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Topic: Persona 5

Posts 561 to 580 of 615

nessisonett

@KratosMD Akira’s the cooler name tbh. He just doesn’t look like a Ren.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

KratosMD

@nessisonett Well naturally Westerners would say that Akira sounds cooler and more edgy. But it doesn't hold any special meaning, it's just a random name that the unofficial manga used. It literally just means "Bright" or "Dawn". That doesn't sound cool at all. Meanwhile, the canon name Ren Amamiya (used in Persona 5 Dancing and the anime show) means "Lotus Rain Palace". Here's how one person interpreted his name:

"Amamiya means rain palace, as in, Rens first time he sees a palace is when it's raining."

In other words, the canon name holds a deeper meaning compared to the manga name. They are researched and picked for a reason, just like the previous ones in the Persona series.

Edited on by KratosMD

KratosMD

nessisonett

@KratosMD I’m still calling him Barry Dolphin. That’s forever going to be my canon name.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

KratosMD

@ShogunRok Since you've finished P5R I was wondering, can you still spend time with your confidants during the new semester? In other words, do you get more free time thanks to the new semester compared to the original game?

KratosMD

ShogunRok

@KratosMD Yeah you get a good chunk of free time in the new semester that you can use however you like. That said, there are some events that you can only get in the new semester. So while you do have more time than in the original Persona 5 overall, you've also got more stuff to check out.

But yeah, you ultimately get a lot more free time in Royal if you add everything together. I managed to max out all my social stats and all but two confidants in one playthrough.

ShogunRok

Twitter:

KratosMD

@ShogunRok That's good to hear! The thing is that Royal has a lot of new side content to experience and I don't want to be stuck with only levelling up confidants or increasing my social stats just like in the original P5. I want to enjoy myself in everything the game has to offer. I also don't like to go through a Palace in a single sitting just because it's going to save me time, I'd rather have some variety in between. So it's really awesome that you get a lot more free time due to the new semester.

Edited on by KratosMD

KratosMD

ShogunRok

@KratosMD Yeah that's the best way to play, just go with the flow. There's always new game plus if you want to max absolutely everything.

Honestly I think the best advice about playing Persona 5 is what the loading screen tells you: take your time. It's a looooong game and I think taking it at a leisurely pace and drinking it all in is the most fulfilling way to enjoy it.

ShogunRok

Twitter:

KratosMD

Been playing P5R for roughly 10 hours now and the game has been seriously introducing one new thing after another in a rapid pace. Whether it be new scenes, gameplay mechanics, battle mechanics, new kinds of enemies, new tutorials (e.g. explaining how negotiation works with the four different enemy personalities), etc. There are just so many new things that it doesn't make sense to release it all as a DLC pack. To put it differently, this is a completely revised game. A lot of things have been changed or added to the game, it's a completely different experience now. Releasing all this content in the form of an enhanced edition of the original game is totally justified, and I don't think people realise that.

Edited on by KratosMD

KratosMD

Jaz007

I’m about 8 hours Persona 5: R and I’ve been loving it. I love the changes I’ve seen so far and can’t wait for more of the new character. I secured a route for Kamoshida’s palace in go/evening so much easier this time. And did the palace feel more streamlined in a positive way for anyone else? Some of that might be experience now, but I’m glad because of frees up more time. I’m gonna go hard for a max all confidants run.
There is one thing they failed to fix though. If I’m battling some shadows, and I prone 2 shadows with their weakness, and I kill a third with a regular attack, it should give me a hold-up since all remaining shadows were hit in their weak spot.
Overall already loving and having a connection with the characters has also enhanced my experience a bit. It’s a dream to play the game again with all these improvements.
@kratosMD did you see that their are accessories from the DLC that give you a Xp and money gain boost?

Jaz007

KratosMD

@Jaz007 Yeah I did see that. Do you know if they stack when equipped by multiple people? I put some of them on but it didn't seem like I gained that much more EXP/money. I'd rather use that one accessory with "Life Boost" since it gives each party member +20 SP as well as +3 in all stats. Seems like the most useful one when you're still at the beginning of the game because you use up SP really fast when trying to go for an enemy's weakness.

Have you tried Challenge mode yet in the Velvet room? I did the first challenge and got an armour equipment with 75 in defence and some copper treasure that was worth 13 000 yen. I really love how all these additions to the game have made it more interesting and fulfilling to play on harder difficulties!

KratosMD

Jaz007

@KratosMD After testing and research, the XP bonus is only to the person wearing it, and the money bonus doesn’t stack. Kinda bad that it’s only for one person. Equal leveling shouldn’t get messed with or get messed up IMO.

Edited on by Jaz007

Jaz007

KratosMD

So I'm nearing the end of the first Palace and I've gotta say, my experience of this game has been way better overall compared to my time with the original game. First, I've not been playing it every day and instead been taking my time with it, which in my opinion is a much better way to experience it since the game is a slow burn so you might as well just play it at a slower pace in order to enjoy it more. And it works for me. It also worked when I played Persona 4 Golden, which took over half a year for me to finish it. So I'm definitely in no rush in finishing P5R.

I've also started balancing free time and dungeon crawling better and it's resulted in a better experience as well. Whenever I feel like socialising, I'll do it. Whenever I want to take on enemies in dungeons, I'll do it. It just feels great to be playing the game like this, instead of trying to be as efficient with my time as possible which is just not fun.

It just amazes me how much different my time with P5R has been thus far when compared to the original game. It's just so much better and more fun.

KratosMD

Jaz007

@KratosMD I’m in the second palace now. I definitely have some min-maxing tendencies, but since I beat the original game I’m using guides for the conversations to help move my social links along. It’s actually relaxing though, because that way I don’t have to worry about it. I also see when I have more than one choice that they’ll like, so that way I can pick what I want more without trying to pick what I think will get me more social points.
I’m also a little different in that I like to do as much dungeons as I can, but I had a much easier time getting through the 1st palace in one simple run this time. I like being able to just do social link after taking care of the palace, I find that time with nothing to worry about relaxing and that it segments the game for me nicely.
If if I new game plus ever though, I’ll probably be super relaxed doing whatever I want.
I’ve playing the game a lot, but it’s been a while since I’ve just wanted to play a game for hours at a time without feeling like it’s a super long time, so that’s been nice. I don’t when I might take a break though, because I know I’m gonna have more playtime than I did on the regular P5 when I finish it.
Oh, and did the challenge battle. It’s neat way to flex your strongest moves and rack up some damage. I’ve gotten to the second award on the 1st challenge.
And can we agree on how nice it is to be able to do stuff in Leblanc instead of being sent to bed every other night?

Jaz007

turntSNACO

@KratosMD Having just sent my first calling card, the thing I've appreciated most is how they've changed enemy team composition in encounters. I feel like so many early fights in the original were just giving Joker the correct persona and single-handedly knocking down each enemy. Mixing up enemies with different weaknesses makes the new baton pass system more meaningful and strategic while improving the rhythm of battles so much.

More than anything else I've seen so far, this is the change that makes me realize I'll never be able to go back to the original release.

turntSNACO

KratosMD

Been playing some more Persona 5 Royal and I just hit a point in the game where I've finally noticed that the experience is totally different now, at least in how I see it. When you meet Jose in Mementos for the first time, and you see the scene that plays out among the characters, it's just so funny and heart-warming compared to the seriousness of the rest of the game. As I've said before, I didn't like how P5 was so dark and gloomy compared to P4. Scenes like this one however is totally going to change that. In other words, I'm already liking Royal way more than P5 thanks to these small, but significant changes.

Also, when you see new scenes in Royal, you can totally hear how different the voice acting is compared to the one that they use in the retained scenes. They change the tone in their voices more often now. It's really cool to see how the voice actors have grown over the years since they first recorded their lines for P5.

Edited on by KratosMD

KratosMD

Ryall

92 1/2 hours in and I have finally reached the new palace in Persona five Royal.

Ryall

KratosMD

It's absolutely incredible just how much more I'm liking this game compared to the original P5. I think it definitely helps that I haven't played a mainline Persona game for a long time now. Back when P5 originally came out, I had just recently finished P4G, so jumping into another Persona game was a poor mistake on my part. Now however, everything feels fresh to me and I'm taking my time with the game, which is most likely why it's so enjoyable to me right now. I'm even liking the characters more, before I had no special affinity to any of them compared to P4G where I basically worshipped each and every one of them, lol. But now I'm loving Morgana and Ryuji for being the group's comic relief, as well as Ann for being a cool person to hang out with (she might actually become a new romance option for me along with Kasumi). Yusuke also recently joined my group and even he's starting to grow on me.

On top of that, I was just told in the game that there would be an event coming up during the second Palace where we would go to a park and pick up trash. While I haven't gotten to that point yet, this event heavily reminds me of the camping trip the Investigation Team took in May (I think) in P4G. This wasn't in the original P5, which has made me very excited! I've said it multiple times in the past, but the original P5 was severely missing small events such as this one. Just doing normal things where you hang out with your team. This is what I wanted to see more of and they're definitely delivering on it! That's why I feel like this enhanced version was definitely worth buying even though I've already played through the first P5.

The reason why I'm thrilled that they've added more small events is because that's what makes Persona games special; all the small things that collectively make for a unique and memorable experience. I feel like I'm one of the few people who appreciate this aspect the most, which is too bad because that's literally what Persona is all about, the social life simulation. Picking up trash in a park with my class mates is literally what I want to do in a game that's all about that.

KratosMD

Grindagger

I hate to be "that guy", but I'm (unfortunately) one of the few people that found Persona 5 all round uninspiring, and also fairly insulting in it's condescending narrative.

It maybe due to the fact i'm 38 and approaching middle age, and trying to relate to the characters in Persona 5 was at best , trying, and at worse, irritating. And yet I never found that in the Trails Of Cold Steel series, which was also a school sim.

However, that's not what bothered me most about Persona. It was the heavily condescending narrative that was constantly rammed down your throat. I appreciate this game is designed for school kids, and maybe young adults, so, if their intent was to completely bypass a more mature audience, then my point may as well be left where it lies.

It was the notion that each of the characters that you had to infiltrate were obnoxiously obvious evils, and the whole premise felt like it was an education on life for the uninitiated. Often, it was constantly reiterated why X person was bad, and what we should learn from this type of behaviour, and why it's toxic/wrong/immoral and so on and so forth. Personally, i felt it insulted my intelligence, because these stereotyped bad guys who were so painfully obvious in terms of why they were evil, and yet it seemed necessary to be slowly narrated down to the player in a manner which came across as if I required education in this department, and was a replacement for the "Why not to be an evil a**hole" book, which is currently out of stock (for obvious reasons).

I get that the game is well received, and artistically, mechanically and designed exceptionally well, but the narrative I just couldn't stomach.

Edited on by Grindagger

Grindagger

Foxy-Goddess-Scotchy

The game's Central Theme is a big one. In Western cultures (particularly America), "stand up to corrupt authority rather than blindly following it" comes across as a Captain Obvious Aesop, but it's extremely relevant (and actually quite radical) for Japan. Respect for social superiors is heavily ingrained into the culture, to the point of being hard-wired into the language itself. All of the Phantom Thieves' targets are in positions that Japanese society demands respect from, which is why they got away with their actions for so long.

The above quote @Grindagger is pulled from TV Tropes regarding Persona 5, in particular the "Values Dissonance" section... I can't remember where I heard it before but I recall hearing at some point that the game's narrative was daring for japan at least.

... I didn't like it either much like yourself though for a number of reasons you said (I don't particularly like the soundtrack much either, just not my cup of tea).

I thought the narrative was better in the previous persona games myself (Especially the third which was also my first and my favourite)

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

Grindagger

@Foxy-Goddess-Scotchy That makes more sense, although having vistited Japan myself, and also being an avid player of JRPG games over the years, It felt like Persona 5 was a step down from other Japanese based narratives that didn't in anyway feel condescending.

It might well of been a failure of localization in that the premise was designed to be impersonal, and to the point, as opposed to portrayed in a manner of "teaching", or maybe it was just construed that way because whoever was localizing it thought it would go well with the school kid narrative.

Either way, just rubbed me the wrong way.

Edited on by Grindagger

Grindagger

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