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Topic: Death Stranding OT

Posts 21 to 40 of 374

Kidfried

Yea, it looks like the next step for Kojima to with regards to making actual open world games. I think this could be super promising, given that the survival element of it is engaging enough.

Kidfried

Foxy-Goddess-Scotchy

... I have NO idea what to expect from this... In fact I just keep getting more confused the more information we have!

And I think I'm ok with that.

Long as there's some quirky and interesting bosses... Only thing MGS V really lacked to me (besides a more engaging story) and I trust the gameplay will be very nice and tight what with the decima engine and how MGS V played

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

KratosMD

Apparently Hideo Kojima has also put Conan O'Brien in Death Stranding in a similar style as Geoff Keighley:

Is this game going to break the record for having the most amount of celebrities in a video game? I wonder who else Kojima has put into the game.

KratosMD

RogerRoger

@KratosMD Oh no, there are other, more celebrity-riddled games out there. But I do love seeing just how many things Conan O'Brien can randomly insert himself into (...ahem).

I know folks found him annoying in LEGO Batman 3: Beyond Gotham, but I thought he was funny.

PSN ID: GDS_2421
Making It So Since 1987

KratosMD

So the game is sitting at 84 on Metacritic and it's received a solid 10 from our staff. The reviews are overall positive but with mixed feelings and I've also seen people feeling mixed about this game, especially regarding its gameplay. I decided to look up a video review of the game that details the gameplay mechanics and I found one made by a YouTube channel called "YongYea", which I implore everyone who is still uncertain about this game to watch before deciding whether or not to get the game.

The time stamps that bring up the gameplay aspects are: 12:18-25:39, which brings up very interesting detailed information, while 7:32-12:18 is for people who want more in-depth information about managing the packages. So if you're short on time, definitely watch the first time interval (12:18-25:39) only.

Personally I think 12:18-25:39 really describes what the gameplay is all about and it's way more intricate than I thought. It's definitely on the same level of intricacy as MGSV; managing resources, developing better weapons and means to traverse the world as well as leaving objects in the world that other players can utilise. Not to mention different approaches to the different enemies scattered across the map. It's way more complex and engrossing than I've seen any other review has described it as. It has a lot of mechanics which will spice things up and keep things interesting as you make deliveries, reap the rewards and upgrades, and in turn make better deliveries. It's the same type of progression system that I remember from MGSV and I absolutely loved that one.

So while I did feel uncertain about the gameplay at first, after having gained more information about it, all these doubts are now gone. There's no denying that the game IS a slow burn and you need to be patient when playing it. However, I believe that the end rewards will be on a whole other level compared to conventional games because you've invested so much time into the gameplay, the story and the world building that you've grown a strong emotional attachment. I should know this because I've played similar games such as Trails of Cold Steel, which is a MUCH slower burn than any other game I've played. And those games are some of the best games I've ever played, which is why I'm very much looking forward to playing Death Stranding.

Edited on by KratosMD

KratosMD

Th3solution

The comments section of the review has predictably become a battleground, so I’ll post my extended thoughts here amongst a more civil and logical crowd. It always fascinates me how people can hold such a strong opinion about something they have never played.

Looking at Death Stranding reviews, it certainly seems varied. It goes back to the discussion we’ve been having on the MGSV forum and we came to the realization that MGSV is a marmite game, sort of a love-it-or-hate-it, personal opinion type of game that requires maybe a little getting used to before you appreciate it. People can describe to me why they love marmite or why they hate it, but in the end I’ll have to try it to really see how I feel. And even then, if it’s an acquired taste then I have to eat it a few times and try it in different scenarios before I pass judgment (unless it makes me sick from the get-go).

I feel like there are people who won’t have the interest or patience to appreciate Death Stranding — and that’s okay; some people just want their FIFA roster update or their yearly familiar COD outing so they can drop into something familiar and in their comfort zone. But some of us like to see creativity. Death Stranding seems to resonate with a gamer who likes to experience different and innovative concepts and is willing to put some time and effort into a larger experience.

@KratosMD compared it to Trails of Cold Steel (thanks for the YouTube link by the way. I’ll have to watch it later after work when I have time to absorb it) which is an apt comparison probably; and for me I’m thinking it will be akin to my time with Red Dead Redemption 2 — a game which many people couldn’t tolerate because of the long slog of slow paced gameplay and meandering story, but those of us that made it to the end were treated with a fantastic story, surprisingly deep gameplay, and an overall extremely satisfying experience. It’s a game that you have to play with the appropriate expectations and patience. Liam’s Death Standing review makes me think of that. And just like RDR2, I’ll probably grumble in the middle about how it drags too much, and “why did the developers do this or that”, but when I finish and sit in awed silence at the end, then I’ll be thankful that I stayed with it and look back fondly on it as one of my favorite gaming experiences of the generation.

.... or maybe I’ll hate it. We’ll see. That reminds me — I’ve still gotta get me some marmite to try.

Edited on by Th3solution

The early bird gets the worm, but the second mouse gets the cheese.

Arugula

@Th3solution The problem appears to be the written review simply not correlating to the score at the bottom in most people's minds. Actually seems to happen quite a bit with Liam's reviews, I certainly don't like that he feels he has to defend his opinion.

Nevertheless, a lot of forum regulars on this site are generally very thoughtful and considered in their opinions and I'm looking forward to reading those here.

Marmite: Also see - Kojima. 😉

Edited on by Arugula

Arugula

Th3solution

@Arugula Yeah, I can see that, and actually I was coming on here to comment after having read IGN’s now infamous 6.8/10 review. I actually quite enjoyed reading it as well as Liam’s, despite the large discrepancy of the scores. The IGN review is well written and pretty humorous in its criticism, with a hint of hyperbole to make fun of the experience, and it has more by way of spoilery information. But after reading IGN’s review I would echo that same sentiment about incongruence of score and written word. Their review reads like at least a 7/10 or 8/10. The 6.8 seems like an overt attempt to get attention and clicks by low-balling the game a little bit (and viola! — looks like it worked in my case). The writer had some glowing praise amongst his criticisms of the game mechanics and ideas. Descriptions like “spectacular”, “tantalizing”, and “fascinating” abound and he seems to admit that he has a bias against games that require inventory management. Yet he seems to have high praise for some sections of the game that are transcendent. 6.8 to me seems to say, “I like this game and recommend it, but if I give it a 7 then this review won’t get noticed.” Kind of like when something goes on sale for $19.99 instead of just being $20. Psychologically the lower whole number negates the fact that it’s only marginally different from a 7/10, which would seem a reasonable consensus amongst all the reviews. We probably have a similar thing with the Push Square review getting the 10 even if it reads like an 8 or 9.
Also, Liams main complaint was the slow middle of the game, yet he states the ending is one of the greatest gaming experiences ever. To me a solid ending overshadows weakness of a games middle. In addition it the RDR2 example, for me I also think of NieR Automata — a game that drags in the middle due to a little repetition, but had such a mind blowing, creative, and philosophical conclusion that I can’t help but have it among my favorite games this generation.

Edited on by Th3solution

The early bird gets the worm, but the second mouse gets the cheese.

KratosMD

@Th3solution "Death Stranding seems to resonate with a gamer who likes to experience different and innovative concepts and is willing to put some time and effort into a larger experience."

Exactly, I wholeheartedly agree. In this day and age where the common norm is that an action game must be structured first and foremost as a shooter and then other aspects can be introduced on the side is just ridiculous to me. We've lived in this "shooter age" so long now that we've come to accept that every game like this must have that gameplay mechanic as its primary focus, otherwise it's unacceptable. Then comes along a company that dares to differ from the competition and people are reacting just like humans do in any other similar situation: they show resistance to this new notion. It's just such predictable behaviour that it's getting quite tiring.

I'm the kind of person who welcomes new ideas with open arms because I've played so many games now that I know what to expect from new releases. Conventional games these days just don't appeal to me as they did before. I want to experience ideas and concepts that I haven't experienced in past games. But enough about that.

I'm glad that you included Red Dead Redemption II as a comparison to Death Stranding, because I also wanted to compare DS to that game. I just didn't feel qualified to write about it since I haven't fully played through RDR2, as I've just played the first couple of hours. And I didn't like the time that I spent with the game, although I haven't ruled out a future playthrough where I give it another chance because I'm aware that the game offers a lot to the player who has the patience and is willing to invest a lot of time in it.

The thing is though that that game is the same as DS, it offers a different kind of experience compared to previous games and people felt divisive about it as well, but in the end it was still a masterpiece. However, compared to DS though, RDR2 plays it more safe with its overall structure which is probably why it was better received than DS.

@Arugula Maybe it's not his fault, maybe it's because he hasn't been able (or allowed) to write about everything that he loved about the game in details, such as the promising story, because it would spoil the game. I feel like the story was what pushed the game into being a solid 10 based on what he described: "Let it be known that the game's last couple of chapters contain some of the very best sequences and moments of the generation." That sentence alone is a huge indication in my opinion.

I mean just because the written review doesn't feel like the score given doesn't mean that the reviewer himself/herself doesn't feel that way about the game. There are a lot of underlying factors that we may not know about because of the lack of information for various purposes, e.g. spoilers, the review would otherwise be too long etc.

Edited on by KratosMD

KratosMD

LiamCroft

@KratosMD The embargo was very strict on not being able to mention any gameplay/story moments past the end of chapter 3. The game consists of 14 main story chapters, and there are some very, very special moments contained within the latter half of them. There's a lot I'm not allowed to talk about that influenced the rating of 10/10.

LiamCroft

KratosMD

@LiamCroft Ah I see, thanks for clarifying that! That's what I thought because while I was reading through your review, it clearly felt like you were holding back and being vague regarding some aspects by talking in a more general sense. It definitely felt like you weren't able to bring up these aspects in details, which is totally understandable now. I mean, a game made by Kojima utilising his full creative freedom must have more to it than simply being a "package delivery game". As a person who has experienced his previous games, there's more to the man that meets the eye.

It's too bad though that a lot of the readers take your (and others' reviews) at face value instead of trying to grasp what's underneath.

Edited on by KratosMD

KratosMD

RogerRoger

Th3solution wrote:

We’ll see. That reminds me — I’ve still gotta get me some marmite to try.

@Th3solution You're a genius.

PSN ID: GDS_2421
Making It So Since 1987

Foxy-Goddess-Scotchy

🎵Postman Pat Sam, Postman Sam
Postman Sam and the apocalyptic wasteland
Early in the morning, Just as day is dawning
He picks up all the post bags in his futuristic motorcycle 🎵

I can't get the Postman Pat theme song out my head now thanks to my silly offhand comment in the review comments... Admittedly I'm not the best song writer either 😂


Silliness aside I still have no clue what I make of this really after reading so many reviews during my lunch break.

I look forward to the user impressions that'll no doubt fill this topic soon enough though to hear more details

Ya don't need to save the world to find meaning in life. Sometimes all ya need is something simple, like someone to take care of - Aigis Persona 3

PSN:GoddessFoxy-E

》My No Commentary PS4 Youtube Channel《

LiamCroft

@KratosMD Yeah there's a lot of good stuff that hasn't been shown or talked about, it's all good!

LiamCroft

Gremio108

@Th3solution This is my thinking exactly. If you'd asked me halfway through Red Dead II for a score out of ten, I might have said eight or nine. But then that conclusion and epilogue elevated it for me.

I think a game can still be a ten even if the middle does sag a bit, so long as it sufficiently wins you over with its conclusion, which from the review it sounds like it does, and then some. There will be a lot that @LiamCroft cannot tell us, and I expect Death Stranding to get pretty insane in its closing stages. In fact, I'll be disappointed if it doesn't.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

redd214

I've been dismissive of the game for the most part but I preordered it today at Gamestop. Thankfully with the buy back promo thing I will lost nothing if it doesn't click with me. Going to take Friday off and really dive into it to form a personal opinion.

redd214

KratosMD

@redd214 Sounds like a good idea! Based on what I've gathered throughout the past couple of days of reading reviews and people's responses to them, you really need to play the game yourself in order to find out if it's something for you. The reviews have been all over the place, people either love the game or hate it.

I just watched a video of a person who was talking about how Kojima wanted to focus on making the game feel like "art" first and foremost, and just like with art, people will have polarising opinions about it. But in the case of video games, I honestly think that Death Stranding might be a game that's simply not a good fit for the average gamer. The average gamer doesn't care about "art", they care about fun gameplay and a story that they can easily follow. This is why I'm very interested to see how I will feel about this game because it's unconventional. It tries to move away from the typical formula that video games follow nowadays and deliver a unique experience. Whether it's successful or not remains to be seen, or rather, it's up to the beholder to decide that.

This might just be the game that I've been waiting for all this time.

Edited on by KratosMD

KratosMD

themcnoisy

@LiamCroft The Death Stranding review was fantastic. Thanks for taking the time to write such an amazing review.

I was worried when I first stumbled across your work. Your a great writer, but I questioned your taste.

Not any more. Fully redeemed and I will never ever question the Metal Gear Survive 8/10 again. (apart from now Obvs).

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

carlos82

Over the last few days and more so than for any other game I can remember, I've poured over many reviews both good and bad and watched a few videos including Digital Foundrys but also rewatched that Kojima gameplay video now with the English subtitles. Overall I've got to say I'm now pretty excited to play it, I think I now understand the "strand" gameplay and truly believe it could transform games in the future, we've seen elements of it already in other games but not to this level. I'm also curious as to how the world will evolve as people build upon it or indeed just how pathways form and clearly there are some surprises being hidden from us.

Bring on Friday

Edited on by carlos82

Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.

PSN: AVGN_82

Th3solution

I can’t wait to see this thread after Friday. When the rank-and-file start to share their experiences, that’s when the game’s legacy will start to crystallize, methinks.

The early bird gets the worm, but the second mouse gets the cheese.

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