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Topic: Unpopular Gaming Opinions

Posts 41 to 60 of 854

Tasuki

A few more.

While I think competition is good I feel the Nintendo should leave the console market and become a third party publisher like Sega. They are out of touch with gamers nowadays relying on gimmicks to carry them through.

I believe the Golden age of gaming was the 16bit era and nothing will top that as the best era for gaming.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Ralizah

KratosMD wrote:

  • The original DKC trilogy sucks.

Hmm. Now, I don't think these games suck (I actually quite like DKC2), but I do agree that they can't stand with the best 16-bit platformers and are outclassed in every way, shape, and form by Retro's DKC games.

Ralizah

PSN: Ralizah

roe

KratosMD wrote:

  • The original DKC trilogy sucks.

Wash your mouth out with soap.

roe

KALofKRYPTON

@KratosMD Do you not think that literally rehashing the first game, removing features is a lack of evolution? Especially since in place of what has been removed is a simplified gesture capture mechanic designed to sell a peripheral? That's not evolution. What next then? A Gold & Silver remake to add the extra 100 for the Let's Go crowd?

I say all this not as a player; everyone I know who does love the Pokemon games, will continue to buy, no matter what, including the let's Go games and whatever comes along next year. It's cynical and it's gross and as exploitative of a dedicated fan base as any pay to win loot crate nonsense.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

KALofKRYPTON

@Tasuki Yeah. in a very drunk conversation many years ago - a friend of mine likened the advent of 3D gaming to us all 'becoming navigators' rather than gamers. In a way, I agree.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

FullbringIchigo

hey everybody, discussion is fine but lets stay civil shall we otherwise the thread will get shut down

"I like Star Wars. It was young King Arthur growing up, slaying the evil emperor finally. There's nothing wrong with that kind of entertainment - everything doesn't have to create a philosophy for you - for your whole life. You can also have fun." - Gene Roddenberry

Jaz007

I haven't played the Last of Us (and won't), but as much as I love Naughty Dog and Uncharted, I don't think they're the master storytellers they're made out to be. I think Uncharted games have decent stories and great characters, but I don't think the plots of most of the games are particularly compelling. Uncharted 4 is the best story wise with Nate and his brother, but even still, I don't think the plots ever come together in a way that makes it a page-turner or has a lot of depth to think about. I find most other games with stories are more compelling that Uncharted and think Sucker Punch is much better at telling stories from my experience with their games.

Backkoggery ID: Jaz007

KratosMD

@Ralizah @roe There are just so many things holding those games back from being good platformers. The level design is bad, most levels are literally annoying mazes. Also, you die after one hit (two with another Kong) and along with a life system, it makes me really anxious when playing the game. Moreover, the levels are so zoomed in that it can be hard to see what's ahead. Top that of with only one check point per level and the games are just ridiculous to play. The DKC games that Retro made fixed all these issues and those are so much better than the DKC trilogy. The SNES games have simply not aged well at all.

@KALofKRYPTON You still face off against Pokémon, you still catch them. You still get Exp. points from Wild Pokémon. Battles are still here. Random encounters are replaced with real time encounters. The visuals have been updated, there is a new story, new characters, online multiplayer, new events to do in the overworld, there is local multiplayer where you can play through the story with two players for the first time ever in any mainline Pokémon game. The only thing they have removed is battling Wild Pokémon. Is that aspect enough to call the game a "lack of evolution" according to you?

Also this is the first mainline Pokémon game on a console.

Edited on by KratosMD

KratosMD

themcnoisy

@KALofKRYPTON "Radiant Silvergun is probably the most overrated game of all time"

Agreed.

@Dichotomy "I sadly don't enjoy Witcher 3 despite being a big RPG fan."

Snap.

@ralizah - doesnt like Soulsborne

Me too.


My main controversial points

1 - Statik is the best VR game out there. And if it was madeby Nintendo would be heralded as a game changer.

2 - The DS4 needs to get rid of the trackpad.

3 - Streets of Rage 3 is a great game and the music is amazing.

Forum Best Game of All Time Awards

Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

Ralizah

Unpopular opinion: I like the idea of the Wii U GamePad, and, when it's implemented well into a game, I think it actively improves the experience. Games like The Wind Waker, ZombiU, Rayman Legends, Xenoblade Chronicles X, etc. put it to excellent use.

With that said, the analog sticks suck, so I usually play on a Pro controller and keep the GamePad next to me when I need to mess around on the screen. Works really, really well for me.

@themcnoisy Does anyone even like the trackpad, though? I've never heard anyone praise it.

Edited on by Ralizah

Ralizah

PSN: Ralizah

Jaz007

@Ralizah @themcnoisy I think the trackpad is a great idea and helps the DS4 be a better controller than the Xbox controller.

Backkoggery ID: Jaz007

Ralizah

@Jaz007 In fairness, it's better than the Xbox controller just in terms of the way the controller is laid out.

But I stand corrected.

You know what I miss? Protruding buttons for options and share. Or "start and select" before social media came along and made everybody want to share everything they do.

Edited on by Ralizah

Ralizah

PSN: Ralizah

RogerRoger

I'm just gonna call out some bits and pieces that've made me smile whilst reading, mostly because I thought I was alone in thinking them.

Console controllers are definitely better than a keyboard and mouse, at least for me because my brain registers a keyboard and thinks "this was designed for typing into spreadsheets and writing novels" whereas it registers a controller and thinks "this was designed for me to be able to control games" and as such, I've always been hopeless at keyboard and mouse controls, to the point where I haven't even entertained the idea of PC gaming since I was twelve.

Sleeping Dogs is amazing. It has the edge on all GTA games for me, specifically because the internal conflicts of the protagonist are not of his own making. I have zero sympathy for a criminal who's trying to get away with breaking the law. I have sympathy for a cop who's played by the very system he's trying to uphold, torn between his family and his duty.

Th3solution wrote:

I harbor a small amount of resentment that video games have become more mainstream and poisoned by every Tom, Dick, and Harry now. It used to be a safe harbor for geeks and nerds like me and now all these bros and dudes ruin what was an unpopular club of introverts, intellectuals, and the eccentric. Games are so mainstream now that old ladies play them on their iPads in the lobby waiting for the doctor. I feel a small part of my identity is diluted by the explosion of gaming culture.

I understand this entirely, and do agree in small part.

Sonic Heroes is indeed fantastic. Switching between the three characters on the fly feels wonderful, and I'm glad the tone was shifted to a more lighthearted, family adventure after parts of Sonic Adventure 2 got a little too complicated (and whilst I'll also defend Shadow the Hedgehog as a standalone entity, I think the franchise would've suffered if the next main entry, and the first truly multi-platform Sonic game of all time, was so serious).

Generally speaking, I feel that Tomb Raider games set out to achieve a lot more than Uncharted games do. One has evolved as a game since the mid-90s and uses a story to explain the environments and challenges it presents; the other is a cinematic narrative spectacle first and foremost, designed to sell a graphics engine, with solid but simple gameplay to give people something to do with their thumbs whilst watching it all unfold. I'm frequently torn between which I prefer, and it depends on my mood which I'll end up playing. They're actually quite difficult to compare and contrast, but they're definitely wonderful examples of each.

Apologies for not tagging everybody; I didn't wanna send an essay to ten different inboxes!

General Note: Just because people say a game, a way of playing or a specific console isn't for them, or that they personally don't like it, doesn't immediately mean that they're criticising it. I would never choose to play a Nintendo game, for example, but that doesn't stop me from recognising that they all comprise a solid body of quality work produced by some very talented folk... they're just "not for me". When it comes to personal opinions, there's no such thing as a wrong answer.

If we all try to keep that perspective in mind, I think that this topic AND those posting within it should have absolutely nothing to fear.

Besides, this is the Push Square community. I don't think anybody posting here does so from a place of malice. If they did, I certainly wouldn't be taking part in any discussions. So, if somebody disagrees with you, try to take their responses in the spirit of jovial debate they were likely intended with, even if people forget to put a winky face at the end.

PSN ID: GDS_2421
Making It So Since 1987

DerMeister

@themcnoisy The only thing that holds Streets of Rage 3 back is the difficulty. Even by beat 'em up standards it's hard. I've beaten the original and SoR2 multiple times, but have yet to finish 3 once. Otherwise, it could've been the best in the series.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

Ralizah

@RogerRoger I'm in the awkward position of not being fully satisfied with either dual analog or mouse and keyboard. I find aiming with the right analog stick to be inaccurate and annoying, so I vastly prefer mouse aiming in games. With that said, I find it almost impossible to effectively control characters with a keyboard, and really need an analog stick if I'm going to be controlling anybody in real time. I thought the Steam Controller might be the answer to my problems in this regard, but I just found it really hard to use in general.

With that said, I've found a workable solution: dual analog + gyro for aiming. It's almost perfect, as responsive gyro controls approach mice in terms of aiming accuracy. And because I can set up pretty much any game with aiming to use gyro on Steam, I find myself gravitating to the PC when I want to play anything with gunplay in it.

Ralizah

PSN: Ralizah

FullbringIchigo

@RogerRoger well said and a lot of good points

also i enjoyed Shadow the Hedgehog, it took me ages to finish every story tack and get to the final boss plus the revelation it was the real Shadow during the fight was a nice touch that many people missed

although the controls are a bit floaty by modern standards so going back to it can take a little getting used too

NOW as for Sonic games i actually LIKED Sonic 06 even though the controls were bad and it was buggy although the whole "kiss" scene was and still is dumb but i got through it and finished the game

and i thought Mass Effect 3's ending was fine and as for people moaning about only getting 3 choices, did they play the other games you only got the choice of either killing or saving Saren in ME1, you only had the choice of destroying or taking over the collector base in ME2

they didn't have a much choice as people say they do, they were pretty binary too

and i didn't like the Witcher 3

Edited on by FullbringIchigo

"I like Star Wars. It was young King Arthur growing up, slaying the evil emperor finally. There's nothing wrong with that kind of entertainment - everything doesn't have to create a philosophy for you - for your whole life. You can also have fun." - Gene Roddenberry

RogerRoger

@Ralizah Glad you've found a solution that works for you.

My only experience with gyro-aiming comes from playing Uncharted: Golden Abyss on the PS Vita, where L2 would point you in the general direction of your foe, but moving the console itself could refine your shot. It worked really well, but was so unique to that game that I wrote it off as a gimmick of the console. Did any of the PS3 games have a similar function? I'd imagine early ones, where they were pushing SIXAXIS technology.

When I see some of the incredibly-precise trickshots people can manage on PC shooters, I have to admit that it looks to be the superior approach; I've just always played shooters with a controller (and started before dual analogue stick integration, back in the PSone days when you had to hold R2 to bring up a crosshair and use the D-Pad to move it around the screen) so I guess that's where my head goes. It's probably also why I don't play much online shooting; in campaigns, I'm usually the first to switch on auto-aim and set the difficulty to "Easy". Living targets are too quick for me.

@FullbringIchigo Practice makes perfect with almost all 3D Sonic games. A friend of mine once said that he loved watching me play them because I made them look good; the truth was, I'd just played nothing else for almost a year. If you know where to avoid all the bugs, Sonic '06 can be truly stunning at times.

I didn't mind the kiss between Sonic and Elise, simply because I didn't immediately leap to the "interracial, furry, adult themes" conclusion everybody else seemed to. It was a platonic gesture in keeping with the fantastical tone of the story, a symbolic moment rather than a literal or romantic one, with a truckload of magic energy nonsense going on in the background. Once I subsequently read a few online reactions, I guessed it was something lost in translation for many, but I felt like I got the original intention.

Since I played the Extended Cut first time through, I have no problem with the ending of Mass Effect 3, but I can understand how some felt cheated by the original ending, which was the same for all choices and with a sudden cut to the credits. I have no issue with the four (you forget, you can refuse) endings because, you're right, all other choices in Mass Effect are binary. However, rapidly creating the Citadel DLC and the elaboration on what Shepard's final choice meant for the wider galaxy was the right move to address the fans' concerns.

I was thinking about getting The Witcher 3, but yesterday got warned that it includes the c-word and violent gameplay with dark, mature themes. No thanks.

PSN ID: GDS_2421
Making It So Since 1987

KALofKRYPTON

@KratosMD Not especially no. I think it's par for the course of launching the series on Switch - which is primarily a handheld for many people, certainly Pokemon fans with 3DS systems gathering a lot of dust as they get left behind.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

WanderingBullet

@RogerRoger "I was thinking about getting The Witcher 3, but yesterday got warned that it includes the c-word and violent gameplay with dark, mature themes. No thanks."

Cyberpunk 2077 has f-bombs and c-words as well. Personally, I'm fine with that I guess but not so much when it comes to having nudity or s*x in games which I heard 2077 has too.

Edited on by WanderingBullet

Huntin' monsters erryday.

Ralizah

@RogerRoger Thanks! I like the dualshock 4 anyway, so being able to use it gyro-enabled on PC games is the best of both worlds, imo. I just wish the PS4 allowed you to customize gyro controls in a similar fashion! I don't think there's much demand for it among the userbase, though. The only player base that seems to think gyro should be standardized for shooters is the core Nintendo Switch player base (Panic Button actually patched gyro controls into DOOM months after release due to player feedback).

I never owned a PS3, but I know that Uncharted 1 had a form of gyro for aiming and throwing grenades.

M+K IS the best way to play shooters, objectively. With that said, unless you're playing on some high competitive level, it's usually better to just find a control scheme that works for you.

Ralizah

PSN: Ralizah

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