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Topic: Bloodborne Tavern: Impressions, Help, Discussion Board

Posts 181 to 200 of 508

Kidfried

@starhops @JohnnyShoulder @kyleforrester87 @Jaz007 @Gremio108 Thanks for all the advice, helping me out and encouragement. I felt really lost at first in this game, but that feels like a long time ago now.

The game clicked with me over the weekend and now feel comfortable running through the levels. Annoyances like camera and off hitbox detection are still there, but like you all said they become really minor annoyances once you know the patterns and get comfortable with controls.

Just a simple question. There's two things I'm still a bit curious about:

  • I hardly ever shoot. Is it something I should make part of my routine or is it well possible I'll complete the game hardly ever firing a shot.
  • The lock on. Do you think it benefits to often use it? I hardly ever do, as I feel against groups of enemies it's terrible, and against stronger enemies, it makes it more difficult to dodge. Again: is it something I should invest in getting better at?

Wind's howling.

kyleforrester87

@Kidfried I hardly ever ever used the gun either and beat the game no problem. Other people it seems got good with it.

As for lock on, generally it's best not to use it, in my opinion. Having said that it is worth using periodically as you fight to realign yourself, but only for a second before disabling again. It's far easier to jump in and out of the way without being locked on. That's what I found, anyway. I think a lot of people play the same way.

kyleforrester87

PSN: WigSplitter1987

JohnnyShoulder

@Kidfried No worries chicken.

Glad it has clicked with you.

Shooting you can probably get away with not doing it so much early doors, later on not so much. It was ok not do parrying in the souls games as there is more mechanics in play than in Bloodborne. It will be handy for some of the bosses to.

JohnnyShoulder

JohnnyShoulder

Yeah the lock on can be tricky with faster enemies or groups. I think you can flick between different enemies by flicking the right stick.

Also when locked-on to enemy you can use the left stick and will step in the inputed direction
When not locked-on to enemy: use left stick and will roll in the inputed direction.

JohnnyShoulder

Jaz007

@Kidfried I didnt use the gun much either, so I would think you’ll be fine, but I always felt like I was wasting a resource. I didn’t beat with we though. I played it very slowly using a lot of co-op and stuff. I did play for 55 hours though. I would say give it some light practice on occasion when you’re not risking much.
I liked to lock-on, but it sounds like it one of those things that depends on the person.

And I know right! It feels like a past-self or something lol.

Backkoggery ID: Jaz007

Rudy_Manchego

@Kidfried For the shooty bang bang, it isn't essential but in some encounters, parrying will really save you a lot of time. However, that comes down more to learning baddies/animations. I found the big troll things were an easy parry for example.

As for locking on, I tended to use it on a few bosses where the side stepping helped (Cleric Beast for example) and also when dealing with NPC hunters, particularly the more difficult ones later on in the game) because you can side step those beggars. However, I found with most big bosses, if I locked on I just ended up getting twonked more.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

https://jambags.co.uk

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KratosMD

@Kidfried Maybe you don't need to use your gun like others have mentioned but you should definitely know about 'visceral attacks'. These are performed with your gun as a parry and they are useful against larger and/or more difficult enemies, especially if you are having trouble defeating them. Basically what you do is you shoot them when they are preparing to attack you (for example if they are winding up for a swing you shoot them before they swing at you) and if you time it correctly they will be stunned, you go up to them and press R1 (basically a normal attack) and you will initiate an animation where you perform a visceral attack, i.e. an incredibly strong attack that deals massive damage. The catch with this mechanic is obviously the timing, so you need to study the enemies' patterns carefully and try to see when or if they can be stunned (unsure if all enemies can be stunned).

To clarify, the 'parry' move is simply when you shoot the enemy at the right time. And to reiterate, if you're having trouble with an enemy, then it might be wise to start using this mechanic as another option of defeating it. It's an incredibly helpful mechanic which is immensely satisfying to perform if you get good at it (just like parry and flurry attacks in BotW).

And no, don't use lock-on all the time. Try instead to get a feel for when the situation demands that you use lock-on. I rarely ever used it because it makes dodging much harder.

Edited on by KratosMD

Best games as voted by the PushSquare community:
PS1: Metal Gear Solid, Final Fantasy VII, Castlevania: Symphony of the Night, Final Fantasy IX, Tomb Raider II

starhops

@Rudy_Manchego I had to restart from scratch back when the DLC was released. I was one of the lucky rare people that had their saved bugged and wouldn't trigger the DLC. I didn't mind starting from scratch either!

@Kidfried As for using the gun for creating parrys, it can be a REALLY powerful tool--almost OP at times, if you have the timing/tells down. Later, you can get items that increase the damage/blood echoes of the eviscerates and this helps in boss fights and farming respectively. There are a couple boss fights that can be all parrys and eviscerates and over really quickly. It's a skill / play-style worth considering, but not necessary! But, WOW! It can be really powerful: Shoot at the proper moment (hear the "magic tone"), dash in, eviscerate (you are invincible during the animation) rinse, repeat. No worries if you run out of bullets as you can make your own out of your own blood (with a small cost of blood). But it can be a pain farming bullets at the early stages while practicing.

If you ever want some help, send a out a friend request. PSN is same as PushSquare: starhops
Though it's been awhile since I've delved into Yharnam, but I'm sure it would come back to me.

starhops

PSN: starhops

JohnnyShoulder

Awww yeah the v attacks in this are sooooo satisfying to pull off. Especially against an enemy that has been giving you grief.

I can't remember are there back stabs in this?

Also engaging the Transformation of your weapon when you are attacking is well cool. Press L1 while attacking, rolling or quickstepping to transform the right-hand weapon.

JohnnyShoulder

Kidfried

@JohnnyShoulder @KratosMD Wow, I'm hearing a lot of new things. I was making my way through the game just fine so far, but this sounds cool. I might combine practicing with grinding a bit!

So sad I have to wait til tomorrow to play this game again. 🤔

@starhops I saw your post on the PS community indeed. I will surely add you!

Wind's howling.

starhops

@JohnnyShoulder Yep, there is backstabbing! And yeah, you can do combo moves with the weapon transformations. Some weapons will have big knock backs. This game has a lot under the hood especially with the different builds you can have.

starhops

PSN: starhops

NecuVise

@Kidfried I have recently platinumed bloodborne with barely using visceral attacks and many items I had in my inventory, so you can definitely do it without guns, but they help in some situations. For example, blood starved beast is really easy to parry with a gun. Do however you want and whatever you find fun - after all, it's just a game you play for fun.
Lock on is really helpful for some bosses and mobs but for some it's a big hinderence so find for yourself where it suits you and where not.

I still have this game installed so you can add me you need some help or if you want to beat it again after you best it the first time, I'll gladly play and help.

Ps. I'm not sure if you know but some enemies, even bosses, are weak to serrated weapons, namely beasts and some others (you can find more about this on wikis) so pay attention to that.

NecuVise

Gremio108

@Kidfried I'm a big fan of lock-on, but I know some of the bosses definitely benefit from not using it.

As for the shooting, I didn't fully embrace it until my second playthrough. It's a powerful tool if you can master it, as others have said. But I reckon you'd get through fine without it. A pistol can be good for drawing a single enemy away from a bunch.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

JohnnyShoulder

@Gremio108 I found Pebbles more useful to drawing out enemies from the crowd. Using your gun can alert nearby enemies to ya.

JohnnyShoulder

Gremio108

Oh yeah, I forgot about the pebbles! Yeah @Kidfried don't listen to me, I'm trying to get you killed

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Kidfried

Today @jorjk helped me out a bit in co-op too. Fought a boss together and he showed me some secrets I would have never found on my own. Good times.

Bloodborne is great, but the people playing it might be the best thing about it. I feel like anyone who touches this game is passionate about it; I noticed that on the forums and from some friends of mine as well. Once again thanks for all the advice, it has only improved my enjoyment of this game.

Wind's howling.

Jorjk

@Kidfried oh wow i loved it and am happy you enjoyed the session. I encourage everyone to reach out and play online.
If anyone needs assistance let me know.

I can talk for hours about TLOU and Bloodborne
PSN: jorjk

Gremio108

@JohnnyShoulder if you see "try pistol" in front of a group of 500 enemies, you'll know it's me.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Th3solution

Welp, I finally got up the courage and time to try Bloodborne last night. I have been sort of anxious about it. Nervous because of my last experience with Dark Souls. I finally told myself to just have fun with it and don’t worry about the dying all the time and not having a clue how to play. I read and mentally prepped from the articles and comments on this thread. Aaaannnd.... my fire to obstacle was the “contract” at the beginning, not realizing that there was a fairly robust character creator. I tend to get obsessive about character creation, always wanting my protagonist to look just right, since I’ll be having to play him (or her) for the next 50+ hours. So after I was knee deep in an hour of tweaking body proportions and skin tones, I was unhappy with the guy and started over. Still determined to get my feet wet in Yarnham, I pressed on with my second attempt, and then .... the phone rang. An hour later I just knew I was too tired to get through the opening sequence so I aborted. 😓 I’m pretty sure I’m the most pathetic gamer in the world.
But afterward I frolicked around in Hekseville with Kat for an hour and felt better about myself.

The early bird gets the worm, but the second mouse gets the cheese.

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