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Topic: Persona 5

Posts 41 to 60 of 537

DerMeister

The game is finally out! I can't get it yet, but I hope everyone here has a blast with it.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

Ralizah

Got my Steelbook edition. Can't wait to get home and play it!

Ralizah

PSN: Ralizah

KratosMD

I gotta say that I don't really like how the story is laid up based on the first couple of hours that I've played. Even though the first part of the game should've been more compelling to me, I just didn't like it that they throw you into the action immediately with no build-up. In P4G the build-up was slow but it became satisfying as things moved along, while now in P5 I'm already aware of the team's "badassery" from the start.

I'm probably one of the few who actually enjoyed the beginning of P4 so that's probably why I don't feel the same for P5. I just want to explore more of the real world before diving into the good stuff. I guess this decision was made in order to streamline the game and encourage newer players to see what these games are all about without having to do the slow-paced stuff first, so I can't fault the developers for that design choice.

I'm most likely the only one that feels like this, lol. But at least the dungeons are much improved now! Really loving the first one so far.

KratosMD

Fight_Sora_Fight

Been hammering the game all day non-stop. After 12 hours, I've finally cleared my first dungeon & I haven't even gone one month yet!

Early thoughts are overwhelmingly positive. It's all a step up from P4G, especially dungeons.
I do however miss shuffle time. That gave every encounter a meaning & purpose (besides XP).
I was unsure about the Demon Negotiations, because I felt it took you out of combat for way too long in P1 & P2. They nailed it this time around, although it does feel severely dumbed down compared to those two.

I've not been let 'loose' yet, but I already feel like I'm playing catch up in respect to time.
Haven't even been able to level up one of my social parameters or explore properly yet. Going to need multiple playthroughs to see it all.

Also anyone else notice everybody's favourite handheld on the train? Persona 5 Portable confirmed

Edited on by Fight_Sora_Fight

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

mookysam

I've played a few hours worth and love it so far. It's oozing style! The presentation is quite amazing. I like that the game has a much punchier start than 4 and you get to the first dungeon quite quickly. The slow build up suited Persona 4 and its sleepy mountain town nicely, but the tone is very different​ here and much, much darker. I like how the story is presented. I can't wait to play more.

mookysam

PSN: mookysam

KratosMD

I'm starting to warm up to the game a bit more now. I'm not gonna lie, it was pretty boring in the beginning but after awhile I became really immersed in what was going on. This is what Persona is all about, drawing you in to its world with a strong narrative and hitting you with all kinds of emotions. This is what I long for in a Persona game.

KratosMD

KratosMD

I'm contemplating right now if I should restart the game (only 5 hours in) because I picked to play it on Safe and I'm finding it too easy (and you can't change the difficulty if you choose the easiest one, which is annoying). I found P4G to be too annoying when I played it on Normal, hence why I've been playing the games on the easiest difficulty. Is anyone playing P5 on Normal right now and can tell me if the difficulty feels just right? I feel like this game is much fairer now that they've introduced save points in the actual dungeons themselves so playing it on Normal doesn't seem all that bad, considering how easy I'm finding Safe to be in comparison to P4G.

KratosMD

Fight_Sora_Fight

@KratosMD I think the 'safety' option was included strictly to make it appeal to a broader audience that are only after the story (like narrative on ME).
I'm playing on Normal on my first playthrough. I feel it's perfectly manageable. 15 hours in & I've only died once when I got careless with Rush mode.
Battles are definitely more challenging. That first boss fight in particular surprised me. I've also found that my party is 2-3 levels underlevelled compared to some of the tougher enemies in the dungeons. Not sure if that's by design or I haven't explored enough.

Like you said the save points definitely make it easier. Also 'game over' doesn't necessarily mean much as you just get kicked to the start of the floor you're on.
On normal I also wasn't able to complete the dungeon in one sitting, like I normally would (5 days!).
You can always start over on 'easy' & adjust when necessary.

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

KratosMD

@Fight_Teza_Fight Yeah, I think I'll go with that. The main issue I have with JRPGs in general is the difficulty spikes that occur at random moments for no reason at all and those moments are enough to make me lose interest in continue playing the game. Games like Final Fantasy, Persona, Legend of Heroes etc all have these problems and so do probably many more JRPGs.

But like you said, I can just change back from Normal to Easy if I so choose, which is a better option in my opinion because I do enjoy the turn-based RPG gameplay nowadays. I just felt like everything is going much smoother in P5 in comparison to the Safety difficulty in P4G, which was still hard. But the save points should clear up any future frustration that I'll have when playing on Normal.

KratosMD

KratosMD

Alright, I just restarted the game and managed to get where I left off in just an hour and I'm glad that I did this. Playing in Normal feels much better, at least now it poses a challenge rather than allowing me to one-hit kill everything in the game on Safe. The earlier mini-boss fights took only 2 hits before they died for crying out loud! It's almost like the game was making fun of me, lol.

KratosMD

Ralizah

About three hours in. One of the first fights in the game (when Ryuji gets his Persona), and I get absolutely slaughtered on the first go. Haha! Hard mode seems aptly named so far.

Oh well, if I could get through the entirety of SMT IV: Apocalypse on the hardest (non-DLC) difficulty, I can do it here, too!

@Fight_Teza_Fight Haven't gotten to one of the negotiations yet, but the negotiation system in P1 & 2 was terrible anyway. I really like the added element of randomness in the more recent SMT games, where you actually feel like you're talking to a creature with an actual personality and not just getting a multiple choice question wrong.

Edited on by Ralizah

Ralizah

PSN: Ralizah

KratosMD

@Ralizah They do feel like they have a personality in this game when you talk to them. It's pretty great!

Also if you're going to blast through on hard mode, I would recommend getting the free DLC "Healing Item Set", get the items from your storage box and then later on in the game sell one of them. You'll see that you have an item called "Soma" that is worth 50k yen which is a lot of money in the beginning of the game. I just noticed this now when I reached that part and having that much money in the beginning is really useful. The item is a rare one but seeing as how it was given to us this early as DLC I would just use it to buy stuff for your entire party which would be more helpful.

KratosMD

Ralizah

@KratosMD I actually downloaded that, but I still haven't found the items in my room yet. I'm wondering if I'm still too early in the game to get them...

Ralizah

PSN: Ralizah

KratosMD

@Ralizah That could be it. Just check the storage box each time you're in your room. You should get access to it soon.

KratosMD

Ralizah

I will say that, while I'm loving the game so far, I kind of miss the warmth and feeling of community I had in Persona 4. I get that this might conflict with the themes of victimization and alienation the game is exploring, but it's really a downer when everyone acts like my character is some sort of hardened ex-con.

Then again, I guess you could say the way the game puts you in the psychological shoes of someone who is constantly viewed with suspicion is brilliant. You're treated like a nuisance. People assume the worst of you, and there are constant whispers about me when students think I'm not listening in.

What really hits home for me is how cold my character's guardian seems so far. He's a far cry from the gruff but deeply caring Dojima.

Edited on by Ralizah

Ralizah

PSN: Ralizah

kyleforrester87

Very small thing, but I'm anal about this stuff - the quality of the recording of the voice overs is bad. The ladies in particular sound like they are speaking with a lisp due to the compression or because they were too close to the mic or something? Basically, the S's sound weird!

Otherwise, 3 hours in, it's excellent.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Fight_Sora_Fight

Finished work, picked up my Steelbook, deleted my digital copy and reinstalled the game.
Totally worth it. I don't really collect gaming memorabilia, but this alongside my UC4 PS4 I'll treasure for life. It's beautiful!!

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

TowaHerschel7

Careful people, if you download dlc after starting a playthrough of the game you won't be able to access it on that playthrough...

Owner of http://www.WiiWareWave.com

PSN ID: Rukiafan7
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Fight_Sora_Fight

@kyleforrester87 I will have the last laugh when the PS5 becomes backwards compatible with digital PS4 games
The steelbook is just worth owning.

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

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