really liked the way the 2nd game ended, how it was connected to the first one and how in the end most of the cast are saved from death. I would like a new cast of characters and a total new story in the next Danganronpa.

Phantasy Star and Metal Gear spoilers
Breaking the fourth wall is not common in videogames but is an idea that is around generally. From the top of my head I remember the end of Phantasy Star 2 that the events of the game were masterminded somehow from people from "our" earth. The best example I can think is the end of Metal Gear Solid 5 where the main character literaly breaks the wall (a mirror) when you understand that you don't play as Big Boss but as yourself. Surely it was hinted but it was not clear till the end.

Edited on by belmont

belmont

KratosMD

@Reanfan7 Where did you read that? I highly doubt that would be a thing in this game.

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

ReanSchwarzer7

@KratosMD The Danganronpa Wikia. I'm currently testing it to see if it's true and will let you know when I find out, as well as posting a few admittedly blurry screenshots from my phone as confirmation if it ends up being true! So keep an eye out for my update!

Owner of http://www.WiiWareWave.com

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Developer's Interviews: 41

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belmont

@Reanfan7 @KratosMD Please keep us posted. I will also check online to see. I doubt it can happen but it would be WAY cool if it is true.

belmont

jim_bob_89

Danganronpa 1-2 Reload is an absolute classic that is so massively overlooked. Ultra Despair Girls is a hit an miss. And V3 Killing Harmony is a great one but not as memorable as the 1st 2 games. I truly hope NIS & Spike Chunsoft have more to offer in the wild world of one of the best game series to launch on PS4 in 2017 in my opinion!!!

jim_bob_89

Ralizah

@Reanfan7 @KratosMD

http://www.siliconera.com/2017/11/16/spike-chunsoft-hiring-da...

Developer Spike Chunsoft, known for the killing trial series Danganronpa, have put out a job opening advertisement for modeling and texture creation for the series.

"The applicant will need to work with PlayStation 4, and PlayStation Vita, among other platforms. They will be creating character models and textures for an action game, using Maya, Zbrush and Photoshop. The applicant is required to have experience with 3D modeling software, in character modeling, have a sense of curiosity, and want to create interesting games.

Having experience in making games, having an interest in action games, and wanting to make your own game in the future are advantages. People who like to work with others to complete a project, who like interesting games, who want to increase their skill and persistence; and people who just want to make a good game for consoles even if they only experience in mobile game development, are more likely to be considered for the position."

Previously, Spike Chunsoft developed Danganronpa Another Episode: Ultra Despair Girls, which also utilized 3D models for the first time in the series.

Sounds like they're making another spinoff like UDG.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah Well there is an easter egg (as I've mentioned previously) in V3 that hints at a sequel for UDG so this piece of news does seem like it's related to that.

Edited on by KratosMD

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

KratosMD

@Ralizah So I saw you mentioning Danganronpa V3 in your GOTY votes. Did you manage to finally play through it?

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

Ralizah

@KratosMD Early on. Chapter 1. I'm not as initially fond of the characters this go around, but it's good to be playing Danganronpa again!

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah Can't wait to hear your thoughts on chapter 1!

And yeah, the characters didn't feel so unique in the beginning but you'll grow to love them more than in previous games.

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

KratosMD

Amazing article about the favourite PS4 games of the creator of Danganronpa: https://blog.us.playstation.com/2017/12/12/discover-the-creat...

My favourite quote from that is: '[About Persona 5] I’m hoping that people will get bored with this game and want something that‘s more exciting so they play Danganronpa, but they don’t seem to be getting bored of the game, which puts me in a fix.'. Such a hilarious guy, lol.

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

Ralizah

@KratosMD Not done with chapter one yet, but so far:

  • The game seems unusually self-aware this time around, even for Danganronpa. I feel like the game is actively trolling me at times. I might be off the mark, but I feel like V3 is going to have a lot more fun with subverting player expectations and even questioning the player's relationship to the game itself than previous DR games did. It'll be interesting to see where this goes.
  • This game is really drawn out. Like, in the amount of time I've spent in the chapter, I'd have already been well into chapter 2 in Trigger Happy Havoc. I feel like Danganronpa 2 fleshed out things just enough, whereas, so far, this feels too garrulous, and Trigger Happy Havoc often felt a bit too insubstantial. We'll see how things pan out, though.
  • Not a fan of the mechanic where you trash an environment to gain monocoins.
  • Also not a fan of how the helpful tool for finding new environmental items to interact with has turned into more of a Arkham Asylum-esque "detective mode" that you have to activate and deactivate every time.
  • I feel like the characters were made a bit... too weird this time around. Granted, Danganronpa characters have always been weird, but most of the cast members of previous titles managed to effectively toe the line between eccentricity and normalcy, with characters only slipping off the deep end (Junko, Nagito, etc.) when there was a narrative purpose to it. Too many of these people are just constantly, abrasively weird. Tenko and Miu, in particular, can go jump off a bridge somewhere (although I have the sinking feeling at least one of these two will survive into the late game, because DR loves to kill off its likeable characters and keep the weirdos around). I could see interesting things being done with Angie's zealotry, but she's a bit one-note so far. Gonta's caveman schtick got old as soon as I met him. Himiko and Kokichi are my favorites right now: the former because I adore her profound, complete laziness (something I can actually deeply relate to, unfortunately), and the latter because I find his mischievous antics to be satisfyingly frustrating, and I can't get a bead on how malicious he actually is. The others... haven't made a huge impression yet, but I'd like to learn more about them.
  • Nobody has died yet, but I could see Tsumugi going first. She's kind of normal and inconsequential compared to the rest of the cast, so she seems like prime victim material.
  • The music is as weird and catchy as ever. "Rise and Shine, Ursine!" is officially my second favorite track in the series now, right behind the almighty "Absolute Despair Girl" from DR:AE.
  • I kind of wish the first-person navigation from THH hadn't returned so fully, but at least the environments here are fleshed out and evocative, as opposed to the barren, 90's PC dungeon crawler hallways of the first game.
  • My completionist habits are already starting to show. I've not even gotten into the meat of the first chapter yet, and I've already obtained every unique item from the monomono machine!
  • In general, despite my hundred trivial complaints, it's nice to be playing this series again.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

KratosMD

@Ralizah I absolutely loved reading your thoughts of the game so far. And I'm going to love reading more of them later on as you progress through the game. You've only scratched the surface of what's to come.

Also yeah, this game is much longer than D2. I finished it in roughly 50 hours (about 10 hours more than D2) so you're in for a long treat. It's incredibly long for a VN game for sure (typical ones should be around 30 hours long).

My favourite song from V3 is definitely 'Beautiful Lie'. As soon as it started playing, I knew that it would become my most loved one. My second favourite song is one that you will start hearing in the first trial during a new segment, so I'm not going to spoil it. You're going to know which one I'm referring to immediately as the track stands out among the rest.

And yeah, definitely share your thoughts again after you've finished chapter 1.

Edited on by KratosMD

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

Ralizah

@KratosMD I'm afraid I've had nothing insightful to say about the game yet, but I hope to engage with it more fully as I go on. As always, it's nice to be able to talk with someone who similarly appreciates its unique qualities.

One thing to keep in mind is that I'm absolutely terrible at being able to tell the overall quality of a game from its premise or opening hours. When I first heard about Danganronpa 2, I didn't play it until a year after its release because I thought the original game was a complete enough story in itself and that the sequel would be a retread of the same material with a stupid tropical theme in place of the oppressive corridors of the original. What I found instead was what I consider to be the defining entry in the series, due to its tonal balance that would go on to define the feel of the rest of the series, the memorable characters, the AMAZING music, the vastly more ambitious and thrilling trials, the epic scope that did a wonderful job of expanding on the final hour or so of the original game and its scant worldbuilding, and the violent and post-modern themes that made it feel like a subversive piece of social criticism (the original shared this aspect, of course, but to a more obvious degree; the sequel felt more nuanced in this regard).

Also, I put off playing SOMA for years because I'm not good with spooky-scary games where you run around and hide from stuff. Had I known that it was actually an intelligent work of speculative fiction, I would have played it much sooner.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

Th3solution

@KratosMD Brilliant interview with the creator. What a funny guy! He likes most of the same games I do. I like how he said, in comparing his game to Persona 5 - “But! I think Danganronpa still wins in the number of people dying in the game.” 😂

@Ralizah I really like your well thought out impressions as well. Keep them coming. Also, you need to get back to writing your mini reviews some more of movies on the movie thread also! 😉
I hope to finish UDG over Christmas and start D V3 after that. We’ll see.

Edited on by Th3solution

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

KratosMD

@Ralizah Yeah, that was the same case with me in regards to Dark Souls. People kept saying it was hard as heck so I stayed away from it. After awhile I decided to give it a fair shot and I started to really like it after some time (and Bloodborne as well!). Great games.

And yeah, you're definitely going to feel the same way about V3 as you felt about D2 (at least I hope, lol). I did at least, it was one of the most unique games I've played this year. So, so engaging and thought-provoking!

@Th3solution You really don't need to play UDG before V3 and I can definitely say that V3 has been a better experience than UDG, and it's the best Danganronpa game I've played yet. So if you want to prioritise playing the 'best' games first, then you should just jump into V3 immediately and skip UDG for now. Because you did finish D2, right?

Edited on by KratosMD

'To judge others by your own standard is the height of folly'
'They fail to live because they are always preparing to live' - Alan Watts

Th3solution

@KratosMD yes, i finished and thoroughly enjoyed D2. 😁 I started watching the anime as well to prep for V3. I watched the first episode of future arc, then started the despair arc and rather than go through the confusion of going back and forth I just stayed with despair arc and i think I made it to around episode 7 or 8 before I got side tracked. I definitely want to finish it but just haven’t had the time. I love seeing the back story and how everything fits together. So my plan was to finish the anime too, and do UDG. But I’ll have to see how I feel. Probably I’ll start with UDG and if it doesn’t grab me straight away I’ll go over to V3 if there is not a prerequisite to play UDG. I’ve been saving these all on my Vita for the holidays when I will be away from my PS4. If all goes well I’ll have a significant chunk of time to game on the Vita.

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

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