Forums

Topic: Final fantasy discussion thread

Posts 1,001 to 1,020 of 1,277

Feena

@johncalmc yeah maxing out all the sphere grid thing really time consuming - the closer thing in XII is probably completing thr bestiary, you need all the rare monsters for it and need to make them spawn I'm very specific ways...

Never belligerent but always uncompromising.

johncalmc

@Feena I had a read of a guide and it said I was best to tackle the trials first since most of the monsters feature in that in some capacity. Then mop up the rest. So that's my current plan. I've got all the espers barring two now. Just got to get Ultima and Zodiark. I think I'm underlevelled for that though. I've got myself trapped in the hidden area of the Henne Mines, ran out of MP items so I can't heal, and have no viable means of escape other than running. Dull.

johncalmc

Twitter:

Feena

@johncalmc maybe use charge or drain for thr MP! Zodiark and Ultima are "interesting" fights (*bites pillow and screams)

Edited on by Feena

Never belligerent but always uncompromising.

Feena

NBAMobiler wrote:

Fun fact time! you can actually play Final Fantasy 9 in 2 Player (Combat Only) It was never mentioned in the manual =P

http://nbalive-hack.com/

O.o oh I didn't know! Ty

Edited on by Feena

Never belligerent but always uncompromising.

kyleforrester87

Ah I did try that once.

Second fun fact, which takes me back to the second post I made in this thread:

http://kotaku.com/13-years-later-a-new-final-fantasy-ix-quest...

Also if you look at the water fountain in the hallway on the way to the lift in the midsection of Lindblum castle, Zidane mentions there being no where for the medallion to go. I read today that's apparently that's a Resident Evil 2 reference, which is fun lol.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Feena

LMAO gotta love the first RE chapters when we were surrounded by zombies and picking up absolutely random things like dragonfly combs and medallions

Never belligerent but always uncompromising.

kyleforrester87

@Feena Yup. Kinda made sense in an old mansion though. No idea why the police station in the sequel was full of obtuse puzzles lol

kyleforrester87

PSN: WigSplitter1987

johncalmc

The Yiazmat fight in Final Fantasy XII is absolutely awful. Like 10/10 awful. It should be stricken from the record. Anyone involved in creating it should be going to prison.

I don't understand what it is with Square Enix and superbosses. I thought the massive turtle in Final Fantasy XV was real bad, but Yiazmat was like "hold my beer." The problem is that the fights are fantastically long drawn out and very difficult to actually lose, meaning there's little to no enjoyment one can glean from them. I don't understand why you'd create a battle system which essentially means that the game plays itself, and then create a boss with a billion HP that takes forever to kill, and then give it an attack that just randomly kills one of your party meaning that you can't even just set up your gambits and then go to the pub while your party kills it. You have to sit there reviving your leader should he/she be bumped off every twenty seconds or so.

Awful.

Anyway, it's dead now, so I'm doing the trials and then I'm pretty much headed to platinum city for FFXII. All in all, having never played it since the PS2 days, and having always declared it the worst Final Fantasy game I'd ever played, I've warmed to it considerably playing it a second time. The story is way more entertaining than I remember, and the characters are a lot more likeable than I recall. The battle system is still a bit pedestrian, but I have definitely enjoyed my time with the game, aside from fighting Yiazmat.

johncalmc

Twitter:

ApostateMage

I forgot how terrifying Atomos is in FFIX. Great cutscene.

ApostateMage

Feena

@johncalmc in the original he was actually pretty though (on top of the annoying HP) cause the techs to lower strength and defense weren't there and nice equipment was way harder to find... on top of that you couldn't speed up the game. Not a nice memory. I quite like the game and its combat system though, it still feels modern now...

@ApostateMage it's awesome

Edited on by Feena

Never belligerent but always uncompromising.

johncalmc

@Feena The new version is a bit of a double-edged sword, though. In the old one I seem to recall that everyone could learn everything but they just learned it in a different order (correct me if I'm wrong though, it's been years since I played it). In this once, because you pick jobs, you can lock yourself out of certain skills if you're not careful. I realised this when I Googled, "Is there any way kill Yiazmat quicker" and discovered that the technicks Wither and Expose would be useful, only to then seconds later discover that not a single one of my characters could use either skill.

Edited on by johncalmc

johncalmc

Twitter:

Feena

@johncalmc yeah there was just one huge board. With the new system you get more statistic buffs and can be more effective in your role but yeah you need to plan or you could end up gimped in some ways. Though (of course lol) there are communities devoted to finish the game using just white mages, just black mages etc.

Never belligerent but always uncompromising.

johncalmc

@Feena I thought I'd done a pretty good job with spreading out the jobs but apparently not. I've just been looking at what trials are still to come and my heart sank. I'm at 86 (the one with the pirates). Apparently I have to fight Zodiark again which is irritating.

johncalmc

Twitter:

Feena

@johncalmc argh Zodiark >_< Ricky and the pirates were my first road block in the trial mode too. Use the niho paloa (forgive me if that is not the correct spelling) liberally, it inverts the effect of items so if you use a remedy with a character that has the remedy 3 lore you will inflict every possible alteration to an enemy. Also you can use phoenix down to cast death. Good news: The boring 💤 yazmat has only 5 millions hp in trial mode.

Never belligerent but always uncompromising.

johncalmc

@Feena Reverse? I read somewhere that using Reverse on the pirates might help. Also Warp to kill off the majority, then Dispelga to remove reflect from the rest, then Berserk on the woman so she stops casting Reflect. I only tried it a few times last night and it was no laughing matter. The trials have been really easy up until this point, but looking at what's to come it looks like things aren't going to be quite as easy as I'd hoped.

johncalmc

Twitter:

Feena

@johncalmc niho paloa is an accessory you can unlock in the bazaar and probably get in some other ways in the Zodiac Age version. it will reverse the effect of items for the equipped character - Reverse is very useful too, it's still the only way I manage to defeat omega mark 12!

Edited on by Feena

Never belligerent but always uncompromising.

johncalmc

@Feena I'm not sure I even want to know. I just want to be through it so I can mop up the last couple of trophies and move on. I have a feeling the cartographer trophy is going to be really, really, really annoying.

johncalmc

Twitter:

Feena

@johncalmc get the niho paloa accessory and you can cheese the game out in case either gets too annoying the cartographer one is often misunderstood..
You just need to have been I'm every single area of every map

Never belligerent but always uncompromising.

johncalmc

@Feena Yeeeeeeeeah, I don't have that accessory. I'm onto Trial 100. It's murdering me. I did a bunch of searches and literally every single one said I needed that accessory. But then, they told me I needed a bunch of other stuff to do some of the previous ones and I got by. Honestly, I don't even have a ribbon. I'm totally unprepared for this.

johncalmc

Twitter:

Top

Please login or sign up to reply to this topic