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Topic: Metal Gear Solid V OT

Posts 341 to 357 of 357

Kidfried

@themcnoisy & rest: I don't have a lot of time to game unfortunately, but whatever time I have I try to spend on this game. Now, the advice I got here so far was really helpful, but one thing still bothers me: how important are the 'heroism points'?

Do I need to be careful of them? I really like playing very stealthy during the missions, but during the more 'open world parts' I often lose some, because I just want to get to the next location quickly. Will this get me into trouble eventually or should I not care about them at all too much?

The game really does a terrible job of making its mechanics clear. I quite often feel lost during this game, in a way I never experienced in an MGS game before.

Regard my dear
It's all downhill from here

kyleforrester87

Higher heroism gets you better quality volunteer recruits. Do bad stuff and you'll lose this and your horn gets bigger and covered in blood instead No major consequence either way.

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Th3solution

@Kidfried It’s been a while since i played the game (which I really liked) and I don’t remember paying too much attention to the points, kind of played like you are it sounds like - mostly stealth and fultoning everyone, but occasionally went nuts and did some slaughtering. I think once I even noticed a little growing of my horn and more bloodied so I made sure to play more non-lethal and it reverted and I eventually got the “Hero” trophy for obtaining the codename Hero. Just whatever you do, don’t develop a nuclear weapon if you’re trying for Hero. I don’t remember it actually being that hard or problematic to mess up a little along to the way, as long as you go back to fultoning people and going non-lethal as much as possible. I got “Hero” way before I finished the last missions of the story, but I also played every single mission, including the optional ones (A Quiet Exit, etc) and spent a lot of time just building my base before I did the final mission.

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

NoCode23

Does this update offer the option to turn off camera motion blur or does MGS5 not have camera motion blur on the Pro? Uncharted 4 eventually updated with an off option for camera blur, and for me then became playable. I have no idea why any technique that causes a blurry image would be used in a video other than object blur. Object blur that may be observed naturally. The constant camera blur only provides me with distraction and eye discomfort.

The blur is not because of my tv. With the same tv Gta 5 has no blur on my PS3 where there is mild but noticeable blur on my PS4. Goat Sim none on PS3 while heavy blur on my PS4. RE Revaltions 2 has no blur on PS3 and has no blur on PS4. However on the PS4 that game uses dynamic dof like in MGS5. So when i aim a gun my character gets all blurry like Snake does. I find dynamic dof in video games to be plain weird and sometimes very distracting.

Maxing the de- judder and de-blur settings on my LG tv reduces mild camera blur like in Gta 5 and Fallout 4, but not the heavy blur of Uncharted 4, MGS5, and PS4 Goat Sim. Gta 5, like Skyrim on PS4, thankfully does offer an off option for dynamic dof.

Y axis inversion is now a standard option and so should disabling camera motion blur and dynamic dof be standard. Lacking any old or recent brain trauma my vision does not blur when looking right, left, up, and down. Only through my camera lenses do i noticeably observe depth of field changes that provides the bokeh viewed in the images produced. I also flex my neck to look down and not up.

Edited on by NoCode23

NoCode23

Kidfried

@kyleforrester87 @Th3solution Thanks for the tips. I'm getting more and more into this game.

@NoCode23 There's a lot of blur in Metal Gear Solid V for sure. It must be really annoying games become unplayable for you as a result...

The update is mostly a very lazy update. It is supposed to be the 'Pro' update, but it hardly enhances anything. And I cannot remember new graphical options being part of the update, but I will check this for you later today to be sure.

Edited on by Kidfried

Regard my dear
It's all downhill from here

Kidfried

@kyleforrester87 Yes, and I will be for some time I fear. Aside from not having a lot of time, I'm a real slow gamer. And I love just taking my time to do the side ops.

The game really feels like what Peace Walker should have been, by the way, game play-wise. I'll not judge the game's story until I finished it.

Regard my dear
It's all downhill from here

themcnoisy

@Kidfried trust me bro I played it slow over a few months. I would not recommend it. You will see why in chapter 2. Trust me, try to get as far quickly as you can. You can then come back for the other stuff. Kyle played the gane like you and really went off it (theres 150 side missions?) and they are great set pieces at times but they WILL dampen the experience especially when new shiny games come out and your still fultoning c or b rated personnel. Again play as you want, you seem to like the game. But I would seriously try to knock story missions away quickly.

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Th3solution

@Kidfried I have the same problem with slow game progress. No matter how hard I try, I seem to be so easily distracted, wanting to do and see everything. I really need to do better and follow the advice of @ShogunRok ‘s excellent article from a month or two ago about playing games more quickly and ignoring side quests in some of these huge games to (paradoxically) enhance the experience. I think I’d get through more games that way.
That being said, if you like the Quiet character, I do very much recommend the extra couple missions to see her separate ending. You’ll have to max your relationship with her as a prerequisite, iirc. I might be in the minority, but I found her story arc very worthwhile.
I’ll be curious what you think of the ending in general. (Hopefully you have managed to avoid spoilers to this point) Again, I really liked the ending, despite its obvious truncation due to the Kojima debacle, but it is a conclusion that I still ponder and think about many, many months later.

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

Kidfried

@themcnoisy @Th3solution I have big difficulties skipping content. I'm a completionist, an avid trophy hunter at times, afraid of missing important content and in general just someone who wants to know everything about the game I'm playing. This makes it really hard to ignore side quests. Especially since I grew up in the nineties, when games hardly ever lasted longer than 20 hours.

I should skip all the padding and useless side quests, but for some reason I find it difficult to change the way I've been playing games.

This is also the reason that it took me until now to start playing The Phantom Pain. MGS is one of my favorite game series and I had long bought the game, but it took me until now to start playing it. I've heard a lot of opinions on the game already, but have hardly been spoiled. So, I'm still very much curious to how Kojima has send off the series.

Regard my dear
It's all downhill from here

themcnoisy

@Th3solution Im with you on the ending mate, im sure alot of the stupid comments about the story were from previous fans who never bought mgs pp (on other comment threads tbf not in pushsquare). The story is great, spread over 100 hours not so much lol.

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Th3solution

@Kidfried I feel your pain. Not sure why I’m so obsessive as well. It’s why I’m terrified to start The Witcher 3 and Yakuza 0.
I did not platinum Phantom Pain, but did all the side quests. Basically I lacked getting S rank on all the missions and extracting all the wild animal species, among a couple other trophies. I’m guestimating but I think I put in about 80 or so, maybe less. It seemed to go by much quicker than 80 hours of a typical RPG grinding though. One of my favorite games this gen!

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

Th3solution

@themcnoisy Yup. And knowing the story and background of Big Boss and having played the other games really enhances the ending, of course. Perhaps those who are critical of the ending were not students of the franchise, which you really need to be to get the full effect.

Edited on by Th3solution

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

Kidfried

@Th3solution The Witcher 3 is very considerate of your time. The game does not waste any and every side quest is carefully crafted. You'll likely invest 200 hours into this game before even finishing it, but trust me: you'll wish it lasted longer.

I know there's a huge risk of getting into this game with too high expectations after all this. I'm not going to say all praise is fair, because there is certainly room for improvement in this game. But it is the game of this generation that no one should skip.

The above can not be said for Metal Gear Solid V of course. It's a type of game that appeals to a specific niche of course. Whoever didn't like MGS3 will not like this game for sure. Not all games need a global appeal anyway.

Edited on by Kidfried

Regard my dear
It's all downhill from here

Th3solution

@Kidfried Good to know.
I would echo that even as much as I like the MGSV (definitely in my top 10 this gen) the same praise cannot be said of The Phantom Pain. When you get to chapter 2, you may be put off by the missions, as many have mentioned. The narrative really needed to be advanced in a more efficient manner, but the gameplay is so blasted fun imo that I was not bothered by it.

Edited on by Th3solution

If the other guy is getting better, then you'd better be getting better faster than he's getting better, or you're getting worse.

themcnoisy

@Kidfried @Th3solution strangely I started witcher 3 whilst playing mgs pp, fallout 4 and lego marvel 1 and was immediately put off by open world fatigue, I got maybe 2 hours and sold it shortly after and never even got a trophy. I think with the big open world games you need to be in the right frame of mind. I loved watchdogs 1, sleeping dogs, horizon now, fallout 3 and mgs pp but they were front and centre of my gaming time. If you go in half hearted it will always be a worse experience.

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Kidfried

@themcnoisy True. I always try to alternate between big long open world games and short and sweet experiences. I didn't enjoy Watch Dogs at all by the way, but that might also be due to playing it right after Assassin's Creed IV back then.

I'm fully dedicated to Snake now, though. I got bored of Gwent, completed Dishonored, finished 5 SNES games and have seen all there is of Fortnite. So, it's just me and my bff Snake now.

Regard my dear
It's all downhill from here

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