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Topic: Persona 5

Posts 241 to 260 of 358

Feena

@themcnoisy Dandy Maphia.
What about you?

Edited on by Feena

Never belligerent but always uncompromising.

themcnoisy

@ArkhamKnerd @Ralizah Booooring lol

@kyleforrester87 great shout with avalanche, Barrett would be proud

@Feena. I went with PussyPatrol due to Morgana and watching the inbetweeners.

Edited on by themcnoisy

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PSN: mc_noisy

themcnoisy

Feena wrote:

@themcnoisy Dandy Maphia.
What about you?

Is that after the comic or the noun?

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PSN: mc_noisy

Feena

@themcnoisy lol makes sense!
idk just thought it sounded right - I was tempted to choose something slightly inappropriate/funny to have a few giggles when that name would come up in the script but then I behaved

Never belligerent but always uncompromising.

Dichotomy

@themcnoisy I called them El Diablos for no real reason. I kind of wished by the latter half of the game I'd just used Phantom Thieves since any vocal work refers to you as that anyway for obvious reasons.

Dichotomy

themcnoisy

@Dichotomy @Feena @kyleforrester87 @ArkhamKnerd @Ralizah @KratosDm Ok team heres the plan. Im going to get to the next dungeon / level and call for help from one of your teams! Can we run levels together or is it just a one off battle?

Edited on by themcnoisy

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PSN: mc_noisy

Ralizah

@themcnoisy I'm pretty sure you only get help from other teams when a Persona takes one of your party members hostage.

Switch FC: SW-2726-5961-1794

PSN: Ralizah

Feena

@Ralizah @themcnoisy yep and on top of that it doesn't happen that often, they could expand on that in the Switch port (confirmed only in my mind)

Edited on by Feena

Never belligerent but always uncompromising.

themcnoisy

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PSN: mc_noisy

Ralizah

@Feena I don't get why so many people seem convinced the game is going to the Switch. The only game even vaguely related to Persona that has appeared on a Nintendo console is Persona Q, and that was more of an Etrian Odyssey game anyway.

I mean, I think it would be AMAZING to have a portable version of this game, but I just don't see it happening.

@themcnoisy Persona 5 is a firmly single-player experience. If you're still struggling to conserve your SP, then just exit the palace when you run out. Like I said, the game wastes plenty of your free time during story segments anyway.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

Feena

@Ralizah You're perfectly, right - I just want it. Female protagonist and all

Never belligerent but always uncompromising.

Dichotomy

@Ralizah I guess it is down to SMT being on Nintendo and, as far as I'm aware, there is nothing stopping them releasing the game on another platform. I also think it is partially down to there being a P3P and P4G, but only the Switch to do a mobile port on for P5. I certainly wouldn't get my hopes up for it though.

As an aside, I never once had a party member taken hostage in my entire playthrough, I didn't even know it was a thing.

Dichotomy

Ralizah

@Feena I doubt we'll ever get a port with as much extra content as P3P again, unfortunately. It's too bad that game gimped the presentation outside of dungeons so much, because otherwise it would be the definitive version of the game.

I really, really wanted a Vita port of P3 that combined the best parts of FES and P3P. That would have been amazing.

@Dichotomy It's VERY rare (unless you screw up a lot, I guess), but yeah, it can happen. You have to either negotiate the release of the party member, call on another player's team to attack the persona, or let them die (they can be revived, of course). It's a cool addition to the game.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

themcnoisy

Back off my holidays and now 24 hours in and upto the 1st safe room in the bank. The story has improved with the introduction of the queen. The whole story has come on and is firmly back on track. I levelled the death confidant and own 2 sp3 bandages as johncal advised so i dont have to leave dungeons. Theres still a bunch of niggles that I dislike but the most important part of persona is the characters and yosuke is an unknowing goof and makano is complex so they have both added a lot to the initial lacklustre cast.

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Ralizah

themcnoisy wrote:

Theres still a bunch of niggles that I dislike but the most important part of persona is the characters and yosuke is an unknowing goof

Untitled

Are you sure you're playing Persona 5?

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

PSN: Ralizah

themcnoisy

@Ralizah haha, I mean the artist guy who is using my character as his muse.

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DerMeister

After 144 hours, I finally completed P5. Stellar game. I would honestly pay full price again for it.

Because it's been so long since I played either P3 or 4, I can't directly compare how P5 is to them, but it definitely stands on it's own as an enjoyable RPG. I love the reworked dungeons, with the whole thievery gimmick really fitting well. Only the endgame dungeons were below par, but the boss battles with the big villains more than made up for it to me. This game also has one of my favorite soundtracks to date, especially the boss fight themes. I unashamedly play Rivers in the Desert in my head every day. And of course, the cast of characters is great too, despite leaving a cruddy first impression (Especially Yusuke, who has one of the worst introductions I've seen a character get, yet is also one of my overall favorites in the group). I don't hate anyone from the party, which is hard to do in any game.

The one area where I'm undecided about is the story. It's good as it is despite lacking subtlety with it's messages and plot twists, but it's the endgame that throws me for a loop. Without spoiling anything, I just think it's a tad too vague for it's own good. Though I can't tell if that's an artistic choice or not. I did like the ending and felt satisfied, but it also left a big question unanswered, anyone who's beaten the game probably knows what I'm talking about.

That said, I definitely enjoyed my 144 hours with Persona 5. My favorite PS4 game thus far.

"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan
"Building the future and keeping the past alive are one and the same thing." -Solid Snake

PSN: HeartBreakJake95

themcnoisy

@DerMeister "The one area where I'm undecided about is the story. It's good as it is despite lacking subtlety with it's messages and plot twists"

Taken me a while to reply to this comment due to work and playing the game lol (just upto the tomb). The biggest turn off for me is the lack of subtlety, its contrived and less organic than the slow thought provoking developments of P4s overarching narrative. Its story is still better than 95% of games out there mind you. Im unsure if the flashback technique via being cross examined is the best way to tell this particular story, im sure theres a development or twist later on which will explain why, but when you are told your next target before the story unfolds it ruins the surprise.

The biggest issue for me is you are funneled by Morgana, for 5 days continuos days prior to the tomb he kept telling me to sleep. P4G had way more opportunities to exapand your social links and abilities. I think this maybe a consequence of releasing the game a tad early with more content planned for those sections in the P5G follow up.

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PSN: mc_noisy

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