Forums

Topic: Nier: Automata

Posts 41 to 60 of 368

finalstan

I've got it an played a bit. Really love it when they implement a perfect dodge mechanic, makes me want to learn the controls. It's incredibly stylish and kind of beautiful despite the fact that the graphics aren't 'the best'.

finalstan

PSN: Ezofil

kyleforrester87

@finalstan The graphics are straight up bad in places, especially coming from Horizon, it's hard to believe the developers were making the game for the same console. But it's occasionally quite beautiful in its own way.

kyleforrester87

PSN: WigSplitter1987

KratosMD

@kyleforrester87 Btw, can you confirm whether you can carry over your progression towards 100% completion from one playthrough to another, i.e. side quests completed etc? Because I actually want to just play through the story with no distractions my first time around as well.

Best games as voted by the PushSquare community:
PS1: Metal Gear Solid, Final Fantasy VII, Castlevania: Symphony of the Night
Forum GOTY 2018 winners: 1) God of War 2) Marvel's Spider-Man 3) Red Dead Redemption II

kyleforrester87

@KratosMD Yep, I do know when you finish it for the 3rd time you unlock "chapter unlock" so you can go back and do the side quests and anything else.

kyleforrester87

PSN: WigSplitter1987

GealachNua

Only just started this last night - really loving the combat. Its fairly tricky on normal - seems like a good balance. Still figuring out the mechanics, but the dodge mechanism is solid and I hear you can pick up a parry chip at some stage. Can't wait to get more into it!

GealachNua

PSN: Anjaneya

GealachNua

Also, how are you all finding the music? I don't normally pay a lot of attention to game music, but I'm really enjoying this soundtrack.

GealachNua

PSN: Anjaneya

KratosMD

@VotesForCows I think the main thing about the soundtrack of this game is that it stands out. Personally, if I don't find the music in a game to be catchy, then I don't care much about it. But for this game, I feel so empowered when I listen to the vocals of the tracks as I traverse the landscapes. It feels like I can do anything, you know?

There are though some great tracks in general, such as the boss theme, that I can listen to over and over again.

Best games as voted by the PushSquare community:
PS1: Metal Gear Solid, Final Fantasy VII, Castlevania: Symphony of the Night
Forum GOTY 2018 winners: 1) God of War 2) Marvel's Spider-Man 3) Red Dead Redemption II

finalstan

@VotesForCows I only buy game OSTs I absolutely adore (I need to love at least 70-80% of the tracks). Hence, I only have Chrono Chross and plan to get Xenoblade Chronicles. This is the third I will get, it has been amazing.

finalstan

PSN: Ezofil

GealachNua

@finalstan @KratosMD
Agreed - few games seem to nail this, and I actually turn off the soundtrack in a lot of games. But I'm really digging Nier's music so far. I hear the original's soundtrack is excellent too.

GealachNua

PSN: Anjaneya

kyleforrester87

A good soundtrack will go a long way toward keeping me playing a game. It's the main reason I can play Skyrim for 100 hours but can't stand Fallout.

kyleforrester87

PSN: WigSplitter1987

Lonejester

Having a hard time getting through my second playthrough. Only differences are very subtle in the story (occasional 20 second, random clip) and hacking is just...not fun. Honestly the combat didn't win me over like it has for others, I often lost track of my player and had a very difficult time knowing where I was in relation to enemies, especially groups of them, so I basically just constantly dodged every few sword swipes and spammed my range (what point is there in making me hold down a button the entire time to do range if there's no skill beyond...holding the button?) Also I hate that the targeting doesn't change upon killing a target so I spam the targeting button as well. Notice a trend? LOTS OF SPAMMING. World feels incredibly desolate, REALLY nailed the robot atmosphere, personality characters are few and far between. How are none of the humans used to inject some character? 9S is the only one with any charisma, 2B is kinda a bore but hot and good at fighting so everyone gives her a pass.
Also, ANIMAL BAIT? I have to open the menu and scroll ALL THE WAY down to use bait so I can wait for an animal to shuffle over so I can ride it for 20 seconds. Really inefficient. Cant I just equip animal bait trousers and call it good to ride whenever. 2 animals is pretty lame in terms of options. On this world, all you get are machines, fish, moose and...boars? Sounds legit alright. Randomness is not a virtue, sorry.

RANT CONCLUDED. I did actually enjoy certain aspects of the game (song boss was wonderful, easily best part of game, also only good part of 2nd playthrough so far / soundtrack is solid, but I liked Nier's better / amusement park was wonky but novel)

Edit: I might not have spammed in combat if it wasnt clearly the most effective option. I have yet to die in combat, so don't even know how the save yourself mechanic really works beyond what ive read

Edited on by Lonejester

Lonejester

KratosMD

@Lonejester If you didn't like the idea of the range attack, then why were you using it all the time? There are other options to spice things up. The gunning aspect is meant to cause much smaller amounts of damage and it takes much longer time to defeat the enemies, which makes the constant use of it boring after awhile if you don't switch things up. The meat of the gameplay is your melee attacks, that's what keeps the gameplay aspect interesting. I find the range to be a complement to your melee attacks in regular gameplay. In different perspectives (side scrolling, top-down view) the range will be more effective. Balancing the gameplay with light attacks, heavy attacks, combos of both, dodging (automatic air attack), gunning and special attacks is the best way to enjoy the game.

The animal bait part is annoying, I agree.

Best games as voted by the PushSquare community:
PS1: Metal Gear Solid, Final Fantasy VII, Castlevania: Symphony of the Night
Forum GOTY 2018 winners: 1) God of War 2) Marvel's Spider-Man 3) Red Dead Redemption II

Lonejester

@KratosMD I used range attack all the time because it's sub-optimal not to use it. I play games in the best way available to me, as I'm not a fan of self-imposed difficulty. That's on the devs. I could up the difficulty myself, but then I'd be even more inclined to use range constantly. I see your point, but I'm not a fan. I definitely use melee for most of my damage output, with many dodges in between. Also, half the time I get the automatic air attack there is no enemy in the air with me? I get that there's multiple ways to attack, but the enemys all called for the same strategy to defeat so again it shouldn't be on the player to mix up gameplay rather the devs to make enemies that demand different approaches.
The different perspectives are interesting and the transitions neat at first, but eventually I found them tedious as well. There's just no strategy/tactical requirement (swerve back and forth, hold down fire button, or spam melee) and they last too long.
Another harp (sorryy): Pascal's village is confusing AF. Kudos on them for making such a small, uneventful village so convoluted and difficult to navigate (damn you ladders, making me auto-climb half the time I try to walk by!)

Edited on by Lonejester

Lonejester

Fight_Sora_Fight

10 hours in & I'm still feeling indifferent about Nier Automata.

The game really doesn't look that great & I'm having major performance issues on my OG PS4. The game literally freezes for a second every now & then when I'm running through the village and the carnival. Anyone else having these issues as well? I'm playing Horizon at the same time & that plays & looks like a dream.

Story has me intrigued. Combat is great & the soundtrack is incredible. Every track is fantastic.

I hated it at the beginning, but it's growing on me. That theatre boss fight.... =O !!!
I've read that the real game starts after the 2nd playthrough, kind of mad that you demand such a player investment before 'it gets good'.

Apologies if this has been answered but to those that have finished playthroughs/ the game, what carries over?
Do you keep the level, equipment & quest progression when you start over?

Edited on by Fight_Sora_Fight

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

kyleforrester87

@Lonejester Hmm I don't use the autolock unless I'm picking out a particular enemy to hack, so it makes ranged combat a bit more difficult. Can't say I've ridden an animal more than once, seems pointless. I quite like the hacking feature. I like the world, it's open, but small and very easy to get around with the fast movement speed, so I don't feel like I'm wasting so much time traversing like other open world games. I agree the second play through doesn't seem to have many significant changes but I'm getting to a point in that play through where, based on the first one, I expect things will need to be quite different.

I'm about 30 hours in at level 42 and overall I'm really enjoying it, but I do hope the differences are a bit more substantial in the 3rd and 4th "campaign" though.

I'd say it's a bit easy on normal difficulty, I died once or twice in the first run but haven't come close since and it's easy to spam health potions. In hindsight I should have played it on a harder difficulty but I thought normal would be quite tough. Haven't needed to use any status effect potions either, but there seems to be quite a few of them?

@Fight_Teza_Fight In my experience everything carries over (items/level/weapons, etc) along with completed quests. But incomplete seem to start over. I did read once complete you can pick which "chapter" to replay and finish up any quests you might have missed then.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Fight_Sora_Fight

@kyleforrester87 Thanks that's good to know. I'm doing all the quests I come across & i'm totally not saving up all my gold to buy myself a platinum ^^ !

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

Lonejester

@kyleforrester87 Interesting, I'm just so trained by games like Souls to use lock onto enemies that doing otherwise feels wrong. Hacking isn't awful, but I do feel like I play the same "level" too often. I do appreciate the size of the world and the ability to navigate it decently well sans full menu map. I'm beginning to think I should up the difficulty as well...and yeah, haven't bothered at all with status potions outside of a couple range damage up's on the goliaths, and I have no idea what I'd be farming with the luck status increases....cores?

Lonejester

kyleforrester87

@Lonejester Autolock is actually disabled on difficulties over Normal so if you do increase it you'll need to go without. I do agree though it is generally flawed in a lot of ways but I'm just finding it incredibly enjoyable (to the point I've set aside Horizon to focus on this.)

That said I am really hoping it picks up toward the end of the 2nd run through and that the 3rd and 4th are as good as people have made out.

Also, get used to the double jump, x+R1, r2 combo to get around the environment in places, found a few cool secrets that way!

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Top

Please login or sign up to reply to this topic