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Topic: PlayStation 5 --OT--

Posts 421 to 440 of 551

WebHead

@JJ2 yeah though i don't think fall necessarily means November. I think September is perfectly plausible as well.

WebHead

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Zukato

The speculation about the upgradable new console seems to be over for now, where the idea was that you would buy parts to further enhance your own gaming experience. The Pro as a concept didn't become a problem for the PS4, so why change the blueprint?

Edited on by Zukato

Faithful to Jesus.

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JohnnyShoulder

@Zukato I don't think the majority were keen on that idea as that sounds too much like pc gaming.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

PSN: JohnnyShoulder

JJ2

@WebHead
Yes I saw that but not sure its reliable tbh. I think its speculation. I agree though, I think March is unlikely.

Edited on by JJ2

JJ2

redd214

@WebHead lol don't use DigiTimes as a source. Can't think of a more unreliable resource for info t I be honest.

redd214

themcnoisy

I've just realised if the PS5 releases next year it will be the result of Mark Cernys 2020 vision.

Boss eye sight.

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Jaz007

themcnoisy wrote:

I've just realised if the PS5 releases next year it will be the result of Mark Cernys 2020 vision.

Boss eye sight.

You sir, have won Easter today.
Untitled

Backkoggery ID: Jaz007

Octane

Jaz007 wrote:

themcnoisy wrote:

I've just realised if the PS5 releases next year it will be the result of Mark Cernys 2020 vision.

Boss eye sight.

You sir, have won Easter today.
Untitled

Octane

JJ2

So I reckon I'll just put my thoughts here. Be nice, I'm just trying to make sense of what I find on the Internet from a very humble point of view.
I doubt Anaconda is more 'advanced' because what could that mean? For instance if it uses Navi 20 instead of Navi 10 then that would leave Lockheard facing PS5 on launch window while Anaconda releases a year later? They likely mean more powerful for instance using more compute units, more memory, more storage space (though that s nothing to do with power
(I think it's all speculation even from insiders).
So based on DF apisak Gonzalo findings and adoredtv leaks we have something like a 1.8 clock speed and between 48 to 56 CU. That means between 11 and 13TF?

Edited on by JJ2

JJ2

johncalmc

It really doesn't matter if the new Xbox is more powerful than the new PlayStation - power has never won a generation. Ultimately, price and games matter, and on one of those fronts, the new PlayStation will almost certainly be the better option. If the price is right, I just don't see the new Xbox doing much unless Microsoft has done something really novel.

johncalmc

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JohnnyShoulder

@JJ2 No offence, but does it really matter? From what we know PS5 is gonna be powerful enough to be considered a step up for the majority. MS could in theory release a more powerful machine but so what? Personally I not even bothered about which is more powerful, I just wanna play good games.

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

PSN: JohnnyShoulder

Kidfried

I can't recall the last time I decided to buy a certain console because it was the most powerful.

Of course, it does need to be powerful enough. Because a lack of power can end a console's lifespan prematurely. See: Wii, Wii U. I don't see that becoming a problem for Sony or Microsoft.

Edited on by Kidfried

Kidfried

mookysam

I'm confident that the PS5 will be a decent upgrade from the PS4, and that will justify the upgrade and keep me happy. Games are certainly the primary determining factor for me and always have been, but power is important to a degree. I imagine a lot of people bought a PS4 because until the release of the Pro and then Xbox One X, it was the most powerful console on the market and the only one that consistently ran games at 1080p. It then continued to be a strong seller because of its unrivalled library.

Last gen, the 360 was my "main" console, primarily because in the first few years it absolutely killed it with console exclusives. Incidentally, multiplatform games tended to run considerably better than on the PS3, too.

mookysam

PSN: mookysam

JJ2

@JohnnyShoulder
'does it matter?'
I'm not sure what you mean. Do you mean does it matter to try to know the PS5 specs and details or do you mean does it matter if Xbox has a more powerful console?
For my part I'm only interested in PlayStation thats for sure. I do like trying to see what's going on beyond the clickbait buzz of the press though.
I do think it's interesting to try to know as much as possible about the new gen and I supposed it was somehow the point of this forum?

Edit
You know thats going to be a hot topic in the gaming media in the following months. There's no escaping it haha. Could as well try to understand and see through the bs we r going to be served

Edited on by JJ2

JJ2

Ralizah

Power only matters to enthusiasts. I mean, it needs to be powerful enough to run modern games, but beyond that, price, exclusives, popular high-concept ideas, and a generally positive buzz are more important. And, if you're Nintendo and come up with revolutionary, off-the-wall ideas that really resonate with consumers, your devices don't even need to be able to run modern AAA games to do well.

Edited on by Ralizah

Ralizah

PSN: Ralizah

JohnnyShoulder

@JJ2 yeah I meant does it matter which console is more powerful? Soz I probably could have worded it better, I quickly did it before I got off the bus to work earlier lol.

I know it will be hard to avoid from now on, but the media like to bang on about it far too much imo. All the talk of teraflops and what not does my swede in at times.

As @Ralizah mentions there are more important things to some than power. Of course it matters to a degree but for me it is not the deciding factor. Not saying that's what your post was about and no harm in peeps discussing it either.

Same here @mookysam with the 360, then went over to PS4 as was a bit bored of the Xbox exclusives by then.

Edited on by JohnnyShoulder

We are now in a world of people being offended for other people who they think should be offended, who arent offended.

PSN: JohnnyShoulder

JJ2

@JohnnyShoulder
I mean I don't mind the topic, I like to know and be informed. And after all, I m hoping the competition push Sony to give us a powerful console even more so
What I dislike is the misinformation. Its way better to try find out and check out many sources instead of lapping up the buzz feed so to speak

JJ2

BAMozzy

Power matters but how much, it can greatly depend on expectations, performance metrics and format. Games, regardless, require power to run and how much will depend on expectation, what performance is deemed acceptable (or better) and the 'format' - whether its a portable device for example or maybe a console, a laptop, a tablet or a desktop.

A case in point is a game like Wolfenstein 2 which got released on the Switch. Because of its 'format', it was deemed acceptable for that game to run at much lower performance metrics and, because the Switch is much lower in terms of Hardware specs (not a criticism, just a statement of facts) the fact the game runs at all is better than expectation. However, if the performance metrics we see on the Switch for Wolfenstein 2 were the metrics that the PS4/XB1 were capable of, I doubt very much that it would be deemed acceptable - Visually or the 30fps frame rate.

Standards, whether its something that can be 'relatively' easy to measure (Resolution, Frame Rates) or much more difficult to quantify simply, (like level of anti-aliasing, ambient occlusion, shadows, reflections - maybe even Ray Tracing implementation), there will be some degree of expectation and power will be essential as to whether games meet that expectation on the hardware. If expectation is full HD and 30fps as a minimum, that would require lower power than if the expectation is to offer full native 4k and 60fps as a minimum in the same title with the same visual settings.

Power doesn't matter too much if the person isn't too bothered about small differences between devices an, if the difference between PS5 and XB2 (for want of a name) is +/- 3fps and/or +/- 5% difference in native resolution with the same quality visual settings, that may not matter to some but if the difference is say 720/30fps vs 1080/60fps in all the multi-platform games on a home console for around the same price, I doubt people would opt for the 720/30fps console to play CoD, Fifa, RDR, GTA, BF, AC etc etc Maybe they will pick up the much weaker console down the line to play whatever Exclusives once enough have released that takes their fancy and the prices of the console have dropped.

There will be people that buy MS or Sony regardless of the power - even of its a 'significant' difference, even if one has stricter censorship of games, even if it operates in its own eco-system bubble - not that there is anything wrong either way - its their choice. Power though is what determines the way a game looks and runs - and by looks, I am not just referring to the resolution. If you expect 4k (in a 4k Era), 60fps, Ray Tracing and reasonably high visual settings, that will require a certain 'minimum' standard for the components in a Console. Happy to accept 1440p or less, 30fps or better, that will require a certain minimum for the hardware specification. Not every game is going to be built for the console and as such, will require a certain standard to run ALL games as the developer designs. If that's ultra realistic with long draw distances, that will require a certain standard to hit certain metrics.

If Power didn't matter at all, we would have stopped developing more powerful devices for gaming. It matters but other factors can influence how important the power is. The Switch proves that people are willing to make do with 'low' res 30fps just to play on the go but if the PS4 played Wolfenstein to that Standard, it would be ridiculed. Its relative and maybe specific 'power' figures don't matter too much as long as its in the same 'ball park' and relatively close between the two competitors. The base XB1 is less than a whole switch worse than the PS4 as far as GPU computational power, more than a whole Switch in docked mode which really does impact numerous games more than 'a little' bit but that difference would be much less significant as a percentage with much more powerful GPU's. 1.32 vs 1.84 meant the XB1 was only 70% that of the PS4 at launch (the S was a bit closer) but 13.32 vs 13.84 would make the weaker only 96% despite both having the same numerical difference and would perform much closer. That small a difference, power probably doesn't matter too much but power matters if you want games to hit certain performance metrics - whether that's 720p, 1080p, 1440p or 4k (with the same visual settings), 30fps or 60fps - power matters. You aren't going to run Last of Us pt 2 at 4k/60 on a PS4 so the amount of power needed to hit that metric matters. If 720/30 is the standard you want, the amount of power matters too - although you would expect the 'power' of the PS4 to be more than adequate to run that game at that metric. The amount of 'power' needed to run the Witcher 3 at 720/30 matters - one of the reasons that game is unlikely to be ported to the Switch.

Power matters but whether, as a customer, you care too much just as long as you have 'enough' to play the games you want at least at a standard you find acceptable or not is a different matter. You may be happy if the game runs 'well' on your console regardless of the metrics and power only matters when there isn't enough to do that. Others may care if the games don't run at certain metrics - like 60fps or full HD whilst others may care what metrics their hardware enables them to achieve - something that seems quite important in the PC gaming world, having the 'highest' benchmarks, the highest frame rates at 'ultra' settings so for them power matters....

Anyway, it will be interesting to see how both turn out.

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